- Release Date: 1987
- Genre: Action
- Style: Maze
- Similar Games: Ms. Pac-Man (Atari Lynx), Ms. Pac-Man (Arcade), Lock N' Chase (Game Boy), Jr. Pac-Man (Arcade), Jr. Pac-Man (Commodore 64/128), Ms. Pac-Man (Commodore 64/128), Pac-Man Plus (Arcade), Super Pac-Man (Arcade), Ms. Pac-Man (Super Nintendo Entertainment System), Jr. Pac-Man (Atari Video Computer System), Ms. Pac-Man (Atari Video Computer System), Pac-Man (Atari Video Computer System), Lock 'N' Chase (Atari Video Computer System), Baby Pac-Man (Arcade), Lock 'N' Chase (Arcade), Pac-Man '88 (Arcade), Thief (Arcade), Lock 'N' Chase (Intellivision), Ms. Pac-Man (Game Boy), Pac-Man (Game Boy), Ms. Pac-Man (Sega Genesis), Pac-Man (Intellivision), Pac-Man [Tengen Unlicensed] (Nintendo Entertainment System), Ms. Pac-Man [Tengen] (Nintendo Entertainment System), Pac-Man (Atari 5200), Ms. Pac-Man (Atari 5200), Ms. Pac-Man (Atari 7800), Pac-Man (Sega Game Gear), Ms. Pac-Man (Texas Instruments TI-99), Pac-Man (Texas Instruments TI-99), Ms. Pac-Man (Sega Master System), Ms. Pac-Man (Sega Game Gear), Pac-Man (NeoGeo Pocket Color)
Game Description
Everyone's favorite yellow chomping circle of a being is back and upgraded in Pac-Mania. Just as in the 1980 classic, you control Pac-Man through a maze as he attempts to gobble up all of the onscreen pellets before a ghost captures him.As one might expect from a sequel released seven years after the original, there are several new features in Pac-Mania. Right away you'll notice that what once was a 2D maze with 2D characters is now 3D in both respects with a diagonal tilt. Also, you now have the ability to jump over the ghosts in your way, some of whom will tail you ruthlessly.
The cast of ghosts includes those from Pac-Man and 1982's Ms. Pac-Man -- Clyde, Inky, Pinky, Blinky and Sue -- as well as Funky, a new character blessed with the ability to jump like Pac-Man. Instead of just four ghosts as in the orignial, expect up to six of them onscreen at once, each with his or her own personality.
If things get too hairy, keep in mind that each corner of the maze houses a power pellet that will enable you to turn the ghosts into your next tasty treat. Its effects only last a few seconds, though, so make the best of this time. Other delectable edibles include green power pellets (speed boost), red power pellets (double points) and fruit (extra points).
Once all pellets in a level are devoured, you'll move on to the next, harder one. But if you trust your skills, you have the option of starting as high in the game as round four.
Review: Overall
By 1987 the Pac-Man franchise was hurting. After the release of the original game, such sequels as Ms. Pac-Man, Super Pac-Man, Baby Pac-Man and Jr. Pac-Man were introduced in the years to follow. Each of these games differed slightly, but was just a clone of the original at the core, eventually causing gamers to wonder when we'd be seeing "Uncle Pac-Man" or "Grandma Pac-Man." Luckily, no more relationship-based sequels were released. Instead, we got to relive the original in a whole new way with Pac-Mania.Without a doubt, the look of this game sets it apart from all other "Pac-games." It might as well have been called "Pac-Man 3D" as this is the most noticeably different feature from previous versions. Instead of a simple and straight-forward 2D layout, we're presented with a relatively extravagant-looking 3D addition to the series. In some ways this is an improvement, but in others it's not.
The improved graphics represent the greatest strength of the game. Pac-Man and the ghosts that chase him are all beautifully rendered, each very smooth and crisp. You can also see the facial expressions of the characters, which in the case of the ghosts may range from looking rather absent-minded to a real sense of determination in catching that yellow guy.
Further, each ghost has a definite personality. As indicated next to the screen, for instance, Inky is "unpredictable," Blinky is "slow and absent-minded," and leader Clyde is "superfast," sometimes even speedier than Pac-Man.
In such situations where a ghost is hot on your tail, another improvement to the original is helpful -- jumping. Your ability to leap over your foes helps out a lot, especially before you make it to levels featuring Funky, the jumping ghost. (Of course, you've still got the power pellets to help you out too!)
The upgrade to 3D is severely hampered by one factor, though. Unlike in the original where you could see the entire screen, Pac-Mania only allows viewing about one-fourth of it at a time. This is particularly bothersome when you approach the end of a stage and have no idea where any remaining power pellets may be. That extra 10 seconds it takes to find out where you have to go could mean your doom, especially in the later stages.
Fans of the original may or may not enjoy Pac-Mania. While essentially the same game, the 3D upgrade could offend some "Pac-purists." In a way, one might compare it to colorizing classic black and white movies such as Casablanca or It's a Wonderful Life. Casual gamers, though -- or ones too young to remember when Pac-Man was the height of gaming technology -- should be entertained by a fun game. They just won't be playing a classic.





