NBA Full Court Press is a 2D sprite-based basketball game played from an isometric view of the court. Because it is an officially licensed NBA product, the game features authentic players and teams with statistics based on the 1995-96 season. Challenge the computer to a single game, a complete season, or even the championships as you attempt to lead your team to the coveted finals.
While on offense, you'll be able to shoot, call for the ball, pass, fake a pass or shot, and use turbo to blast by an opponent. Defensive players can rebound or block, steal, and use turbo as well. You are also free to switch players at any time while on offense or defense, and can choose from 100 plays patterned after those used by actual NBA coaches. NBA Full Court Press supports the keyboard, mouse or joystick controls, and each button function is fully customizable.
Three difficulty levels are available (Rookie, Veteran, and All-Star), but those still having trouble can learn the ropes in the Practice mode. Simulation fans will be able to edit and modify team rosters, toggle player fatigue and injuries, call timeouts, create four custom teams, adjust six rules, and set quarter length from one to twelve minutes. Think the computer is an unworthy opponent? Take on up to three friends via modem or network!
NBA Full Court Press features color commentary by Kevin Calabro and 250 player motions such as dunks, layups, and more. Individual player and team statistics are kept during the game as well as tracked throughout a season -- whether you play it by yourself, with friends, or have the computer simulate it for you. An in-game help menu even includes a glossary of basketball terms from "air ball" to "zone defense."
~ Scott Alan Marriott, All Game Guide
Production Credits
Producer: Jimmy Tutton; Programmers: Iain Cartwright, Kevin Burfitt, Myles Abbott, Gerard van der Linden, Steve Scott