| Northern Lights | |
|---|---|
| Developer(s) | Anna "Vitastjern" Eklund, Gjermund "Nicknack" Sørseth, project community |
| Engine | Dirt (AberMUD) |
| Platform(s) | Platform independent |
| Release date(s) | 1992 |
| Genre(s) | Fantasy MUD |
| Mode(s) | Multiplayer |
| Media/distribution | Online |
| System requirements
Telnet client or MUD client, Internet access |
|
Northern Lights, abbreviated NL, is a MUD, a text-based online role-playing game, founded in 1992 by Anna "Vitastjern" Eklund.[1][2][3] It has at times been noted as a particularly large and popular example of its type, and has received critical praise.[4][5]
NL's tagline is "The AberMUD at Ludd", reflecting its long-time hosting with the Luleå Academic Computer Society (Luleå Universitets Datorförening, hence LUDD) at the Luleå University of Technology in Sweden.[6][2]
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Contents
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Northern Lights is an "adventure-based" MUD, with combat and questing the primary game activities.[7][5] Socialization is minimal, though the process of becoming a wizard is rumored to be politically complex.[5]
The MUD includes a tour to familiarize new users with gameplay.[6]
NL has been praised for its "original zones" and "well-thought-out world".[5]
Interactive Internet: The Insider's Guide to MUDs, MOOs, and IRC featured a wedding conducted between two player characters on Northern Lights, performed personally by Anna Eklund in her capacity as Goddess of the MUD.[6]
Northern Lights is an AberMUD based on the Dirt codebase.[5][3]
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