Share on Facebook Share on Twitter Email
Answers.com

Radar Scope

 
Games: Radar Scope
  • Release Date: 1980
  • Genre: Shooter
  • Style: Vertical Scrolling Shooter

Game Description

A very early Nintendo arcade entry, Radar Scope is a variation on the basic theme of Space Invaders, with some features similar to Galaxian thrown in for good measure. Four rows of a dozen aliens each line up to attack the player's cannon, and will occasionally break formation to strafe the ground, returning to their row if they survive. The game proceeds much the same as any Space Invaders/Galaxian variant, with players advancing to a new and harder level by eliminating all of the alien invaders. Radar Scope's one unique element is an early example of a 3D effect as the rows of aliens drift closer and further away while waiting for their chance to attack. But Radar Scope's greatest claim to fame may be that it tanked in America (despite doing well in Japan), and Nintendo's American operation was in danger of folding as a result. The company entrusted its next arcade game, which would make or break Nintendo of America, to a relatively inexperienced young game designer, and the game's circuit boards and controls would have to be slotted into the remaining Radar Scope machines sitting idle in the company's Seattle warehouse. The designer assigned to replace Radar Scope with a new game was named Shigeru Miyamoto, and the game he created was Donkey Kong. As a result of the decision to retrofit the old Radar Scope cabinets into the first few hundred Donkey Kong machines, it's exceedingly rare to find an original Radar Scope machine intact.
~ Earl Green, All Game Guide
Search unanswered questions...
Enter a question here...
Search: All sources Community Q&A Reference topics
Wikipedia: Radar Scope
Top
Radar Scope
Arcade flyer of Radar Scope.
Arcade flyer of Radar Scope.
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Designer(s) Nintendo but see main article
Platform(s) Arcade game
Release date(s) JPN 1979
NA November, 1980
Genre(s) Fixed Shooter
Mode(s) 1 to 2 players, alternating turns
Input methods Joystick, 1 button
Cabinet Up-right, Cockpit, Cocktail
CPU Z80 @ 3.072 MHz, I8035 @ 0.4 MHz and full-color monitor by Sanyo
Sound DAC audio
Display Raster (Vertical) standard resolution (Used: 224×256)

Radar Scope (レーダースコープ?) is an early arcade game developed and published by Nintendo in November 1980. Some sources[1][2][3] claim that Ikegami Tsushinki also did design work on Radar Scope. It is a shooter that can be viewed as a cross between Taito's Space Invaders and Namco's Galaxian. It was released in three types of arcade cabinets: Upright, Cockpit and Cocktail.

Contrary to popular belief, it was not Nintendo's first arcade game. Prior Nintendo games include Computer Othello (released only in Japan), Sheriff (released in the U.S. by Exidy as Bandido), Space Fever (released only in Japan), and Space Firebird (released by Nintendo and Gremlin Industries in the U.S.).

Radar Scope was the first game that Shigeru Miyamoto helped develop. Although the game was only a modest success, Miyamoto's more popular Donkey Kong was based on Radar Scope's hardware, and used surplus Radar Scope cabinets.

Contents

Gameplay

Screenshot of Radar Scope.

As captain of the Sonic Spaceport, players must defend their station against enemy spaceships called Gamma Raiders, which attack with vengeance and swiftly retreat to formation. The object of the game is to destroy 48 enemy Gamma Raiders before there is total disintegration of all the Spaceports on the player's side.

Players can counterattack with the Rapid-Fire Laser Blaster which zooms the lasers over the three-dimensional-esque field of curving vectors, while it intercepts enemies. The lower on the radar screen that you destroy a Gamma Raider, the more points will be earned. If exploding decoys damage the Sonic Spaceport, the Laser Blaster's firing speed will reduce. The Laser Blaster's "Damage Meter" will light up as damage is incurred and when fully illuminated, will weaken the Laser Blaster's offensive powers. To reverse this, the players must attack and destroy all remaining Gamma Raiders.

Players are given a wide range of flexibility in controlling the difficulty levels of the game. Extra Spaceports are awarded at 7,000, 10,000, 15,000 and 20,000 points, as determined by the players. The initial number of Spaceports may also be pre-programmed at 3, 4, 5 or 6. When the required number of spaceships is destroyed, players receive an extra point bonus.

Conversion to Donkey Kong

The game was popular for a short period in Japan, so the president of newly-founded Nintendo of America, Minoru Arakawa, placed a large order for it. By the time the game arrived in New York, months had passed and the buzz surrounding the game had dissipated. The game's sounds were high pitched chirps which many gamers found annoying. American arcade operators were unimpressed, and Nintendo of America was stuck with thousands of unsold units sitting in the warehouse. Arakawa faced financial disaster, so he pleaded with his father-in-law (Nintendo CEO Hiroshi Yamauchi) to provide him with a new game which he could install as a replacement in the Radar Scope arcade machines, which could be repainted to reflect a new game.

Yamauchi assigned the game's designer, Shigeru Miyamoto, the task of "fixing" the game so it would appeal to gamers. Rather than tweak a poor game, Miyamoto designed an entirely new game, Donkey Kong, using the Radar Scope hardware. Out of the 3000 arcade units originally manufactured, around 2000 were converted to Donkey Kong. The converted units can be spotted by their red cabinets. Conversion kits for the new game were then shipped to North America, where Donkey Kong went on to become a huge success.

References

  1. ^ [1]
  2. ^ ドンキーコング裁判についてちょこっと考えてみる Thinking a bit about Donkey Kong, accessed 2009-02-01
  3. ^ It started from Pong (それは『ポン』から始まった : アーケードTVゲームの成り立ち sore wa pon kara hajimatta: ākēdo terebi gēmu no naritachi?), Masumi Akagi (赤木真澄 Akagi Masumi?), Amusement Tsūshinsha (アミューズメント通信社 Amyūzumento Tsūshinsha?), 2005, ISBN 4-9902512-0-2.

External links


 
 
Learn More
azimuth indicator (engineering)
false target (electronics)
Lubber Line

What is scope? Read answer...
What are SCOPES? Read answer...
What is scope of it? Read answer...

Help us answer these
What is the scope?
How do you operate radar?
What uses radar?

Post a question - any question - to the WikiAnswers community:

 

Copyrights:

Games. Copyright © 2008 All Media Guide, LLC. Content provided by All Game Guide ® , a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article "Radar Scope" Read more