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| Rise of Immortals | |
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Rise of Immortals Official Logo |
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| Developer(s) | Petroglyph Games |
| Publisher(s) | Petroglyph Games |
| Distributor(s) | Steam (online) |
| Producer(s) | Steve Wetherill |
| Designer(s) | Amanda Flock |
| Platform(s) | Microsoft Windows |
| Release date(s) | September 12, 2011 |
| Genre(s) | Action Strategy |
| Mode(s) | Multiplayer |
| Media/distribution | Download |
Rise of Immortals is a free-to-play action RTS game developed by Petroglyph Games for Microsoft Windows.[1] Games in this genre, MOBA, are often inspired by the Defense of the Ancients mod for Warcraft 3.[2] The game was released through Steam on September 30, 2011.[3]
It features the popular action-strategy gameplay of traditional MOBA games, but adds enhanced socialization features, along with persistent character progression. Instead of an account-based leveling system, players can advance their Immortals through a diverse, persistent skill tree, customizing and upgrading characters to unlock unique abilities that persist from match to match.
Rise of Immortals features a social hub where players can show off their enhanced Immortals, chat, emote, browse leaderboards, shop, manage friend and guild lists and more. Players also have the option of taking their Immortals through cooperative Player versus Environment (PvE) scenarios to learn the game, try out new abilities and earn persistent experience before jumping into Player versus Player (PvP) matches online.
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