RealFlow

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RealFlow is a fluid and dynamics simulator for the 3D industry, created by Madrid-based Next Limit Technologies. Currently at version 2012, the stand-alone application can be used to simulate fluids, water surfaces, fluid-solid interactions, rigid bodies, soft bodies and meshes. Victor Gonzalez, Ignacio Vargas and Angel Tena were awarded a 2007 Technical Achievement Award from the Academy of Motion Picture Arts and Sciences for the creation of the RealFlow software application.[1]

The technology uses particle based simulations. These particles can be influenced in a multitude of ways by point-based nodes, known as daemons, which can do anything from simulating gravity to recreating the vortex-like motion of a tornado. RealFlow can also simulate soft and rigid body collisions and interactions. The inclusion of Python scripting and C++ plug-ins allows users to program their own tools to boost RealFlow capabilities, adding control to most aspects of the RealFlow workflow including batch runs, events, daemons, waves and fluids.

Contents

Uses of RealFlow

Feature motion pictures

Television series

Commercials

System requirements

Windows

Mac OS X

Linux

Hardware requirements

  • 2Ghz Intel Pentium 4 / AMD Athlon 64 or better
  • 2GB minimum, 4GB recommended
  • 300 - 1,000MB hard drive space, depending on operating system
  • Hardware-accelerated OpenGL graphics card
  • 3 button mouse[3]

List of features

RealFlow

  • Particle based solver (liquid, gas, elastic and dumb particles)
  • Interaction bitmaps
  • Custom particle behaviour
  • UV data and weight maps
  • UV texture mapping
  • Automatic mesh generator
  • Force fields
  • Python / C++ plugins

Hybrido

  • Hybrid fluid solver technology to simulate large bodies of water with sophisticated secondary effects, like splashes, foam and mist

Caronte

  • Rigid/Soft body dynamics solver
  • Mix animation and dynamics

RealWave

  • Physically accurate water surfaces

Python scripting / C++ plugins

  • Daemons
  • Waves
  • Fluids
  • Events
  • Batch runs[4]

See also

References

External links


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