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Swashbucklers: Blue vs. Grey

Game Description

Drawing its inspiration from games in the vein of Sid Meier's Pirates, Swashbucklers: Blue vs. Grey features ship-to-ship combat, quests for profit, and light role-playing elements. The game's most distinctive element, apart from its cartoon-like visual style, is its time period. Swashbucklers is set during the American Civil War, with lead protagonist Abraham Gray clad in cowboy garb and armed with six-shooters. The game offers 14 ship types to captain, with players able to upgrade vessels with cannonballs, powder rockets, Gatling guns, and more.

Equally adept in the arts of fencing and shooting, Gray begins his career in Havana but will visit multiple U.S. ports looking for quests. Players can align themselves with either the Confederacy or the Union, working on behalf of one faction to deliver prisoners, sink enemy ships, and more. Extra cash can also be earned by selling captured ships or by transporting cargo. On land, players can visit a tavern to engage in boxing matches, while at sea, they can board enemy vessels and duel rival captains. Over time players will earn experience points and skill attributes used to enhance Gray's health, level, and abilities.
~ Scott Alan Marriott, All Game Guide

Production Credits

Company 1: 1C; Producer: Sergey Gerasev; PR & Marketing: Nikolai Baryshnikov, Anatoly Subbotin, Alexey Artyomenko; Company 2: Akella; VP Development: Dmitry Arkhipov; International Licensing Manager: Serguei An, Oleg Klapovsky; PR Manager: Irina Semenova, Olga Pak; Company 3: TM Studios; Producer/Project Manager: Andrew Belkin; Lead Programmer: Alexander Radchenko; System Architect: Ivan Pyatyshev; Programming: Konstantin Efimov, Yaroslav Gurilev, Anton Krasnogor, Ilya Mikhaylov; Additional Programming: Roman Arsenikhin, Peter Winichenko; Lead Designer: Alexander Lashin; Game Design: Anton Krasnogor, Alexander Radchenko, Boris Voskov; Story and Dialogue: Alexander Lashin; Lead Artist: Boris Voskov; 3D Graphics: Sergey Chabrov, Igor Mikhalchishin, Andrey Petsko, Anastacia Zhuravikhina; Additional Graphics: Janna Makukha, Mikhail Panaiotidi, Dmitry Parkin, Nikolay Ruzanov; Lead Artist: Alexey Samokhin; 2D Graphics: Dmitry Grakhov, Sergey Popov, Artyom Vlaskin; Additional Graphics: Alexey Malakhov; Lead Animator: Pavel Barnev; Animation: Tatyana Kuznetsova, Dmitry Makukha; Special Effects: Vadim Rogov; Additional Effects: Mikhail Panaiotidi; Sound: Vladimir Matyunin; Music: Lex Plotnikoff; Video Editing: Boris Voskov; QA: Nikolay Karpov, Natalya Antonova; Company 4: Cgseven; Animation: Yevgeny Melnikov, Oleg Schedrov, Ksenya Metlitskaya; Composing: Constantin Tsekhansky, Vasily Bogdanov; Company 5: Atari Inc.; Producer: Todd Slepian; VP of Product Development: Hudson Piehl; Senior VP Content Group: Jean-Marcel Nicolaï; Director Pf Production Support& QA: Samuel Gatté; VP of Business Development & 3rd Party: Robert Stevenson; Director of Business Development: Roger F.A. Arias; Buyer, 3rd Party Distribution: Karen L. Sosa; Business Development Coordinator: Nicholas Aronis; Senior Director of Marketing Operations: Steve Tucker; Director of Marketing: Rick Mehler; Associate Product Manager: Raymond Lau; Manager of Customer Relationship Management: Brennan Vega; Customer Service Representative: James Giambrone; Manager of Channel Marketing: Jaclyn O'Toole; Public Relations Specialist: Alissa Bella; Creative Services Manager: Veronica Franklin; Marketing Finance Manager: Lisa Bonk; Vice President, Online: Nizzi Renaud; Director, Online Content: Pheroze Karai; Online Strategy Manager: Gina Reduto; Design Specialist: Steve Celestin; Interactive Specialist: Kate Crotty; Director, Web Design and Technology: Tracy Swanson; Web Developer: Richard Todd Kirby; Digital Distribution Producer: Matthew Labunka; Community Specialist: Nicolette Valdespino; VP of Inventory & Operations Accounting: Robert Spellerberg; Lead Senior Buyer: Lisa Leon; Buyer: Tara Moretti; VP & General Counsel: Kristina Pappa; Senior Director of Legal and Business Affairs: Kristen Keller; Manager of IP Rights and Clearances: Joe McDonald; Manager of Contract Adminsitration: Karen Moreau; Director, Strategic Relations: Joy Schneer; Sr. Manager Strategic Relations: Cecelia Hernandez; Manager of Publishing Support: Ezequiel Nunez; Q.A. Senior Project Lead: Jon Hockaday; Manager, Compatibility and Engineering Services: Dave Strang; Engineering Services Technician: Eugene Lai; Compatibility Analyst: Patrica-Jean Cody; Sr. Compatibility Analyst: Chris McQUinn; Intern: Mike Feldman, Sunny Chu, Danny Orihuela; Company 6: Red Sheet LLP; Documentation: Kurt Carlson; Design: Morgan Tomaiolo; Company 7: Heavy Melody Music & Sound Design Inc.; Creative Director: Dave Fraser, Neil Goldberg; Executive Producer: Chris Peterson; VO Producer: Ari Winter, Mark Kauffman; Company 8: Bug Tracker; President: Antoine Carre; Chief Operating Officer: Paquito Hernandez; QA Supervisor: Kaveh Masrour; QA Coordinator: Andrew Lee; Senior Lead Tester: Jesse Penning; Assistant Lead: Louis-Derik Marchand; Tester: Marco Rodi, Matthew Kowalewski, Chris Tyler, Stephen Lariviere; Technical Standards Analyst: Ambroise Nadeau, Jean-François Martin