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Small Talk

 
Album Review: Small Talk

  • Artist: Eric Essix
  • Rating: StarStarHalf Star
  • Release Date: June 30, 1998
  • Total Time: 47:05
  • Type: Lyrics are included with the album
  • Genre: Jazz

Review

On his Zebra Records debut Small Talk, Eric Essix achieves such an array of sounds with his electric guitar one might think he hired everyone from George Benson to Jeff Golub to sit in. While most of the tunes fit snugly into the light funk mode (some with soulful vocals that might inspire a bit of chanting along), the more impressive numbers go over the edge; the title track begins as a gentle little ballad before Sean Michael Ray's bass goes into overdrive and Essix adds a little distortion to aim for rock god status during a blistering improvisation. The Benson effect is in full force on "Daydreamer," which blends the perfect harmonies of Essix's laid-back melody, the tender sax of Melvin Butler and Essix's own colorful scat. Golub might enjoy the guitarist's slow, simmering blues edge over Butler's low horn tones on "Last Call." One thing you can't call Essix is selfish; he's always giving his cohorts ample time to prove their harmonic chops. On "Teardrops," one of the few acoustic ballads, he plays three notes of the melody, and pianist Matt Rohde plays two to complete the hook phrase. "Street Scene" has huge pockets between the guitar for the piano and sax to carry the same melody. And on the brief but wonderfully arranged closer "Amazing Grace," Essix takes a backseat entirely, simply strumming harmony behind Butler's smoky sax spirituality. ~ Jonathan Widran, All Music Guide

Tracks

Track TitleComposersPerformersTime
Street Scene [Long Radio Edit] Eric Essix (6:02)
Teardrops Eric Essix (4:21)
No Matter What [Radio Edit] Eric Essix (6:05)
Small Talk Eric Essix (5:03)
For Real Eric Essix (4:28)
Daydreamer Eric Essix (4:19)
By My Side Eric Essix (4:43)
Smiles Eric Essix (3:12)
Hang Time Eric Essix (5:07)
Last Call Eric Essix (6:12)
Amazing Grace John Newton, Public Domain Eric Essix (2:00)

Credits

Gavin Lurssen (Mastering), Eric Essix (Producer), Matt Rohde (Piano), Gregory Wachter (Keyboards), Gregory Wachter (Vocals (Background)), Eric Essix (Vocals), Gregory Wachter (Programming), Matt Rohde (Keyboards), Eric Essix (Photography), Melvin Butler (Saxophone), Sean Michael Ray (Bass), Lee Bargeron (Mixing), Lee Bargeron (Engineer), Eric Essix (Guitar), Andrea Hopkins (Vocals), Ricky Schultz (Executive Producer)
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Wikipedia: Small Talk
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Small Talk
SmallTalkTitleLogo.jpg
Small Talk logo
Format Game Show
Created by Reg Grundy Organisation
Starring Wil Shriner
Country of origin  United States
No. of series 1
No. of episodes 65
Production
Producer(s) Reg Grundy Productions
Running time 24 minutes
Broadcast
Original channel The Family Channel
Original run September 30, 1996 – January 3, 1997
Chronology
Related shows Small Talk (UK Version)

Small Talk was an American game show that aired on The Family Channel from September 30, 1996 to January 3, 1997; reruns continued until January 17. It was hosted by comedian Wil Shriner and produced by Reg Grundy Productions, now part of FremantleMedia. A slightly more successful British version was made by the BBC.

The game combined elements of Hollywood Squares & Child's Play.

Contents

Main Game

Three contestants faced a game board (the "Video Wall") of seven children, each on a different monitor. Before the taping, the children were asked a series of questions and their answers were video taped. The contestants guessed how they answered.

Rounds 1 & 2

In the first two rounds, a question with two choices was presented, usually about the children (such as "Would you rather watch T.V. or go to the movies?" or "Do men or women make better drivers?"). The contestants secretly predicted how the majority of the kids answered that question. The first contestant then selected one of the children, at which point Shriner read a just-for-fun question related to the main question; this may or may not be a clue to the child's answer of the main question. The contestant then guessed the child's response to the main question. At this point, the kid's answer was played. If the contestant predicted correctly, he/she scored points (scoring system described below). This same process is repeated with the second contestant, and so on. Each player gets two turns meaning that six of the seven kids were played. After the sixth kid was played, Shriner announced the majority answer, after which the contestants prediction would then be revealed. If any of them are correct, they earn bonus points (which is double value of the single kid portion of the round).

Here's the scoring format:

Rounds 1st Half Majority Bonus
Round 1 10 20
Round 2 20 40

Speed Round

What made the speed round different from the other rounds are these:

  • The contestants predicted immediately after selecting a child
  • There was no majority bonus
  • The questions were usually either general knowledge ("What is poison ivy?") or asked the children to perform a physical skill ("Do you know how to use chop sticks?")

Each correct answer was worth 60 points and the player with the most points won the game, $500, and advanced to the bonus round for an additional $1,000.

If the game ended in a two-way tie, the winner of an odd man out coin toss executed before the show played the first available kid. If the contestant predicted correctly, he/she won. If he/she was wrong, the other contestant won.

If the game ended in a three-way tie, everybody advanced to the bonus round, which is described below.

Bonus Round

There were four different incarnations of the bonus round:

Weeks 1-3

Shriner posed one final question. This time, instead of choosing a child verbally, lights around the children flashed around the board and the contestant stopped them by hitting a red button in front of him/her. When a child was selected, Shriner reposed the question, at which point the contestant predicted which answer that child will provide. If the player got three predictions right before getting three wrong, he/she won an additional $1,000 for a total $1,500.

Weeks 4-7

Exactly the same as above, except the contestant must now predict correctly three times before missing twice.

Weeks 8-13

The same as weeks four through seven, although the children all were asked different questions.

Three Player Mode

This round was played similar to the majority parts of the first two rounds. Each contestant in turn chose a child randomly in the manner described above. When a child was selected, the contestant secretly predicted how the kid answered. The child's answer was then played back, after which the contestants' predictions were revealed. A correct answer kept them in the game, but a wrong answer eliminated them. The last player left standing won the entire $1,500 prize.

UK Version

Notes

External links


 
 

 

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Album Review. Copyright © 2009 All Media Guide, LLC. Content provided by All Music Guide ®, a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article "Small Talk" Read more