Share on Facebook Share on Twitter Email
Answers.com

Retained mode

 
Wikipedia: Retained mode

In computing, retained mode rendering is a style for application programming interfaces of graphics libraries, in which the libraries retain a complete model of the objects to be rendered.[citation needed]

Overview

By using a "retained mode" approach, client calls do not directly cause actual rendering, but instead update an internal model (typically a list of objects) which is maintained within the library's data space. This allows the library to optimize when actual rendering takes place along with the processing of related objects.[citation needed]

Some techniques to optimize rendering include:[citation needed]

Immediate mode is the opposite approach, but the two styles can coexist in the same library and are not necessarily exclusionary in practice. For example, OpenGL has immediate mode functions that can use previously defined server side objects (textures, vertex and index buffers, shaders, etc.) without resending unchanged data.[citation needed]

See also


Search unanswered questions...
Enter a question here...
Search: All sources Community Q&A Reference topics
 
 
Learn More
Middle American Natives (people, Mexico/Central America)
QSDK
Immediate mode

What is a bill of retainer? Read answer...
What does retaining mean? Read answer...
What is retain profits? Read answer...

Help us answer these
Can there be no mode?
What is information retained on?
What retainers are the best?

Post a question - any question - to the WikiAnswers community:

 

Copyrights:

Wikipedia. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article "Retained mode" Read more