- Release Date: 1991
- Genre: Simulation
- Style: Miscellaneous Sim
Game Description
In SimAnt, as in so many of theSimAnt offers three basic play modes. Quick Games puts you in the role of Yellow Ant, the leader of the black ants in a ferocious battle for supremacy and survival against the dreaded red ants for a single patch of yard. The win condition is simple--kill the red queen.
In Full Games, once again you become Yellow Ant, jumping from body to body as your "character" dies, and your mission is on a much grander scale. You must eliminate all the red ants in the yard and then systematically drive the humans from their house by taking over 70% of the 192 indoor "patches."
The final mode, Experimental Games, gives you human status again and, by using different environments, tools, and chemicals in a laboratory setting, you can study your ants' behavior by manipulating numerous parameters.
Review: Overall
If you've ever suffered through an ant infestation problem or been besieged by the little critters on a family picnic, then SimAnt will probably strike a nerve. Even if your entire experience with the species has been limited to eradicating them accidentally by stepping on them (very difficult in a soft environment), viciously crushing them with a fly swatter (what an ignominious death), or watching them busily go about their business in an artificial ant farm or a real anthill, SimAnt will give you a perspective and understanding of ants you've probably never imagined.Incredibly detailed and lovingly presented, the game requires strategy and good management skills to ensure survival of your family of ants. Make no mistake, the subject matter may be small but there are some tough challenges to overcome, such as building and maintaining colonies, feeding the hordes, surviving disasters like rain storms, floods and human shoes, digging dogs, and predators, both live (spiders and other vicious ants) or artificial (lawnmowers).
SimAnt, at heart, is a simple game and doesn't have all the glittery action of adventure and action games, but it is, after all, a simulation. What it does have is a great deal of integrity, intrigue and interaction. It provides literally hours of immersive game play.
The interface, as in most
Graphics are what you might expect from an ant simulation, fairly simple in appearance but detailed enough to allow meaningful text, charts, and graphs to enhance control. The animated cut scenes are a treat and surprisingly eerie in their own way.
Sound effects are very well done and, in fact, can be toggled off if you don't like the sounds of ant carnage before breakfast (the death-by-spider sound bite is particularly memorable). As in real life where the death of a single ant is somewhat meaningless to the colony's well-being as a whole,
Of special note is the overwhelmingly detailed and precise manual that is included with the game. From tips and strategies and game play, to histories and facts, the ant kingdom is generously and exhaustingly chronicled. For example, did you know that 50,000 ants weigh approximately one pound and yet the combined weight of all ants on earth exceeds the combined weight of all humans? Play SimAnt. Where else on earth could you carry 20 times your own weight?





