Oddworld: Abe's Oddysee
- Platform: PlayStation
- Release Date: 1997 09
- Similar Games: Flashback: The Quest for Identity (Sega Genesis), Blackthorne (IBM PC Compatible)
Roots & Influences
Oddworld: Abe's Oddysee was released at a time when the industry was becoming overrun with 3D platform titles.Yet Oddworld: Abe's Oddysee was more than traditional, as the game introduced a dialogue system that allowed Abe to control his fellow slaves by using voice commands assigned to specific buttons. ~ Brad Penniment, All Game Guide
Production Credits
Executive Producer: Sherry McKennaDirector/Creator: Lorne Lanning
Production Design: Steven Olds, Farzad Varahramyan
Producer: Frank Simon
Art Coordinator/Associate Producer: Geri Wilhelm
Game Design: Paul O'Connor, Jeff Brown
Lead Tech Directors: Scott Easley, Eric Antanavich, Jane Mullaney
Lead Programmer: Eric Yiskis
Programming: Craig Ewert, Todd Johnson Tinman, Mike Waltman
Audio Producer: Josh Gabriel
Sound Design and Music: Ellen Meijers
Character Voices: Lorne Lanning
Digital Artists: Cathy Johnson, Leonardo Palang
Associate Art Director: Rob Brown
Character Sculptures: The Shiflett Studio
Sculptors: Brandon Shiflett, Jarod Shiflett
Character Modeling: Viewpoint Datalabs
Chief Operating Officer: Maurice Konkle
Director of Technology: Andrew Fruin
Director of Human Services: Ava Arsaga
Support Staff: Jenny Shaheen, Jim Fajardo, Michelle Davis, David Rothman, David A. Vergara, Teresa Tam, Ainslee Lange
Assistant Producer: Heidi Ewart
Manual Design: SVS Graphic Design, Vera Stoeber
GT NEW YORK
Chairman of the Board: Joe Cayre
President/CEO: Ron Chaimowitz
Executive VP/GM International Division/Business Affairs: Harry Rubin
Product Manager: Shari Bernstein
Producer: Kurt Busch
VP of Marketing: Holly Newman
VP of Corporate Communications: Allyne Mills
Senior Communication Manager: Dan Harnett
Manager of Investor Relations: Dawn Berrie
Director of Creative Services: Leslie Mills
VP Enterprise Group: Murray Froikin
Art Traffic Coordinator: Liz Fierro
Assistant Communications Manager: Christina Kerzner
Executive VP of Publishing: Richard Burns
GT EUROPE
Marketing Director: Marc Swallow
PR Manager (UK): Pete Hawley
Producer: Jason Perkins
Assistant Producer: Ben Walker
Localization Manager: Cara McMullan
Product Manager: Nichola Bentley
QA Manager: Liam DelaHunty
Assistant QA Manager: Graham Axford
Quality Assurance Team: Mark Smikle, Scott Burfitt, Mark Dearsly, Kolin Tregaskes, Tim Wileman, Tim Mawson
SONY
Senior Account Executive: Tina Kowalewski
Senior Development Support Engineer: Mike Fulton
Development Support Engineer: Peter Alau
President of Sony Interactive Studios: Kelly Flock
Development Support Manager
SPECIAL THANKS
Thanks to: BUF Company for their technical support, Katie from Kinkos, Brian from Audio Ecstacy, Café Roma, Benvenuti, Big Sky, Entrée Express, Mother's Tavern, Marion at Casablanka Travel, Leslie at Open Air, Bug Police, Cal Poly Abatoir, Custom Meat Cutting by Vince, Joan Parreant, Sparks Exhibits, Vera Stoeber SVS Graphic Design, Scott Adair, San Luis Obispo, Wyndham Hannaway & Associates, Alana at Random, RDA International Inc., Raymond Swanland, Tommy Tallarico, Bill Skrzyniarz and David Wexler.
GT USA: Andre Garcia (Quality Assurance), Richard Davis (PD Pitbull), Michael Marrs, Vic Merritt, Jill Pomper, Jennifer Scheerer and Lesley Zinn (Graphics Artists), Gary Barth, Will Busch, Lynn Dammers-Lupo, Robert Dorsett, Kirby Fong, Nic Lavroff, Theresa Lopez, Hiromi Nobata, Rachel Olhava, Rick Raymo, and Max Taylor
A Very Special Thanks to: Our families and friends. We could not have done this without their unconditional love and support. ~ Brad Penniment, All Game Guide





