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Rocket Power: Beach Bandits

 
Games: Rocket Power: Beach Bandits
 

Game Description

Nickelodeon's four California friends have two things in common: they're out of school for the summer and they're extreme sports fanatics. On the way to the Annual Ocean Shores Surf Contest they get involved in a bizarre mystery -- somebody has stolen all the sand off the beach! To get to the bottom of it, players must take Otto, Reggie, Twister, and Sam through 50 levels of favorite extreme sports, like skateboarding, inline skating, and more. Get ready for a different breed of summer vacation with Rocket Power: Beach Bandits!
~ Jeremy Lee, All Game Guide

Production Credits

Company 1: THQ; Vice President Product Development: Michael Rubinelli; Executive Producer: Brian Christian; Producer: Jenae Pash, Jon Osborn; Assistant Producer: Derek C. Smith, Harold Kim; Lead Tester: Byron Guerrero; Senior Tester: Chuck Scheffield, Ray Suansing; Tester: Michael Belie, Kriesler Buy, Matthew Lee, Joe Lerman, Trevor Pierson, Nicholas Saliani, Derek Sweeney, Jason Tani, Niais Taylor, Chuck Torres, Mark Vance; Q.A. Technician: Mario Walbel, Brian McElroy; Q.A. Database Administrator: Jason Roberts; Q.A. Manager: Monica Vallejo; Director Q.A.: Jeremy S. Barnes; Vice President Marketing: Peter Dille; Group Marketing Manager: John Ardell; Product Marketing Manager: Danielle Conte; Associate Product Marketing Manager: Ed Lin; Publicity: Jennifer Campana; Director, Creative Services: Howard Liebeskind; Senior Manager, Creative Services: Kathy Helgason; Associate Creative Services Manager: Kirk Somdal, Melissa Roth; Manual Text: Richard Dal Porto; Packaging Layout and Design: Michael Lehigh; Company 2: Evolution Games; Managing Director: Mark Anthony; C.E.O. Producer: Justin Green; Technical Director and Lead Programmer: Sean Hammond; Art Director and Lead Artist: Shawn Eustace; C.F.O.: Brad Phillips; Director of Human Resources and Development: Richard Todd; Lead Game Designer: Shane Collier; Senior Level Designer: Jamie Lack; Lead Game Programmer, Senior Engine Programmer: Tim Grath; Console Programmer: Matthew Hunter, Perry Hart; Engine Programmer: Allan Johns; Lead Script Programmer: Michael Lennon; Script Programmer: Shainiel Deo, Courtney Pasieczny; Senior Character Artist: Michael Shardlow; Animator: Michael Shardlow; Senior Character Artist: John Harmon; Animator: John Harmon; Character Artist: Ari Levi; Conceptual Design Artist: Milenko Tunjic; Level Artist: Grant Scanlen; Senior Level Artist: Paul Phippen; Level Artist: Zaq Foster, Daniel Vogt; Q.A. Manager: Gary Ireland; Sound Incarnate: George Kallika; Pink House Productions: Garry Smith; Company 3: Nickelodeon Interactive; V.P. of Media Products Group: Steve Youngwood; Director of Marketing For Interactive and Home Video: Sherice Guillory; Interactive Marketing Coordinator: Erica David; Director of Production & Development For Interactive and Home Video: Aly Sylvester; Interactive Production Coordinator: Erika Ortiz; Voice of Otto Rocket: Joseph Ashton; Voice of Reggie Rocket: Shayna Fox; Voice of Twister Rodriguez: Ulysses Cuadra; Voice of Sam Dullard: Gary Leroi Gray; Voice of Ray Rocket: John Kassir; Voice of Tito Makani: Ray H. Bumatari; Voice of Lars Ridriguez: Lombardo Boyar; Voice of Oliver Von Rossom: David Gallagher; Voice of Conroy Blanc: Obba Badatunde; Voice of Eddie -- Prince of the Netherworld: Jordan Blake Warkol; Voice of Mackenzie Benders: Rosslynn Taylor; Voice of Officer Shirley: Denise Dowse; Voice of Pi Piston: Jason Spisak; Voice of Eric Golem, Jr.: Mona Marshall; Voice of Eric Golem, Sr.: Darryl Kurylo; Voice of Drill Sergeant: Darryl Kurylo; Voice of Town Official: Darryl Kurylo; Voice of Cyrax: John Kassir; Voice of Easter Island Head: Obba Badatunde; Voice of Shop Assistant: Darryl Kurylo; Voice of Golem Teamster: Derek C. Smith; Voice of Male Shoobie: Josh Austin; Voice of Receptionist: Mona Marshall; Voice of Female Shoobie: Denise Dowse; Voice of Warning Voice: Denise Dowse; Voice of Tutorial: Mikey Kelley
~ Keith Adams, All Game Guide
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Wikipedia: Rocket Power: Beach Bandits
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Rocket Power: Beach Bandits
GameCube cover art
GameCube cover art
Developer(s) Evolution Games
Publisher(s) THQ
Platform(s) PlayStation 2, Game Boy Advance, Nintendo GameCube
Release date(s) PlayStation 2
NA September 20, 2002
PAL October 25, 2002
GameCube
NA September 24, 2002
Game Boy Advance
NA October 19, 2002
Genre(s) Adventure
Rating(s) ESRB: E
OFLC: G8+

Rocket Power: Beach Bandits is a 2002 video game for the PlayStation 2, GameCube, and Game Boy Advance derived from the Nickelodeon cartoon Rocket Power. The game homages the James Bond tradition through its use of elaborate set pieces and gadgets.

Contents

Plot

Schools out for summer! That's what you think. The sand has gone missing and it's up to your favorite action sport kids to solve it. Well, a business tycoon named Eric Golem Sr. is buying up Ocean Shore businesses. While the town is okay with him, team Rocket Power is a little suspicious about him. When you see Lars under the pier, Pi challenges Otto to a halfpipe skate duel. This is your first mission which will be easy. After Otto wins the duel, Lars and Pi show Otto and his friends what they are hiding under the pier. It is a garbagebot. Twister was nervous and thought it was a space alien. Sam looks at the logo on the robot and it had the symbol of Golom's trademark. That is when the rocket power crew finds out what Golem industries is up to.

Characters

In normal one player mode, you can play as Otto, Sam, Twister, and Reggie. On two player, if you can unlock them you can play as Lars' friends Pi, Sputs, Eddie, and Golem Jr. himself.

Locations

There are 4 different locations in story mode that you can travel to:

  • Ocean Shores- The home of team Rocket Power. This is where you have easy tasks.
  • Lakes- Something fishy is going on and the water from the Lakes are gone. Find the source of how the water is being taken. Hazards- Crab Robots, falling rocks, sinking logs, and a Barraamundi boss.
  • Wishing Waters- Now that you're close on the trail of Golem find the source of his robot factory and the robot army will go bye-bye, but there is a supercomputer in charge. His name is Cyrax, and he was created by Golem to destroy you. So find the secret entrance, destroy Cyrax and head toward the next step through your quest. Hazards- electric floors, toxic waste, laser cutters, welding robots, and the Cyrax memory core fight.
  • Mondo Mountain- The Hidden HQ of Golem Industries. This volcano lair is hiding the true secret of Golem's dastardly plans for the area. A shocking surprise awaits Team Rocket. Power in here... who would have guessed it? Hazards- Molten lava, steam jets, monorail ride, Ninja robots, volcano boss, and final showdown.

Cultural references

  • There are many references to Tak and the Power of Juju, the video game, in posters around Ocean Shores and also in the forest, there are two places where you can see Tak, but he runs away.
  • Also, in Roller Blade training, many of the moves reference Spongebob, including the Starfish, the Flying Squirrel, and the Kung Fu.
  • When the robot eye blows up, it starts singing "daisy...daisy" and then it fades out. This is a reference to 2001: A Space Odyssey, in which Hal does the same thing.
  • A Hoverboard level makes a reference to Back to the Future.

Receptions

Game Rankings scores it 61% for the PlayStation 2 and Gamecube.



 
 

 

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