- Release Date: August 15, 2000
- Genre: Role-Playing
- Style: Third-Person 2D RPG
- Similar Games: Lunar 2: Eternal Blue Complete (PlayStation), Arc the Lad Collection (PlayStation), Tales of Destiny II (PlayStation)
Game Description
In RPG Maker, players with absolutely no programming experience or prior game-production skills can make their own role-playing quests and save them to theAlthough players can create nearly anything they like with the game, it must be more or less contained in a fantasy theme, as the only graphics available adhere to that specific genre. Within that genre, however, the possibilities are varied, and you can make your new RPG a massive epic or a short jaunt. It can be utterly serious or laced with juvenile humor. Also contained within RPG Maker is a mode called Anime Maker, where those with the desire can create 2D pictures and animate them accordingly.
Review: Overall
Creating a console RPG has been the dream of many fans, but it was a dream that wasn't attainable until now. Agetec's RPG Maker brings with it the promise of world and character creation previously only available to developers and programmers with the know-how and cash to make games happen. And despite a few quirks and some missing features, RPG Maker brings that promise to life, and should be a treasured part of any RPG fanatic'sWhile the visuals and sounds of RPG Maker are clearly not up to the standards of
Beyond locations, you can pick from a number of characters, changing their colors and fixing them to look like whatever you'd like, from fantastic beings to your best friends (or worst enemies). Set up towns, create special weapons and items, and put in the dialogue and trigger events where you want them, when you want them. This flexibility allows you to create a game that is as long or as short as you want it, and the quest can be either entirely serious, completely goofy, or a healthy mix of the two.
While the customization is impressive, there are a couple of caveats. First, the theme is entirely fantasy, and since there's no ability to alter the basic graphics beyond palette swapping, you'll have a hard time making those far-flung future or space opera games you've been dreaming of. Another warning, not so severe problem, is that putting together complex plots and dialogue can be a hassle. You must be quite dedicated to create anything beyond a basic plotline. It isn't because of the interface, but because making a great game is intrinsically hard. So if you're willing to put up the work, RPG Maker is going to be willing to give you the rewards.
RPG Maker also comes with a drawing and animation creation tool called Anime Maker, but unless you really don't have any products to draw and animate, it isn't worth the time. The user interface is very difficult and actually creating an attractive product is an exercise in futility for all but the best graphic artists, who could still probably do more impressive work with Microsoft Paint and a video camera.
RPG Maker looks very simple, even primitive, but it delivers on its basic promise. Most players will be able to create that game idea they've had in the back of their mind for years now. There will perhaps have to be a few compromises made, but when you consider the alternative is a lifetime of programming experience and some ridiculously expensive equipment, that trade-off seems fair.






