- This article is about the Starfleet computer games, for other uses see Starfleet (disambiguation).
The Starfleet computer games are starship tactical combat simulations originally created by Dr. Trevor Sorensen in the late 1970s.
Origins
Starfleet I: The War Begins!
Starfleet I has a plot and gameplay inspired by the Star Trek games that were floating around almost every minicomputer and mainframe in the late 1970s. Starfleet allows the player to command a spaceship and undertake various missions to defend the earth from the aliens Krellan and Zaldron.
The version of the game described at Home of the Underdogs[1] is the first official release version by Interstel, after it was incorporated by Trevor Sorensen in 1986. The game itself, however, began selling as early as 1981 by Cygnus, back when it was still a "garage sale" operation.
Starfleet II: Krellan Commander
The sequel, released a year later[2], simulates even more ship systems, with many more commands and a more sophisticated combat model.
You had 2 different kind of troops; shock-troops and regular troops. Your task was mainly to first put your shock-troopers down on the planet and destroy its shields. Then you could land your regular troopers and invade the planet.
You could also instead of invade the planet bombard it first, and then try to invade or bombard it.
It was notable for being an early Command & Conquer-like point and click game with speech.
Your troops also gained names and experience; after a successful fight, they got a legion name like "siler snakes" and improved by recovering faster if suffering losses, because of the remaining expeirenced old fighters.
Finally, you got different worlds to invade from primitive to very good developed planets who where more difficult to subdue.
Starfleet Deluxe
See Also
- Star Trek (text game)
References
- ^ Starfleet I at Home of the Underdogs
- ^ Starfleet II at Home of the Underdogs
External links
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