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NCAA Football 2005

 
Games: NCAA Football 2005
 
  • Release Date: July 14, 2004
  • Genre: Sports
  • Style: Football (American)
  • Similar Games: NCAA Football 07 (PlayStation 2), Madden NFL 08 (PlayStation 2)

Game Description

EA Sports returns to the gridiron for another season of collegiate competition with this "2005" edition of NCAA Football. In addition to offering the realistic graphics, engaging play, and attention to detail that many have come to expect from a game that's built on the best-selling Madden NFL engine, this year's NCAA Football is designed to accommodate the many emotional and environmental factors that influence the action on the field. The collective enthusiasm of a passionate crowd can be a significant factor in nearly any team sport, but it is especially powerful in college football.

Not only can the intangible inertia of an emotional stadium influence a game's momentum, but more substantial factors, such as crowd noise, or even the unsettling rumble of a thousand foot-stomping fans, can have direct effects on snaps and play-calling. Individual players may react differently as they run on field to the cheers and jeers of 100,000 over-excited fans, too, and smart gamers can turn this to their advantage using NCAA Football 2005's new "Match-Up Stick" feature. Coaches can now spot that nervous freshman tight end, for example, and perhaps gain the upper hand by matching him up against a seasoned senior linebacker.

Of course, "home field advantage" is not an automatic -- visiting squads that can shut down an opponent on its own turf will take the crowd right out of the game, and perhaps even enjoy a few on-field advantages of their own. Either way, these emotional and environmental effects may be most drastic when competing in one of NCAA Football 2005's "Top 25 Toughest Places to Play," which include famous stadiums such as Florida's "Swamp," LSU's "Death Valley," and Michigan's "Big House." Nevertheless, the crowd can be a factor in the smaller stadiums and leagues as well.

As in previous editions, NCAA 2005 features a nearly comprehensive selection of major conference teams, as well as squads from more than 70 smaller 1AA schools. Crowds cheer realistically for their home team, no matter how large or small, but a number of higher profile squads may also see their fans performing signature celebrations in the stands, such as the "Gator Chomp" or "Texas Hook 'Em Horns." Once they have a feel for the new emotional flow of this year's college football game, PS2 and Xbox players can go online to compete against other EA Sports fans.
~ T.J. Deci, All Game Guide

Production Credits

Package Cover Photography: Tom DiPace Photography
~ Keith Adams, All Game Guide
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Wikipedia: NCAA Football 2005
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NCAA Football 2005

PlayStation 2 cover art
Pictured: Larry Fitzgerald
Developer(s) EA Tiburon
Publisher(s) EA Sports
Platform(s) PlayStation 2, Xbox, GameCube
Release date(s) NA July 15, 2004
Genre(s) Sports
Mode(s) Single-player, multiplayer, online multiplayer
Rating(s) ESRB: E (Everyone)

NCAA Football 2005 is an American college football video game which was released on July 15, 2004. The product features former Pittsburgh Panthers and current Arizona Cardinals standout wide receiver Larry Fitzgerald on the cover.

Contents

Home-Field Advantage

The main focus of NCAA Football 2005 is home-field advantage. While playing at home is an advantage in any sport, amateur or professional (especially in the playoffs), some say the concept of home-field advantage matters most in college football. Hence, the major addition to the 2005 game is the "Top 25 Toughest Places to Play," compiled by EA Sports. These rankings are based on home winning percentage, average attendance, and "atmosphere" (i.e., fan rowdiness and noise). For 2005, the Top 25 was as follows:

  1. Ben Hill Griffin Stadium, Florida
  2. Neyland Stadium, Tennessee
  3. The Horseshoe, Ohio State
  4. Tiger Stadium, Louisiana State
  5. Autzen Stadium, Oregon
  6. Husky Stadium, Washington
  7. Kyle Field, Texas A&M
  8. Camp Randall Stadium, Wisconsin
  9. Memorial Stadium, Nebraska
  10. Sanford Stadium, Georgia
  11. Kinnick Stadium, Iowa
  12. Michigan Stadium, Michigan
  13. Lane Stadium, Virginia Tech
  14. Doak Campbell Stadium, Florida State
  15. Notre Dame Stadium, Notre Dame
  16. Memorial Stadium, Clemson
  17. Beaver Stadium, Penn State
  18. Oklahoma Memorial Stadium, Oklahoma
  19. Jordan-Hare Stadium, Auburn
  20. Carrier Dome, Syracuse
  21. Bryant-Denny Stadium, Alabama
  22. KSU Stadium, Kansas State
  23. Mountaineer Field, West Virginia
  24. Martin Stadium, Washington State
  25. Miami Orange Bowl, Miami

Players with the home field advantage on defense can increase the crowd's volume before the snap by repeatedly pressing a certain button on the controller, depending on the system (on PS2, it's the L2 button). Likewise, the player with the home field advantage on offense can quiet the crowd with one press of the same button. Crowd noise may affect the quarterback's ability to get an audible across to his other players. If the noise is sufficient, when the quarterback tries to call an audible, one of his teammates will come down to him and gesture that he can't understand him.

Tutorials

  • What's New
  • Home-Field Advantage
  • Running the option

Reception

While most reviews have been positive, many felt that NCAA 2005 made little changes from last year's game. Players also noticed that receivers dropped passes considerably more than NCAA Football 2004.[citation needed]

External links

 This American football video game article is a stub. You can help Wikipedia by expanding it.

 
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Copyrights:

Games. Copyright © 2008 All Media Guide, LLC. Content provided by All Game Guide ® , a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "NCAA Football 2005" Read more