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Record of Lodoss War

Record of Lodoss War

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  • Platform: Sega Dreamcast
  • Release Date: March 14, 2001

Game Description

The early 1990s "cult classic" series of animé movies and shorts is the inspiration for this adventure game, orginally designed by the Japanese developers at Kadokawa. Like the Record of Lodoss War animated films, this game is set in a fantasy world of swords and sorcery, populated by goblins and dwarves.

Players take the role of a hero who, at the game's beginning, has very little to his name aside from a mission to do good and vanquish evil. The game has been compared to the PC hit Diablo for its simple but effective combat interface, its item-based character development, and its similar third-person perspective, but Record of Lodoss War is a true console game, with action designed for Dreamcast gamepad control.

By guiding the hero through detailed underground and outdoor environments, players will encounter vile dungeon denizens to smite and informative NPC's to query. Through his travels, the hero will also find equipment and special items to help him become more powerful and better able to face the increasingly deadly challenges ahead. ~ T.J. Deci, All Game Guide

Review: Enjoyment

With all the adventuring and side quests to experience this game can go on for a while. Don't forget all the things you can do to you items via engraving. ~ Jason White, All Game Guide

Production Credits

Written by: Ryo Mizuno

Director: E. Jun

Character Designer: Masato Natsumoto

Game Production: Entertainment Software Publishing Inc.

General Producer: Youichi Miyaji

Lead Product Coordinator: Akinobu Kuroda

Game Development: Neverland Company Co., Ltd.

Manager: Makoto Takada

Game Designer: Sinya Tougo

CG Effect Director: Juunichi Kashiugi

Lead Assistant Director: Takashi Miyasaha

Assistant Director: Naori Taguchi

Planner: Tomonari Matsumoto

Main Programmer: Takion

Programmers: Sinya Sato, Nariya Takemura, Akina Yamazaki, Tsuyoshi Kaneko, Tomoyuri Nasu, Hiroyuki Oda

Chief CG Designer: N. Kasyahuma

Character 3D Modeling Designers: Yoshimasa Ikeda, Kouji Shinozaki, Erika Kamezaki, Sinichi Shibazaki, Kouji Harada

Character Motion Designers: Manabu Sato, Yoshimasa Ikeda, Kouji Shinozaki, Erika Kamezaki, Sinichi Shibazaki, Toyoki Itoi

BG Map 3D Modeling Designers: Thru Sato, Kouji Harada, Masari Kurosawa, Kouji Shinozaki, Keiji Takahashi, Kouichi Yabata, N. Kasyakuma

CG Effect Designer: Yoshimasa Ikeda, N. Kasyakuma

Item Object 3D Modeling Designers: Mamiko Hatta, Erika Kamezaki, Toyoki Itoi, Kouichi Yabata

Game Sound Composed by: Akiko Ishibashi, Tomoko Morita

Special Thanks: Akihiro Suzuki, Naoyuki Ukeda, Kumi Akatsuka

CG Movie Director: Junichi Watanabe

CG Movie Scenario Written by: Atsushi II

CG Movie Concept Designer: Shinichi Shibazaki

CG Movie Production: Visual Science Laboratory Inc.

Supervisor: Masaru Yoshioka

Executive Producer: Kazuo Nakamura

Producer: Hideki Watanabe

Designer in Chief: Kazuya Sakagami

Chief Designers: Takasi Yanagi, Ken Ueno

Designers: Junchi Hirose, Shigenao Hirasawa, Yoko Nishirimi, Takanori Fujikura, Ayao Mochizuki, Hiroshi Fukazawa

CG Movie Production: Xeoonix Co., Ltd.

CG Movie Sound Director: Yoshikazu Iwanami

Composer: Kuniaki Haishima

Coordinator: Shouji Hata

Sound Effect Creator: Daisuke Jinbo

Recording Operator: Hideki Matsunaka

Manager: Ryouichi Uchikoshi

CG Movie Sound Production: AC Create Co., Ltd.

Sound Studio: Rakuonsha Co., Ltd

European and American Versions: Swing! Entertainment Media AG

CONSPIRACY

CEO: Sireus Ahmadi

VP: Peter Bergstrom

Executive Producer: Dan Jevons

Director, Creative Services: Richard Germinaro ~ Keith Adams, All Game Guide

Review: Overall

Record of Lodoss War is very similar to Diablo, which means it has the same addictive gameplay. Dungeon after dungeon, area after area, you'll eat up hours of time in the blink of an eye. So if you're a big fan of the Diablo games, where the emphasis is placed on combat, this will be a nice addition to your Dreamcast collection.

This game is based on a Japanese animé, and takes place five years after the end of the series. Your character is resurrected from the dead with no memory of the past. Each person you run into seems to recognize you, as if you were once something more than just a great warrior. Part of the game is to find out who you were and the other part is to stop Kardis, the evil goddess of destruction. Who you are will be apparent to anyone who has ever seen Record of Lodoss War, but never fear, no spoilers here.

Record of Lodoss War begins with a nicely rendered FMV sequence that recaps part of what happened in the past and shows you what is currently happening. You are brought back from the dead by Wart and told your task. A tutorial on how to use the controls is available, after which you get to wander around the environment before setting off on your quest. Since you've been dead for so long, it'll take a while for you to regain your powers, which means you need to fight everything you can.

The menus and interfaces are simple to use and can be mastered in a matter of minutes. Equipping yourself is a simple matter of placing the item on your character's picture (such as armor on the body, a helm atop the head, and so forth). When you equip your character with an item, it also changes how you appear on the screen. There is also a vertical bar on the right side of the screen where you can keep your quick-use items like healing potions (a must), lockpicks, magic gems and other objects.

There are many things to find in this game, but you never have to actually find all of them to advance. After a while you'll get the ability, through the blacksmith, to enhance your statistics by transforming the weapons you already have. This costs mithril, however, which is the coin of the land. When you've collected enough money, you can engrave magical inscriptions onto your weapons and armors that can increase damage, defense, spell points and much, much more. These inscriptions can be found throughout the land, so you'll need to do some exploring.

One benefit to this system is that once the inscriptions are found, you never forget them and they can be used over and over again with no limit. If you find an inscription that increases the damage on your sword by +4 but takes 100 mithril to engrave, as long as you have the money, engrave away. Of course the more you engrave, the greater the cost. So when it becomes too costly to engrave the +4 damage increase, select a new one; the old enhancement still remains.

Depending on what's engraved on your weapon, if you hold down the attack button you might shoot fireballs, holy photons and a lot more. The power you can place on your equipment is only limited by the amount of money you can find, which gives the game added replay value. But remember, you have an actual mission to complete.

Casting spells is very different. The first spell you are given is a teleport spell that works just about everywhere and returns you to your base. Any other spell will have to be found or won from an enemy. Before casting a spell, you must first bring up the spell listing. Each spell has a certain button sequence to press in order to use it. It can be a simple as tapping the A button three times or it can consist of a series of different buttons and commands.

Once you've got the right combination down, the spell is prepped for use. Casting the spell is a simple matter of pressing the X button and away it goes. Remember that you are a warrior and not a spell caster, though, so the action is more hack-and-slash based than using magic. You will, however, pick up allies that cast spells. This will be extremely useful later in the game when you're taking on rooms full of enemies.

The graphics use an isometric viewpoint similar to Diablo or Darkstone. Unfortunately the camera doesn't move by itself, so if you get too close to a tree you'll need to move it. This can be a bit frustrating at times when enemies are quickly closing in. Fortunately, have a lot of area to explore and plenty of enemies to fight and run from!

Speaking of enemies, they are varied and numerous. The AI the enemies have is generally solid as well. They come after you, sometimes in groups of 30, casting spells, shooting arrows and hacking away. This can get very intense but it's also where the game experiences its greatest downside: periods of slowdown. It can drive you nuts when you're trying to run away or simply trying to hack through the crowd. This may not sound like much of a problem, but when you're trying to time certain combo attacks, you may consider putting your fist through the television screen.

While the camera and frame rate could be improved, the game offers huge levels to explore and is incredibly addictive, especially considering the customization you can do with your weapons and items. Plus, there is the engrossing narrative. It's the kind of story that makes you want to complete the game and then go back and play again to see what you might have missed. If you're an action RPG fan, you won't be disappointed. ~ Jason White, All Game Guide

Review: Graphics

The graphics are pretty standard for this type of game. Low polygons with a lot of depth and varied monsters and environments. ~ Jason White, All Game Guide

Review: Sound

The music and sound effects are great, especially the voice acting. ~ Jason White, All Game Guide

Review: Replay Value

There is a solid ending to the story. However, with the depth this story has you'll want to play it again. ~ Jason White, All Game Guide

Review: Documentation

It tells you all you need to know about how to play. The back story is a bit lacking though. You need to run the game to get most of that. ~ Jason White, All Game Guide

 
 
Wikipedia: Record of Lodoss War
Record of Lodoss War
Lodoss.jpg
ロードス島戦記
(Record of Lodoss War)
Genre Fantasy
Manga: The Grey Witch
(灰色の魔女 Haiiro no Majo)
Author Ryo Mizuno (story)
Yoshihiko Ochi (art)
Publisher Flag of Japan Kadokawa Shoten
Original run 1998 –
Volumes 3
Manga: The Lady of Pharis
(ファリスの聖女 Farisu no Seijo)
Author Ryo Mizuno (story)
Akihiro Yamada (art)
Publisher Flag of Japan Kadokawa Shoten
Volumes 2
Manga: Chronicles of the Heroic Knight
(英雄騎士伝 Eiyū Senshi-den)
Author Ryo Mizuno (story)
Masato Natsumoto (art)
Publisher Flag of Japan Kadokawa Shoten
Original run 1998 –
Volumes 6
Manga: Welcome to Lodoss Island
(ようこそロードス島へ! Yōkoso Rōdosu-tō e!)
Author Rei Hyakuyashiki
Publisher Flag of Japan Kadokawa Shoten
Volumes 3
Manga: Deedlit's Tale
(ディードリット物語 Dīdoritto Monogatari)
Author Ryo Mizuno (story)
Setsuko Yoneyama (art)
Publisher Flag of Japan Kadokawa Shoten
Volumes 2
OVA
Director Akinori Nagaoka, Akio Sakai, Hiroshi Kawasaki, Katsuhisa Yamada, Kazunori Mizuno, Shigeto Makino, Taiji Ryu
Studio Madhouse Studios
Episodes 13
Released November 23 1990
Runtime 25 minutes
TV anime: Record of Lodoss War: Chronicles of the Heroic Knight
(ロードス島戦記-英雄騎士伝-)
Director Yoshihiro Takamoto
Studio AIC
Network Flag of Japan Bandai Visual, Kadokawa Shoten, Marubeni, TV Tokyo, Yomiko Advertising Inc.
Original run April 1 1998 – September 1998
Episodes 27
Game: Record of Lodoss War, Record of Lodoss War 2, Record of Lodoss War, Record of Lodoss War, Lodoss War, Record of Lodoss War
Platform (PC Engine) (1992 and 1994)
(Mega CD) (1994)
(SNES) (1995)
(Game Boy Color) (1998)
(Dreamcast) (2000)
Released 1992, 1994, 1995, 1998, 2000

Record of Lodoss War (ロードス島戦記 Rōdosu-tō Senki?) is a franchise of fantasy novels by Ryo Mizuno based around the work he originally created for a world called Forcelia for role-playing games. There have since been multiple manga, anime and computer game adaptations, several of which have been translated into English. The plots generally follow the conventions and structure of the Role-playing game systems including Dungeons & Dragons, Record of Lodoss War Companion, and Sword World RPG, being based around a party of several characters of distinct types undertaking a specific quest.

Replays

At the beginning, Group SNE pioneered a new book genre entitled replay. Replays are not novels but transcripts of RPG sessions, to both hold the interest of readers, and convey the events that took place during the games run. It was the start of "Record of Lodoss War".

The first replay, Record of Lodoss War, is a replay of Dungeons & Dragons that has been published in Comptiq magazine since 1986. Ryo Mizuno was the Dungeon Master (DM) at the time the origin games were played, and recorded the sessions. Replays have proven to be popular, even to those who do not play role-playing games but are fans of fiction (including fantasy fiction). Similar to light novels, many characters and parties in replays have become popular as characters of anime. An example of such a character is the female elf Deedlit in Record of Lodoss War. Her player is science fiction novelist Hiroshi Yamamoto (playing a character in an RPG who is of the other gender from the player is not particularly uncommon, especially among experienced players).

  • Record of Lodoss War (ロードス島戦記?) - Parn's party, game system is Dungeons and Dragons.
  • Record of Lodoss War II (ロードス島戦記Ⅱ?) - Orson's party, game system is Dungeons and Dragons.
  • Record of Lodoss War III (ロードス島戦記Ⅱ?) - Spark's party, game system is Record of Lodoss War Companion.

Later, these replays were novelized as Japanese fantasy novels of an early date.

The Record of Lodoss War setting was offered to TSR, the owners of D&D at that time (TSR went bankrupt in 1997 and was bought by Wizards of the Coast), but due to the policies of senior management at the time, it was believed that the setting would not sell well and it was not purchased.

Novels

The earliest novels were published by Kadokawa Shoten beginning in 1988. They are paperback series in Kadokawa Sneaker Bunko (角川スニーカー文庫?). The first novel, The Grey Witch (灰色の魔女 Haiiro no Majo) forms the basis for the manga series of the same name, and the first eight episodes of the Record of Lodoss War OVA. The second, The Demon of Flame (炎の魔神 Honō no Majin?) was also adapted in manga form, and as a 4 CD radio drama. The final five episodes of the OVA series are based on the story told in across the third and fourth novels, Karyū-san no Maryū (火竜山の魔竜 ? lit. The Demon Dragon of Fire Dragon Mountain). Mizuno continues writing Lodoss novels to this date, in addition to creating other series, including the sci-fi series Starship Operators which has recently been adapted into anime form by J.C.Staff.

Timeline

The following is a timeline of the events as they take place in the original events surrounding Record of Lodoss War, and is derived from the replays and manga. All events are measured on the "NRC" (New Royal Calendar) as used on the continent of Alecrast.

Year Event
NRC ?? The sorcerers of Kastuul seal away the fire giants (remnants of the cataclysmic war). Azzard, a sorcerer strikes a covenant in which Jinn and Ifrit become guardian deities and are sealed in a sacred urn. Hostility between the Wind and Flame tribes begins to arise.
NRC 0 Kastuul the magic kingdom collapses. Governor Saluvan geases the ancient dragons to guard the governor's treasures. Karla, later to be known as "the Grey Witch", seals herself into an enchanted circlet, and upon her death knowledge of her whereabouts becomes vague.
NRC 50 Naneel, the queen of the dead begins to manipulate the people of Lodoss from within Alania.
NRC 100-200 Various city states arise, among them Kannon, Raiden, Roid, Rood, Adan, Marnie, Loran, Highland, Harken, Persei and Saluvad.
NRC 101 King Kadomos defeats Naneel and inaugurates the kingdoms of Alania. An expedition to Marmo is launched. After Kadomos himself is killed, the main force returns to Lodoss, with a small remnant remaining to settle the land.
NRC 221 The Kingdom of Elvec is inaugurated, and its forces advance westward taking possession of Venon and Adan.
NRC 229 Elvec continues its expansion, forcibly merging with Rood, Marnie, and Loran. Revolution follows, and 20 years later these states reclaim independence from Elvec, and establish themselves as the Holy Kingdom of Valis.
NRC 259 The dragons' covenant is founded. This covenant is an agreement by the dragons of Lodoss not to interfere with the politics and people of Lodoss, but does not bar them from feeding on its people.
NRC 313 The Academy of Sages is created.
NRC 473 Neese frees Bramd from Saluvan's curse. King Bruuk of Skard releases the demon god, who attacks the dwarven kingdom of Stone and the Mirror Forest (the mirror elves). The War of the Demon God begins, and the dragon covenant is abandoned. The hundred heroes and the allied order of knights are gathered and move to liberate those conquered by the demon god. Mycen is released from her curse. The mirror of truth is stolen by Karla the Grey Witch.
NRC 474 The demon god king is defeated by the Six Heroes: Fahn, Beld, Neese, Fleve, Wort, and Karla.
NRC 496 Fahn ascends the throne of Valis.
NRC 497 Beld declares a united Marmo, assuming the title of Dark Emperor. The Marmo Empire is inaugurated.
NRC 500 In Alecrast, Kashue is arrested and made a gladiator slave. Three years later, he procures his freedom, and leaves for the island of Lodoss, where he joins the Wind Tribe as a mercenary. One year later, at the Tower of Dust Storms, he frees Jinn from its sacred urn, and it is unspecified where he becomes the king of Flaim.
NRC 509 The Academy of Sages is destroyed by Wagnard's machinations.
NRC 510 (OVA Continuity begins here): Deedlit travels to the human world. Parn, Etoh, Slayn, and Ghim begin to travel together and are later joined by Deedlit. The War of Heroes begins. Fahn is struck down by Beld and Beld is struck down by Kashue. The War of Heroes ends. Parn and Ghim do battle with Karla. Leylia is freed, but Ghim dies.
NRC 512 The Flame Tribe regains Ifrit and destroys Haven. Deedlit frees Jinn from the Tower of Dust Storms. Little Neese is born.
NRC 514 (Chronicles of the Heroic Knight continuity begins here): Narse and Shooting Star awaken from hibernation.
NRC 515 Kashue and Ashram join forces at Fire Dragon Mountain, killing Shooting Star and dueling for the Scepter of Domination. Orson is killed. Reona of Kannon assumes the title of King and forms the Kannon Free Army.
NRC 520 The spell on the Forest of No Return is lifted.
NRC 524 Neese dies.
NRC 525 The War of the Destroyer's Resurrection begins. The Dark Elves infiltrate Akroyd and steal the Soul Crystal Ball. The main temple of Falis at Roid is attacked and the Staff of Life is lost. Duke Raster is executed, and the Marmo ruling council is disbanded. A holy war is declared on Marmo and in the end Marmo is defeated. Karla is sealed away forever. Wagnard resurrects Naneel, the avatar of Kardis, and becomes the king of the dead. Wagnard is defeated, and Naneel's soul is destroyed by Marfa herself. The War of the Destroyer's Resurrection ends. Ashram and Pirotess depart for a new world.
NRC 526 The Duchy of Marmo is inaugurated as a dominion of Flaim. The first Duke of Marmo is named, Duke Spark.

Anime

See also: List of Record of Lodoss War episodes
  • 1990 Record of Lodoss War (ロードス島戦記 Rōdosu-tō Senki?) 13 episode OVA
  • 1998 Record of Lodoss War: Chronicles of the Heroic Knight (ロードス島戦記 英雄騎士伝 Rōdosu-tō Senki: Eiyū Kishiden?) 27 episode TV series
  • 1998 Welcome to Lodoss Island! (ようこそロードス島へ! Yōkoso Rōdosu-tō e!?) 27 parody mini episodes, later compiled into 'movie' form

Related works

  • Legend of Crystania (はじまりの冒険者たち レジェンド・オブ・クリスタニア Hajimari no Bōkensha-tachi: Legend of Crystania?), a film and 3-episode OVA focusing on the adventures of Ashram and Pirotess in the continent of Crystania, which they migrate to after the Lodoss series
  • Rune Soldier, a more comedic series from the same creator and set in the same world
  • Warlands, a comic series inspired by the Lodoss universe, created following the US comic book format by Canadian artist Pat Lee

Manga and Music List

  • The Grey Witch (灰色の魔女 Haiiro no Majo?) 3 volumes, art by Yoshihiko Ochi
  • The Demon of Flame (炎の魔神 Honō no Majin?) 2 volumes
  • The Lady of Pharis (ファリスの聖女 Farisu no Seijo?) 2 volumes, art by Akihiro Yamada
  • Chronicles of the Heroic Knight|英雄騎士伝|Eiyū Kishi-den}} 6 volumes, art by Masato Natsumoto
  • Welcome to Lodoss Island (ようこそロードス島へ! Yōkoso Rōdosu-tō e!?) 3 volumes, four panel manga
  • Deedlit's Tale (ディードリット物語 Dīdoritto Monogatari?) 2 volumes, art by Setsuko Yoneyama
  • Legend of Crystania

CPM Manga are currently publishing translations of several of these series.

  • Record of Lodoss War: Original Soundtrack 1
  • Record of Lodoss War: Original Soundtrack 2
  • Record of Lodoss War: Original Soundtrack 3
  • Record of Lodoss War: Minstrels' Memory of Lodoss
  • Record of Lodoss War: Arrange Sound Symphonic House
  • (?) Orchestral
  • Record Of Lodoss War Tv: Maaya Sakamoto - Kiseki No Umi single
  • Record of Lodoss War TV: Original Soundtrack 1
  • Record of Lodoss War TV: Original Soundtrack 2
  • Record of Lodoss War TV: Original Soundtrack 3

Games

The Dreamcast installment is the only game to receive an English release, one year later in 2001.

Characters


French VHS edition.
Enlarge
French VHS edition.

The manga (and its anime derivative) Record of Lodoss War centers around the adventures of a youth by the name of Parn, the son of a dishonoured knight. Part of his motivation for adventuring is to find out what happened to his father, and to restore his family's honour. Despite his inexperience, Parn is considered the leader, who is accompanied by his childhood best friend Etoh, his friend and sometimes advisor Slayn (and later on Slayn's lover Leylia), and his newfound mentor Ghim. They are accompanied by Parn's romantic interest, the high elf Deedlit, who comes from the Forest of No Return seeking an answer to her people's isolationism and and end what she sees as a slow march to extinction. Throughout the series, Parn comes into contact with friends and foes alike. His allies include King Kashue, King Fahn, Shiris, and Orson; his enemies include Emperor Beld, Ashram, and the evil necromancer Wagnard.

The manga and its anime derivative Chronicles of the Heroic Knight continues the adventures of Parn for the first eight episodes, but then centers around Spark and his adventures to complete a quest tasked onto him to protect Neese, the daughter of Slayn and Leylia. He is accompanied by his own cast of friends in the form of Leaf, Garrack, Greevus, Aldo, and Ryna. In this story, the plot does share similarities, such as Wagnard seeking to kidnap Neese in order to use her as a reagent for the resurrection of Naneel, a priestess and the avatar of Kardis who was slain by Leylia's mother, the high priestess Neese a short time after the battle with the demonic god. Leylia was the reincarnation of Naneel, but when she lost her virginity she was no longer capable of being the doorway or reagent needed to unseal Naneel. The story quickly becomes about Spark going to retrieve Neese from Wagnard's clutches.

The third series, Legend of Crystania takes an interesting spin on the series, placing the former villain Ashram into the seat of a would-be hero who is placed under a spell by a "god beast" of Crystania. The series then centers around Pirotess, his dark elven lover, as she tries to find a way to free him from the cluthes of the spell and to restore him back to his living self. This series has been compared to the first two because it has characters similar in both appearance and ability to characters from the first two series.

Locations


Spells

Promotional poster.
Enlarge
Promotional poster.


See also: Sword World RPG#Magic systems in Forcelia

These are some of the incantations used by magic-users in the story. Their inclusion here gives clarity to the structure of that reality's magic; spells need not rhyme, nor need they be made of true names, though they invoke supernormal powers.

  • Illumination spell: “O Great spirit of the light, mother that nourishes plants come to me”
  • Levitation spell: “Sylph, Spirit of the wind, let the currents guide us to the surface"
  • Healing spell: “O great Falis, bring the healing forces to the wound”
  • Demon spell: “You whose spirits are controlled by evil, set free your hearts and answer me”

External links


 
 

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