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Stonkers

 
Wikipedia: Stonkers
Stonkers
Stonkers - Imagine.jpg
Developer(s) Imagine Software
Publisher(s) Imagine Software
Designer(s) John Gibson
Artist(s) Paul Lindale
Aspect ratio 4:3
Native resolution 256x192
Platform(s) ZX Spectrum
Release date(s) 1983
Genre(s) Real-time strategy
Mode(s) Single player
Media Cassette
System requirements 48K RAM
Input methods Keyboard, Joystick

Stonkers is one of the earliest real-time strategy games. It was written for the ZX Spectrum and published by Imagine Software in 1983. It was designed and programmed by John Gibson with graphics by Paul Lindale.

Stonkers is controlled either using keyboard or joystick. In the game you control infantry, artillery, tanks and supply trucks. While moving the units use up energy and to replace this you have to use the supply units who have to be ordered to the same location. Supply units are replenished every time a ship enters the port. Information about ongoing events is displayed in a ticker tape on the bottom of the screen.

The game was plagued with bugs and early versions crashed after a few minutes of play. Despite this, it was awarded the title "Best Wargame" by CRASH in 1984.[1]

Stonkers is the subject of a running gag on several online Spectrum fan communities, where a person asking for help in naming an unknown game will invariably receive a reply with the observation "It's definitely not Stonkers". [2][3]

References

  1. ^ CRASH Issue 12, Readers Awards
  2. ^ comp.sys.sinclair Folklore FAQ
  3. ^ http://members.chello.at/theodor.lauppert/games/stonkers.htm

External links


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Wikipedia. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article "Stonkers" Read more