Richard Evans

 
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Richard Evans

(AI researcher)
Richard Evans
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Richard Evans

Richard Evans is an artificial intelligence (AI) researcher working in computer games. He is of English and Welsh ancestry, and is widely known as 'Strawberry Grimbleface'.[citation needed]

He designed and implemented the AI for Black & White, for which he received a number of awards, including the Game Developer Choice Award for Programming Excellence.[1] For this game he combined a number of different AI techniques from apparently competing AI paradigms, including perceptron training, and decision tree learning. The artificial creature in Black & White holds the Guinness World Record for most intelligent being in a game.[2]

He is particularly interested in the application of philosophical ideas to AI applications, particularly the normative pragmatism of Hegel, Heidegger and Wittgenstein.[3] This application of normative pragmatism in game AI has influenced a number of recent games, including F.E.A.R..[citation needed]

He is currently working at Maxis, applying normative pragmatism to the next generation of The Sims.

References

  1. ^ Archive/2nd Annual Game Developer Choice Awards from the Game Developer Choice Awards website
  2. ^ Blurb on Evans from Invited Speakers list from AIIDE website
  3. ^ Wittgenstinian social practice by Evans and Thomas Barnet-Lamb

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