- Platform: IBM PC Compatible
- Release Date: 1997
- Genre: Traditional
- Style: Board Game
- Similar Games: Power Chess (IBM PC Compatible)
Game Description
Power Chess 98 uses the venerable WChess engine as the force behind the computer opponents in this upgrade of the award-winning Power Chess. Packed with a vast array of customization and game play options, the game provides strong (but adjustable) competition for all levels of players, novice to expert.The interface is mouse driven and utilizes a system of menus to access various sections of the game. Many new features are included such as square highlighting, print capability, WChess game analysis, resignation and draw options for the computer King's personality, variation tree enhancements, a "Tip of the Day" option, thought windows for observing the Queen's thinking, and more.
Creation of customized chess opponents with dozens of adjustable personality traits, opening repertoires and endgame preferences coupled with twenty pre-developed characters in the game provide endless variations of opponents with different strengths and weaknesses.
The game includes a powerful tool for learning and studying chess with its Lab module, an impressive selection of great games of the past, multiple sets and boards (both 2D and 3D), integrated Internet play, auto play, a rating system and an innovative approach to "teaching" chess by concentrating on one particular opening (although all openings can be assigned to any opponents created in the Lab) played by the King that includes 6,000 programmed moves.
Voice over has been added to the game in the character of the Queen (still the most powerful opponent in the game) who acts as your coach and mentor unless she's your opponent. Power Chess 98 provides numerous analysis and study tools in a user-friendly atmosphere.
~ Michael L. House, All Game Guide
Roots & Influences
The ages old love of the ancient game of chess is all the background a computer company needs to produce a chess game. In this case, International Master~ Michael L. House, All Game Guide
Review: Overall
Power Chess 98 is an extremely impressive package that puts emphasis on the learning aspect of chess but considers the enjoyment factor as being equally important. The engine that powers the game is the vaunted WChess engine that has in the past held its own against some of the world's top players. So many options are available that figuring out exactly what you want the program to do takes some consideration. You have a full slate of twenty pre-programmed opponents (aka the Commoners), each with unique chess-playing abilities, characteristics and personalities, in addition to the major computer foes of the Queen, the King, the Prince and the Princess. The latter two are practice partners who pattern their game after the moves the King plays. The King is a unique learning tool in that he has 46 battle plans against the Giuoco Piano, considered one of the best "learning" openings in the history of the game because of it's opportunities for both black and white. In an innovative programming twist, the King exhibits various "moods" as he adjusts his game when playing black against the Giuoco Piano and you can literally spend months working your way through his repertoire in an attempt to "crack the King". But don't think what beat him one game will do the trick next time since he "learns" from his mistakes and once a faulty line is exposed, he'll abandon it and vary his moves in the next game. But variation is what Power Chess 98 is all about. The twenty Commoners are arranged in five rows (a family tree) that reflect various levels of toughness as you work your way up from the bottom. At the low end (fifth row) is the Gorilla, the Street Rat and the Robot, all designed to play fast but sans accuracy. The fourth row also contains speedy players (Samurai, Pirate and Alien) who have much better skills. The middle row of~ Michael L. House, All Game Guide
Review: Enjoyment
The only thing not to enjoy is getting beat a lot (as this reviewer is well aware). Seriously, Power Chess 98 is a beautifully constructed game and learning tool for most players up to expert level. Masters should, of course, look elsewhere but before dismissing the game's ability quite that easily as a top notch challenge, it should be noted that the WChess engine used in the game was developed by the president of Intelligent Heuristic Programming, Inc.,~ Michael L. House, All Game Guide
Review: Graphics
Smooth looking, brilliantly designed boards and chess sets (2D and 3D), superbly drawn opponents, slick charts and graphs (e.g., alternative move trees, ratings chart), and solid and varied backgrounds.~ Michael L. House, All Game Guide
Review: Sound
Considering a chess game doesn't really require much sound, the voice effects of the players and pompous musical interludes enhance play tremendously. But the Queen's voice (recorded by professional actress~ Michael L. House, All Game Guide
Review: Replay Value
Absolutely unlimited.~ Michael L. House, All Game Guide
Review: Documentation
Between the manual and the on-screen help and informational databases, all aspects of the game are fully documented.~ Michael L. House, All Game Guide
Production Credits
Voice of the Power Chess Queen: Natacha Ferriere; Lead Software Engineer: Roger Kramer; Programmed by: Roger Kramer, Giles Varner, Eric Tangborn; Chess Authority: Eric Tangborn, International Master; Writer and Editor: Steven Bryan Bieler; Art and Graphic Design: Shawn Kerr, Ron Spears, Jim Hicks; Sound and Synchronization: Dennis Ham, Mike Caviezel; Music Composition and Performance: Guy Whitmore; Quality Assurance: Gary Stevens, Cade Myers; Testing: Bryon McPherson, Jose Lopez, Kate Powell; Help System: Nancy Matthew, Steven Bryan Bieler; Associate Producer: Robert Jerauld; Produced by: Steve Van Horn; Designed and Directed by: Elon Gasper
~ Michael L. House, All Game Guide



