Games:
Pajama Sam's Sock Works
- Platform: Hybrid Windows/Mac
- Release Date: 1997
- Similar Games: Freddi Fish and Luther's Water Worries (Hybrid Windows/Mac), Freddie Fish 3: Luthers Maze Madness (Hybrid Windows/Mac), Putt-Putt and Pep's Balloon-o-Rama (Hybrid Windows/Mac), Putt-Putt and Pep's Dog On A Stick (Hybrid Windows/Mac)
Game Description
Pajama Sam's Sock Works is part ofIn this one,
There are over 250 levels, and there is a level builder which lets kids design their own puzzles. Saving games in progress for up to 75 different players is also possible. ~ Brad Cook, All Game Guide
Roots & Influences
This game featuresReview: Enjoyment
Almost every level is either way too easy or way too hard. ~ Brad Cook, All Game GuideReview: Overall
While the characterThe basic idea is a good one: the player must take control of the Sock-o-Matic Mark III and help
While this sounds like a challenging Tetris-like concept for kids, the problem lies in the game levels. They're either very easy or very hard, with little ground in between. In many of the levels, it's a matter of changing one conveyor belt (or not touching anything sometimes) so that the sock goes where it should. In some of the other levels, though, it's incredibly hard to figure out what to click to send the socks to the right place when there are four of them heading right toward various chutes which will send them to other chutes which in turn send them onto belts with a multitude of director arms and pushers. If one sock goes in the wrong basket or falls on the floor, the level must be replayed. Watch out for level 13 -- it's a doozy.
The levels should have been set up the way they are in most puzzle games: with the easiest ones first and progressing to the harder ones. The early ones should get the player familiar with each of the game devices one by one before throwing several of them into a level at once. The levels should also progress from one or two socks to three or four, not vary the number of socks seemingly at random. This is basic development, but it seems to have been neglected here.
The custom level generator is fun, but most kids would rather try preset ones than have to make their own levels in order to match their skill level. At the very least this game should have had multiple levels of difficulty so that little kids could play simple levels while bigger kids could get more of a challenge without being bored or frustrated.
Overall, I'd say pass on this one and pick up Let's Explore the Airport With Buzzy, where you can find a variation on this game (with luggage instead of socks) as well as plenty of other content for about the same price. ~ Brad Cook, All Game Guide



