Record of Lodoss War

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AMG AllGame Guide:

Record of Lodoss War

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  • Release Date: March 14, 2001
  • Genre: Role-Playing
  • Style: Isometric Action RPG
  • Similar Games: Skies of Arcadia (Dreamcast), Grandia II (Dreamcast), Silver (Dreamcast)

Game Description

The early 1990s "cult classic" series of anime movies and shorts is the inspiration for this adventure game, orginally designed by the Japanese developers at Kadokawa. Like the Record of Lodoss War animated films, this game is set in a fantasy world of swords and sorcery, populated by goblins and dwarves.

Players take the role of a hero who, at the game's beginning, has very little to his name aside from a mission to do good and vanquish evil. The game has been compared to the PC hit Diablo for its simple but effective combat interface, its item-based character development, and its similar third-person perspective, but Record of Lodoss War is a true console game, with action designed for Dreamcast gamepad control.

By guiding the hero through detailed underground and outdoor environments, players will encounter vile dungeon denizens to smite and informative NPC's to query. Through his travels, the hero will also find equipment and special items to help him become more powerful and better able to face the increasingly deadly challenges ahead.
~ T.J. Deci, All Game Guide

Review: Overall

Record of Lodoss War is very similar to Diablo, which means it has the same addictive gameplay. Dungeon after dungeon, area after area, you'll eat up hours of time in the blink of an eye. So if you're a big fan of the Diablo games, where the emphasis is placed on combat, this will be a nice addition to your Dreamcast collection.

This game is based on a Japanese anime, and takes place five years after the end of the series. Your character is resurrected from the dead with no memory of the past. Each person you run into seems to recognize you, as if you were once something more than just a great warrior. Part of the game is to find out who you were and the other part is to stop Kardis, the evil goddess of destruction. Who you are will be apparent to anyone who has ever seen Record of Lodoss War, but never fear, no spoilers here.

Record of Lodoss War begins with a nicely rendered FMV sequence that recaps part of what happened in the past and shows you what is currently happening. You are brought back from the dead by Wart and told your task. A tutorial on how to use the controls is available, after which you get to wander around the environment before setting off on your quest. Since you've been dead for so long, it'll take a while for you to regain your powers, which means you need to fight everything you can.

The menus and interfaces are simple to use and can be mastered in a matter of minutes. Equipping yourself is a simple matter of placing the item on your character's picture (such as armor on the body, a helm atop the head, and so forth). When you equip your character with an item, it also changes how you appear on the screen. There is also a vertical bar on the right side of the screen where you can keep your quick-use items like healing potions (a must), lockpicks, magic gems and other objects.

There are many things to find in this game, but you never have to actually find all of them to advance. After a while you'll get the ability, through the blacksmith, to enhance your statistics by transforming the weapons you already have. This costs mithril, however, which is the coin of the land. When you've collected enough money, you can engrave magical inscriptions onto your weapons and armors that can increase damage, defense, spell points and much, much more. These inscriptions can be found throughout the land, so you'll need to do some exploring.

One benefit to this system is that once the inscriptions are found, you never forget them and they can be used over and over again with no limit. If you find an inscription that increases the damage on your sword by +4 but takes 100 mithril to engrave, as long as you have the money, engrave away. Of course the more you engrave, the greater the cost. So when it becomes too costly to engrave the +4 damage increase, select a new one; the old enhancement still remains.

Depending on what's engraved on your weapon, if you hold down the attack button you might shoot fireballs, holy photons and a lot more. The power you can place on your equipment is only limited by the amount of money you can find, which gives the game added replay value. But remember, you have an actual mission to complete.

Casting spells is very different. The first spell you are given is a teleport spell that works just about everywhere and returns you to your base. Any other spell will have to be found or won from an enemy. Before casting a spell, you must first bring up the spell listing. Each spell has a certain button sequence to press in order to use it. It can be a simple as tapping the A button three times or it can consist of a series of different buttons and commands.

Once you've got the right combination down, the spell is prepped for use. Casting the spell is a simple matter of pressing the X button and away it goes. Remember that you are a warrior and not a spell caster, though, so the action is more hack-and-slash based than using magic. You will, however, pick up allies that cast spells. This will be extremely useful later in the game when you're taking on rooms full of enemies.

The graphics use an isometric viewpoint similar to Diablo or Darkstone. Unfortunately the camera doesn't move by itself, so if you get too close to a tree you'll need to move it. This can be a bit frustrating at times when enemies are quickly closing in. Fortunately, have a lot of area to explore and plenty of enemies to fight and run from!

Speaking of enemies, they are varied and numerous. The AI the enemies have is generally solid as well. They come after you, sometimes in groups of 30, casting spells, shooting arrows and hacking away. This can get very intense but it's also where the game experiences its greatest downside: periods of slowdown. It can drive you nuts when you're trying to run away or simply trying to hack through the crowd. This may not sound like much of a problem, but when you're trying to time certain combo attacks, you may consider putting your fist through the television screen.

While the camera and frame rate could be improved, the game offers huge levels to explore and is incredibly addictive, especially considering the customization you can do with your weapons and items. Plus, there is the engrossing narrative. It's the kind of story that makes you want to complete the game and then go back and play again to see what you might have missed. If you're an action RPG fan, you won't be disappointed.
~ Jason White, All Game Guide

Review: Enjoyment

With all the adventuring and side quests to experience this game can go on for a while. Don't forget all the things you can do to you items via engraving.
~ Jason White, All Game Guide

Review: Graphics

The graphics are pretty standard for this type of game. Low polygons with a lot of depth and varied monsters and environments.
~ Jason White, All Game Guide

Review: Sound

The music and sound effects are great, especially the voice acting.
~ Jason White, All Game Guide

Review: Replay Value

There is a solid ending to the story. However, with the depth this story has you'll want to play it again.
~ Jason White, All Game Guide

Review: Documentation

It tells you all you need to know about how to play. The back story is a bit lacking though. You need to run the game to get most of that.
~ Jason White, All Game Guide

Production Credits

Written by: Ryo Mizuno; Director: E. Jun; Character Designer: Masato Natsumoto; Game Production: Entertainment Software Publishing Inc.; General Producer: Youichi Miyaji; Lead Product Coordinator: Akinobu Kuroda; Game Development: Neverland Company Co., Ltd.; Manager: Makoto Takada; Game Designer: Sinya Tougo; CG Effect Director: Juunichi Kashiugi; Lead Assistant Director: Takashi Miyasaha; Assistant Director: Naori Taguchi; Planner: Tomonari Matsumoto; Main Programmer: Takion; Programmers: Sinya Sato, Nariya Takemura, Akina Yamazaki, Tsuyoshi Kaneko, Tomoyuri Nasu, Hiroyuki Oda; Chief CG Designer: N. Kasyahuma; Character 3D Modeling Designers: Yoshimasa Ikeda, Kouji Shinozaki, Erika Kamezaki, Sinichi Shibazaki, Kouji Harada; Character Motion Designers: Manabu Sato, Yoshimasa Ikeda, Kouji Shinozaki, Erika Kamezaki, Sinichi Shibazaki, Toyoki Itoi; BG Map 3D Modeling Designers: Thru Sato, Kouji Harada, Masari Kurosawa, Kouji Shinozaki, Keiji Takahashi, Kouichi Yabata, N. Kasyakuma; CG Effect Designer: Yoshimasa Ikeda, N. Kasyakuma; Item Object 3D Modeling Designers: Mamiko Hatta, Erika Kamezaki, Toyoki Itoi, Kouichi Yabata; Game Sound Composed by: Akiko Ishibashi, Tomoko Morita; Special Thanks: Akihiro Suzuki, Naoyuki Ukeda, Kumi Akatsuka; CG Movie Director: Junichi Watanabe; CG Movie Scenario Written by: Atsushi II; CG Movie Concept Designer: Shinichi Shibazaki; CG Movie Production: Visual Science Laboratory Inc.; Supervisor: Masaru Yoshioka; Executive Producer: Kazuo Nakamura; Producer: Hideki Watanabe; Designer in Chief: Kazuya Sakagami; Chief Designers: Takasi Yanagi, Ken Ueno; Designers: Junchi Hirose, Shigenao Hirasawa, Yoko Nishirimi, Takanori Fujikura, Ayao Mochizuki, Hiroshi Fukazawa; CG Movie Production: Xeoonix Co., Ltd.; CG Movie Sound Director: Yoshikazu Iwanami; Composer: Kuniaki Haishima; Coordinator: Shouji Hata; Sound Effect Creator: Daisuke Jinbo; Recording Operator: Hideki Matsunaka; Manager: Ryouichi Uchikoshi; CG Movie Sound Production: AC Create Co., Ltd.; Sound Studio: Rakuonsha Co., Ltd; European and American Versions: Swing! Entertainment Media AG; CONSPIRACY CEO: Sireus Ahmadi; VP: Peter Bergstrom; Executive Producer: Dan Jevons; Director, Creative Services: Richard Germinaro
~ Keith Adams, All Game Guide
Wikipedia on Answers.com:

Record of Lodoss War

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Record of Lodoss War
ロードス島戦記
Genre Fantasy
Game
Record of Lodoss War, Record of Lodoss War 2, Record of Lodoss War, Record of Lodoss War, Lodoss War, Record of Lodoss War
Developer Hummingbird Soft
Genre RPG
Platform (PC 98) (1988)
(X68000) (1991 and 1992)
(PC Engine) (1992 and 1994)
(Mega-CD) (1994)
(SFC/SNES) (1995)
(Game Boy Color) (1998)
(Dreamcast) (2000)
Released 1991, 1992, 1994, 1995, 1998, 2000
Original video animation
Directed by Akinori Nagaoka
Akio Sakai
Hiroshi Kawasaki
Katsuhisa Yamada
Kazunori Mizuno
Shigeto Makino
Taiji Ryu
Studio Madhouse
Licensed by United States Central Park Media
Released June 30, 1990November 20, 1991
Runtime 25 minutes
Episodes 13 (List of episodes)
Manga
The Grey Witch
Written by Ryo Mizuno
Illustrated by Yoshihiko Ochi
Published by Kadokawa Shoten
English publisher Australia New Zealand Madman Entertainment
United States CPM Manga
Demographic Shōnen
Original run 1998 – ongoing
Volumes 3
Manga
The Lady of Pharis
Written by Ryo Mizuno
Illustrated by Akihiro Yamada
Published by Kadokawa Shoten
English publisher Australia New Zealand Madman Entertainment
United States CPM Manga
Demographic Shōnen
Volumes 2
Manga
Chronicles of the Heroic Knight
Written by Ryo Mizuno
Illustrated by Masato Natsumoto
Published by Kadokawa Shoten
English publisher Australia New Zealand Madman Entertainment
United States CPM Manga
Demographic Shōnen
Original run 1998 – ongoing
Volumes 6
Manga
Welcome to Lodoss Island
Written by Rei Hyakuyashiki
Published by Kadokawa Shoten
English publisher United States CPM Manga
Demographic Shōnen
Volumes 3
Manga
Deedlit's Tale
Written by Ryo Mizuno
Illustrated by Setsuko Yoneyama
Published by Kadokawa Shoten
English publisher Australia New Zealand Madman Entertainment
United States CPM Manga
Demographic Shōjo
Volumes 2
TV anime
Record of Lodoss War: Chronicles of the Heroic Knight
Directed by Yoshihiro Takamoto
Studio AIC
Licensed by United States Central Park Media
Network TV Tokyo
Original run April 1, 1998September 30, 1998
Episodes 27 (List of episodes)
Anime and Manga Portal

Record of Lodoss War (ロードス島戦記 Rōdosu-tō Senki?) is a franchise of fantasy novels by Ryo Mizuno based around the work he originally created for a world called Forcelia for role-playing games (RPGs). There have since been multiple manga, anime and computer game adaptations, several of which have been translated into English. The plots generally follow the conventions and structure of the RPG systems including Dungeons & Dragons and Sword World RPG, being based around a party of several characters of distinct types undertaking a specific quest.

Contents

Origins

Record of Lodoss War was created in 1986 by Group SNE as a Dungeons & Dragons "replay" serialized in the Japanese magazine Comptiq. Replays are not novels, but transcripts of RPG sessions, meant to both hold the interest of readers and convey the events that took place. They have proven to be popular, even to those who do not play role-playing games but are fans of fiction (including fantasy fiction). Similar to light novels, many characters and parties in replays have become popular as characters of anime. An example of such a character is the female elf Deedlit in Record of Lodoss War, who was played by science fiction novelist Hiroshi Yamamoto during the RPG sessions.

The popularity of the Record of Lodoss War replays was such that the Dungeon Master Ryo Mizuno started to adapt the story into some of the earliest Japanese-language domestic high fantasy novels in 1988.

When the replay series went on to become a trilogy, Group SNE had to abandon the Dungeons & Dragons rules and create their own game, dubbed Record of Lodoss War Companion and released in 1989. All three parts of the replay series were eventually published as paperbacks by Kadokawa Shoten from 1989 to 1991:

  • RPG Replay Record of Lodoss War I (RPGリプレイ ロードス島戦記Ⅰ Aru Pī Jī Ripurei Rōdosutō Senki Wan?)—Parn's party, retake played according to the Record of Lodoss War Companion rules and incorporating elements from the novelization
  • RPG Replay Record of Lodoss War II (RPGリプレイ ロードス島戦記Ⅱ Aru Pī Jī Ripurei Rōdosutō Senki Tū?)—Orson's party, retake played according to the Record of Lodoss War Companion rules and incorporating elements from the novelization
  • RPG Replay Record of Lodoss War III (RPGリプレイ ロードス島戦記Ⅲ Aru Pī Jī Ripurei Rōdosutō Senki Surī?)—Spark's party, played according to the Record of Lodoss War Companion rules

The last volume of Mizuno's novelization was published by Kadokawa Shoten in 1993, and followed by two collections of short stories in 1995:

  • Record of Lodoss War 0: The Lady of Pharis
  • Record of Lodoss War 1: The Grey Witch (ロードス島戦記 灰色の魔女 Rōdosutō Senki Haiiro no Majo?)
  • Record of Lodoss War 2: Blazing Devil (ロードス島戦記2 炎の魔神 Rōdosutō Senki Ni: Honō no Majin?)
  • Record of Lodoss War 3: The Demon Dragon of Fire Dragon Mountain (Part 1) (ロードス島戦記3 火竜山の魔竜(上) Rōdosutō Senki San: Karyū-zan no Maryū (Jō)?)
  • Record of Lodoss War 4: The Demon Dragon of Fire Dragon Mountain (Part 2) (ロードス島戦記4 火竜山の魔竜(下) Rōdosutō Senki Yon: Karyū-zan no Maryū (Ge)?)
  • Record of Lodoss War 5: The Kings' Holy War (ロードス島戦記5 王たちの聖戦 Rōdosutō Senki Go: Ōtachi no Seisen?)
  • Record of Lodoss War 6: The Holy Knights of Lodoss (Part 1) (ロードス島戦記6 ロードスの聖騎士(上) Rōdosutō Senki Roku: Rōdosu no Seikishi (Jō)?)
  • Record of Lodoss War 7: The Holy Knights of Lodoss (Part 2) (ロードス島戦記7 ロードスの聖騎士(下) Rōdosutō Senki Shichi: Rōdosu no Seikishi (Ge)?)
  • High Elf Forest: Deedlit Story (ハイエルフの森 ディードリット物語 Hai Erufu no Mori Dīdoritto Monogatari?)
  • The Black Knight (黒衣の騎士 Kokui no Kishi?)

The first volume forms the basis for the first eight episodes of the Record of Lodoss War OVA series, as well as the Record of Lodoss War: The Grey Witch manga series. The second was also adapted in manga form, and as a four-CD radio drama. The final five episodes of the OVA series are loosely based on the story told across the third and fourth novels and, having caught up with the ongoing novelization at that point, feature an original ending. The Record of Lodoss War: Chronicles of the Heroic Knight TV series is a more faithful adaptation of volumes three to seven. The first collection of short stories was adapted into the Record of Lodoss War: Deedlit's Tale manga series.

Mizuno later went on to pen two new series of novels: a prequel titled Legend of Lodoss (ロードス島伝説 Rōdosu-tō Densetsu?) (1994 to 2002) and a sequel titled Record of Lodoss War Next Generation (新ロードス島戦記 Shin Rōdosu-tō Senki?) (1998 to 2006), the first of which forms the basis for the Record of Lodoss War: The Lady of Pharis manga series.

Characters

The manga (and its anime derivative) Record of Lodoss War centers around the adventures of a youth by the name of Parn, the son of a dishonored knight. Part of his motivation for adventuring is to find out what happened to his father, and to restore his family's honor. Despite his inexperience, Parn is considered the leader, who is accompanied by his childhood best friend Etoh, his friend and sometimes advisor Slayn (and later on Slayn's lover Leylia), and his newfound mentor Ghim. They are accompanied by Parn's romantic interest, the high elf Deedlit, who comes from the Forest of No Return seeking an answer to her people's isolationism and an end to what she sees as a slow march to extinction and a thief named Woodchuck. Throughout the series, Parn comes into contact with friends and foes alike. His allies include King Kashue, King Fahn, Shiris, and Orson; his enemies include Emperor Beld, Ashram, and the evil necromancer Wagnard.

The manga and its anime derivative Chronicles of the Heroic Knight continues the adventures of Parn for the first eight episodes, but then centers around Spark and his adventures to complete a quest tasked onto him to protect Neese, the daughter of Slayn and Leylia. He is accompanied by his own cast of friends in the form of Leaf, Garrack, Greevus, Aldo, and Ryna. The television series shares similarities with the plot of the OVA, such as Wagnard seeking to kidnap Neese in order to use her as a reagent for the resurrection of Naneel, a priestess and the Avatar of Kardis who was slain by Leylia's mother, the high priestess Neese a short time after the battle with the demonic god. Leylia was the reincarnation of Naneel, but when she lost her virginity she was no longer capable of being the doorway or reagent needed to unseal Naneel.

The third series, Legend of Crystania, places the former villain Ashram into the seat of a would-be hero who is placed under a spell by a "god beast" of Crystania. The series then centers around Pirotess, his dark elven lover, as she tries to find a way to free him from the clutches of the spell and to restore him back to his living self.

Timeline

The following is a timeline of the events as they take place in the original events surrounding Record of Lodoss War, and is derived from the replays and manga. All events are measured on the "NRC" (New Royal Calendar) as used on the continent of Alecrast.

Year Event
NRC ?? The sorcerers of Kastuul seal away the fire giants (remnants of the cataclysmic war). Azzard, a sorcerer, strikes a covenant in which Jinn and Ifrit become guardian deities of a tribe in northern Lodoss, to protect the tribe from the attacks of Kastuul. The covenant causes the desertification of the region. Over time, the tribe splits into the Wind tribe and the Flame tribe. Later, sorcerers of Kastuul seals the two deities inside two sacred urns and ignites hostility between the two tribes.
NRC 0 A magic ritual fails and destroys the Tower of Magic, which magnifies the magical ability of a person through a crystal implant at the front of the peron's forehead. Most sorcerers of Kastuul have the implant and they lose their ability to use magic causing Kastuul to collapse. Governor Saluvan curses the ancient dragons to guard the governor's treasures. Karla, later to be known as "the Grey Witch", seals herself into an enchanted circlet, and upon her death knowledge of her whereabouts becomes vague.
NRC 50 Naneel, the queen of the dead and the avatar of Kardis begins to manipulate the people of Lodoss from within Alania.
NRC 100–200 Various city states arise, among them Kannon, Raiden, Roid, Rood, Adan, Marnie, Loran, Highland, Harken, Persei and Saluvad.
NRC 101 King Kadomos defeats Naneel and inaugurates the kingdoms of Alania. An expedition to Marmo is launched. After Kadomos himself is killed, the main force returns to Lodoss, with a small remnant remaining to settle the land.
NRC 221 The Kingdom of Elvec is inaugurated, and its forces advance westward taking possession of Venon and Adan.
NRC 229 Elvec continues its expansion, forcibly merging with Rood, Marnie, and Loran. Revolution follows, and 20 years later these states reclaim independence from Elvec, and establish themselves as the Holy Kingdom of Valis.
NRC 259 The dragons' covenant is founded. This covenant is an agreement by the dragons of Lodoss not to interfere with the politics and people of Lodoss, but does not bar them from feeding on its people.
NRC 313 The Academy of Sages is created.
NRC 473 Neese frees Bramd from Saluvan's curse. King Bruuk of Skard releases the demon god, who attacks the dwarven kingdom of Stone and the Mirror Forest (the mirror elves). The War of the Demon God begins, and the dragon covenant is abandoned. The hundred heroes and the allied order of knights are gathered and move to liberate those conquered by the demon god. Mycen is released from her curse. The mirror of truth is stolen by Karla the Grey Witch.
NRC 474 The demon god king is defeated by the Six Heroes: Fahn, Beld, Neese, Fleve, Wort, and Karla and their companion Flaus, the Valis Priestess.
NRC 48? The seal on Naneel is broken in an earthquake. Naneel is defeated and her soul transmigrates into a baby. The baby, named Leylia, is given to Neese. Under Neese's care, Leylia's soul is strong and Naneel's soul does not wake up.
NRC 496 Fahn ascends the throne of Valis.
NRC 497 Beld declares a united Marmo, assuming the title of Dark Emperor. The Marmo Empire is inaugurated.
NRC 500 In Alecrast, Kashue is arrested and made a gladiator slave. Three years later, he procures his freedom, and leaves for the island of Lodoss, where he joins the Wind Tribe as a mercenary. One year later, at the Tower of Dust Storms, he frees Jinn from its sacred urn, and it is unspecified where he becomes the king of Flaim.
NRC 503 Karla takes control of Leylia.
NRC 508 Karla arranges dark priests from Marmo to help the Flame tribe and gives information on Ifrit. The appearance of the dark priests draws attention of other nations and so when the old chieftain is killed in a duel with Kashue, the new chieftain expels them.
NRC 509 The Academy of Sages is destroyed by Wagnard's machinations.
NRC 510 (OVA continuity begins here): Karla frees a fire giant and gives it to Gyenon of Moss. Deedlit travels to the human world. Parn, Etoh, Slayn, and Ghim begin to travel together and are later joined by Deedlit. The War of Heroes begins. Fahn is struck down by Beld, Beld is challenged by King Kashue, during their fight Beld gets hit by an arrow shot by Karla, Kashue takes this chance to kill Beld. The War of Heroes ends. Parn and Ghim do battle with Karla. Leylia is freed, but Ghim dies. Karla takes control of Woodchuck. Parn and Deedlit travel to places to look for Woodchuck.
NRC 512 The Flame Tribe regains Ifrit and destroys Haven. Parn when to Flaim to investigate whether Woodchuck is with the Flame Tribe. Woodchuck is not there and Parn suspects Karla's involvement is some time ago. Using information from Leylia, who retains Karla's memory, Parn leads a team to the Tower of Dust Storms, where Deedlit frees Jinn from the guardian duty by striking a new covenant. In a final battle between Flaim and Flame tribe, Deedlit also frees Ifrit, causing the Flame tribe to surrender. The chieftain commits suicide. Spark, the last member of the house chieftain, becomes the new chieftain. Little Neese, daughter of Slayn and Leylia, is born. Naneel is born naturally as Little Neese instead of transmigration.
NRC 514 (Chronicles of the Heroic Knight continuity begins here): Narse and Shooting Star awaken from hibernation. Ashram defeats Narse and Wagnard forms a new covenant with the dragon. From Wagnard, Ashram learns of five governor's treasures but does not know which dragon is guarding which treasure. He sets out seeking the Scepter of Domination.
NRC 515 Ashram kills Bramd and finds its governor's treasure is missing. Ashram visits Neese and learns that the missing treasure is the Mirror of Truth. Neese alerts Slayn of Ashram's intention. Slayn goes to Raiden to find a ship to Blue Dragon Island and Parn goes to Flaim and joins Kashue's march to Dragon's Hunting Ground to fight Shooting Star. Shooting Star is wounded but Kashue's army receives heavy casualty. Slayn's companions are captured by Ashram and taken aboard to Blue Dragon Island. Ashram kills Abram and takes the Soul Crystal Ball. One of the captured escapes with the crystal ball. Ashram sets off to Fire Dragon Mountain, Kashue set off in pursuit. Kashue's party defeats Ashram's at Fire Dragon Mountain at the cost of Orson's life. The two side join forces and kill Shooting Star. Kashue and Ashram duel for the Scepter of Domination and Ashram loses. Ashram does not give up the scepter and the scepter falls into lava in the resulting struggle. Soul Crystal Ball is passed into Kashue's hand. Parn goes to Moss and help the prince of Highland defeat the fire giant of Gyenon. Parn goes to Valis and helps King Etoh retake Adan. Reona of Kannon assumes the title of King and forms the Kannon Free Army. Parn stays in Kannon Free Army.
NRC 520 The spell on the Forest of No Return is lifted.
NRC 524 Neese dies.
NRC 525 The War of the Destroyer's Resurrection begins. Under the order of Wagnard, the Dark Elves infiltrate Akroyd and steal the Soul Crystal Ball. Spark set off to pursuit the Dark Elves and meets Little Neese. The main temple of Falis at Roid is attacked and the Staff of Life is also lost. Wagnard captures Little Neese. Wagnard summons Kardis and uses Kardis's power to transform into the king of the dead. Wagnard hands the governor's treasures and Little Neese over to Karla. Duke Raster is executed. Kannon is freed. Ashram retreats and the Marmo ruling council is disbanded. Parn and Spark set off to rescue Little Neese. A holy war is declared on Marmo and in the end Marmo is defeated. Ashram and Pirotess depart for a new world with a large number of followers. Spark kills Wagnard and Wagnard's transformation completes. Little Neese resists Karla's attempt to summon Kardis and summons Marfa instead. Woodchuck is freed and Leylia wears Karla's circlet without being controlled. The War of the Destroyer's Resurrection ends. Parn is given the title the Knight of Lodoss and has the right to speak during meetings between kings. The temple of Kardis under the capital city is turned into a temple of Marfa.
NRC 526 The Duchy of Marmo is inaugurated as a dominion of Flaim. The first Duke of Marmo is named, Duke Spark. Some remnants of Marmo Empire crown one of Beld's sons in secret and form the New Marmo Empire. One of remnants borrows magical artifacts from Wagnard to fuel the instability of the dukedom. Little Neese regains the memory of Naneel.
NRC 527 The new Emperor is revealed to be a transmigrator, a follower of Kardis and the lover of Naneel in previous transmigrations, introduce other transmigrators and follower of Kardis into the Empire. The dark knights of New Marmo Empire rebel against them and are defeated. The Empire dissolves as the dark priests and dark elves leave and join forces with Marmo Dukedom. Spark leads the various forces of Marmo to attack Kardis's followers. The transmigrators teleport to the capital of Marmo Dukedom and take over the temple of Marfa. They summon many creatures from the portal located there, which connects to the World's End and the next Creation and cannot be destroyed by anything from within this world. Spark is defeated and Little Neese is captured. The wounded Spark retreats to the Dark Forest. Spark gains the help of the barbarian of the Dark Forest. The rumor of Spark's death reaches Lodoss. Kashue admits the destruction of Marmo Dukedom and agrees to call back Flaim's forces. Parn revokes the decision of the kings of sending in their forces and pushes the kings to allow the people of Marmo to have their own ruler. Parn raises an army of volunteers and sails to Marmo. Flaim's forces on Marmo refuse to return to Lodoss. Spark retakes the throne room before Parn and becomes King of Marmo. Spark and Parn defeat the transmigrators. Little Neese summons Kardis, a goddess from the next world, and destroys the portal with her power. Spark and Little Neese are trapped inside the World's End.
NRC 528 Slayn transports Spark and Little Neese back to the present world with a spell given by Wagnard.

Other media

Future Blu-Ray release

It has been confirmed via the Media Blasters Twitter page and several other sources that Central Park Media News reported that during a visit to the Media Blasters store, he was told that Media Blasters had rescued the Record of Lodoss War OVA and TV series and would be releasing them as one set[1] and that a Blu-ray release was likely. As of March 14, 2012, Media Blasters has dropped all plans to re-release Record of Lodoss Wars. [2]

Lodoss Online

The Japanese online game company GameOn announced that it acquired the global license to make an online game for computers and mobile phones based on the Record of Lodoss War fantasy franchise from Kadokawa Production and Slowcurve. Ryo Mizuno, the novelist and co-creator of the franchise, will serve as a supervisor on the development of the online game. GameOn plans to release the game outside of Japan. GameOn also said that the new game will not be browser-based.[3]

Anime

French VHS edition.
  • 1990 Record of Lodoss War (ロードス島戦記 Rōdosu-tō Senki?) 13 episode OVA
  • 1998 Record of Lodoss War: Chronicles of the Heroic Knight (ロードス島戦記 英雄騎士伝 Rōdosu-tō Senki: Eiyū Kishiden?) 27 episode TV series
  • 1998 Welcome to Lodoss Island! (ようこそロードス島へ! Yōkoso Rōdosu-tō e!?) 3-part parodic movie

Manga

  • The Grey Witch (灰色の魔女 Haiiro no Majo?) 3 volumes, art by Yoshihiko Ochi
  • The Demon of Flame (炎の魔神 Honō no Majin?) 2 volumes, art by Ayumi Saito
  • The Lady of Pharis (ファリスの聖女 Farisu no Seijo?) 2 volumes, art by Akihiro Yamada
  • Chronicles of the Heroic Knight (英雄騎士伝 Eiyū Kishi-den?) 6 volumes, art by Masato Natsumoto
  • Welcome to Lodoss Island (ようこそロードス島へ! Yōkoso Rōdosu-tō e!?) 3 volumes, four panel manga, art by Hyakuyashiki Rei
  • Deedlit's Tale (ディードリット物語 Dīdoritto Monogatari?) 2 volumes, art by Setsuko Yoneyama
  • Legend of Crystania (レジェンド・オブ・クリスタニア はじまりの冒険者たち?) 3 volumes, art by Akira Himekawa

Related anime

  • Legend of Crystania (はじまりの冒険者たち レジェンド・オブ・クリスタニア Hajimari no Bōkensha-tachi: Legend of Crystania?), a film and 3-episode OVA focusing on the adventures of Ashram and Pirotess in the continent of Crystania, which they migrate to after the Lodoss series.
  • Rune Soldier, a more comedic series from the same creator that is set in the same world as Record of Lodoss War.

Soundtracks & music

  • Record of Lodoss War: Original Soundtrack 1 (VICL-00051)
  • Record of Lodoss War: Original Soundtrack 2 (VICL-00114)
  • Record of Lodoss War: Original Soundtrack 3 (VICL-00267)
  • Record of Lodoss War: Minstrels' Memory of Lodoss (VICL-8090)
  • Record of Lodoss War: Arrange Sound (VDR-28071)
  • Symphonic House from Record of Lodoss War II Arrange Sound (VICL-8060)
  • Record of Lodoss War TV: Maaya Sakamoto - Kiseki No Umi single (VIDL-30202)
  • Record of Lodoss War TV: Original Soundtrack 1 (VICL-60243)
  • Record of Lodoss War TV: Original Soundtrack 2 (VICL-60244)
  • Record of Lodoss War TV: Original Soundtrack 3 (VICL-60246)

Video games

  • Record of Lodoss War (PC 98) 1988
  • Record of Lodoss War - Fuku Zinduke (X68000) 1991
  • Record of Lodoss War - Haiiro No Majio (X68000) 1991
  • Record of Lodoss War 2 - Siki No Maryu (X68000) 1992
  • Record of Lodoss War - Haiiro No Majio (PC Engine) 1992
  • Record of Lodoss War 2 - Siki No Maryu (PC Engine) 1994
  • Record of Lodoss War (Mega CD) 1994
  • Record of Lodoss War (SNES) 1995
  • Lodoss War (Game Boy Color) 1998
  • Record of Lodoss War: Advent of Cardice (Dreamcast) 2000, which was also released in English.

References

Further reading

External links


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Legend of Crystania (1996 Fantasy TV Series)
Yoko Kanno (Soundtrack Artist, '90s, 2000s)