| Type | Subsidiary of Activision |
|---|---|
| Founded | 1990 |
| Headquarters | Middleton, Wisconsin |
| Key people | Brian Raffel (co-founder) Steve Raffel (co-founder) |
| Industry | Video games |
| Website | www.ravensoft.com |
Raven Software is an American video game developer. The company was founded in 1990 by brothers Brian and Steve Raffel. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them.
Raven has a history of working with id Software: After using id's engines for many of their games, they took over development of id's Quake franchise for Quake 4 and the last iteration of id's Wolfenstein series.[1]
Games developed
- Black Crypt (1992)
- Shadowcaster (1993)
- CyClones (1994)
- Heretic (1994)
- Heretic: Shadow of the Serpent Riders (1994)
- HeXen (1995)
- HeXen: Deathkings of the Dark Citadel (1996)
- Necrodome (1996)
- Mageslayer (1997)
- Take No Prisoners (1997)
- HeXen II (1997)
- HeXen II: Portal of Praevus (1998)
- Heretic II (1998)
- Soldier of Fortune (2000)
- Star Trek: Voyager Elite Force (2000)
- Star Trek: Voyager Elite Force: Virtual Voyager (2001)
- Star Wars Jedi Knight II: Jedi Outcast (2002)
- Soldier of Fortune II: Double Helix (2002)
- Star Wars Jedi Knight: Jedi Academy (2003)
- X-Men Legends (2004)
- X-Men Legends II: Rise of Apocalypse (2005)
- Quake 4 (2005)
- Marvel: Ultimate Alliance (2006)
- X-Men Origins: Wolverine (2009)
- Wolfenstein (2009)
- Singularity (2010)
- Unannounced Title (TBA)
References
External links
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