
[Middle English, from Latin populōsus, from populus, the people. See popular.]
populously pop'u·lous·ly adv.
Definition: packed with inhabitants
Antonyms: deserted, uninhabited
The truest wild beasts live in the most populous places.
— Baltasar Gracian (1601-1658)
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| Populous | |
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European cover art for Populous |
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| Developer(s) | Bullfrog |
| Publisher(s) | Electronic Arts |
| Designer(s) | Peter Molyneux |
| Platform(s) | Acorn Archimedes, Amiga, Atari ST, DOS, PC Engine, Game Boy, NEC PC-9801, SNES, Mega Drive, Sega Master System, Sharp X68000, Mac OS, FM-Towns |
| Release date(s) | June 5, 1989 |
| Genre(s) | Real-time strategy, God game |
| Mode(s) | Single player, Two player |
| Media/distribution | Floppy disk, Cartridge, CD-ROM |
Populous is a computer game developed by Bullfrog in 1989 and is regarded by many as the first PC God game.[1] In 1991, Populous won the Origins Award for Best Military or Strategy Computer Game of 1990 as well as 1990 Computer Game of the Year in American video game magazine Video Games & Computer Entertainment. It was the first game in the Populous series, preceding Populous II and Populous: The Beginning.
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In this game, first developed for the Amiga, Atari ST and PC, the player adopts the role of a deity and assumes the responsibility to shepherd people by direction, manipulation, and divine intervention. The player has the ability to shape the landscape and grow their civilization with the overall aim of having it conquer an enemy force, which is led by an opposing deity.
An expansion pack called Populous: The Promised Lands was made available, which added five new types of landscape. In addition, another expansion disk called Populous: The Final Frontier added a single new landscape-type and was released as a cover disk for The One.
Populous was extremely successful and spawned a number of sequels of increasing complexity.
The game was reviewed in 1989 in Dragon #150 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[2]
Populous: The Promised Lands was reviewed in 1990 in Dragon #156 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[3]
Biff Kritzen of Computer Gaming World gave the game a positive review, noting, "as heavy-handed as the premise sounds, it really is a rather light-hearted game." The simple design and layout were praised, as were the game's colorful graphics.[4]
Peter Molyneux led development and mentioned in an interview that the reason the player could manipulate terrain was that he was too lazy to design the many pre-defined maps that would have otherwise been required.[citation needed] The 2001 game Black & White, also led by Molyneux (but this time at his company Lionhead Studios), has been called the "spiritual descendant of Populous."
Bullfrog prototyped the game-play as a board game using Lego, over the course of a few days.[4]
Bullfrog offered Powermonger, a combat-oriented game with similar mechanics to Populous.
Populous DS, a new version of the game (published by Xseed Games in America and Rising Star Games in Europe), was developed by Genki for the Nintendo DS and released November 11, 2008.[5] The game allows the user to shape the in-game landscape using the DS's stylus. It also features a multiplayer mode allowing 4 players to play over a wireless connection.[6]
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Dansk (Danish)
adj. - folkerig, tæt befolket
Nederlands (Dutch)
volkrijk, dichtbevolkt
Français (French)
adj. - populeux
Deutsch (German)
adj. - dichtbevölkert
Ελληνική (Greek)
adj. - πολυάνθρωπος, πυκνοκατοικημένος
Português (Portuguese)
adj. - populoso
Русский (Russian)
переполненный, густонаселенный
Español (Spanish)
adj. - populoso
Svenska (Swedish)
adj. - folkrik, tätbefolkad
中文(简体)(Chinese (Simplified))
人口多的, 人口稠密的
中文(繁體)(Chinese (Traditional))
adj. - 人口多的, 人口稠密的
한국어 (Korean)
adj. - 인구가 조밀한, 사람이 붐비는
العربيه (Arabic)
(صفه) كثيف السكان, مزدحم
עברית (Hebrew)
adj. - צפוף-אוכלוסין
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