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Teenage Mutant Ninja Turtles: Turtles in Time

 
Games: Teenage Mutant Ninja Turtles: Turtles in Time

Game Description

Teenage Mutant Ninja Turtles: Turtles in Time is the second video game incarnation

of the wildly popular Teenage Mutant Ninja Turtles comic books by Kevin Eastman

and Peter Laird. Once again, the Turtles must save the city from the clutches of the

evil Shredder. The Turtles are guided in their mission by their sensai Master

Splinter.

Players can choose from the four Turtle characters. They are Leonardo who uses

katana swords, Michelangelo who uses two pairs of nunchaku, Donatello who

uses a bo staff, and Raphael who uses a pair of sai swords. Each Turtle's weapon has

advantages and disadvantages.

The Turtles must defeat each level and its boss in order to take on Shredder and save

the city. Along the way, the Turtles can recharge by eating pizza.
~ Anthony Baize, All Game Guide

Roots & Influences

The Teenage Mutant Ninja Turtles exploded onto the scene in the late 1980s and sent shockwaves through every facet of the young male dominated entertainment industry. From comic books, to action figures, to movies, to video games, the Turtles were everywhere.
~ Anthony Baize, All Game Guide

Review: Overall

Teenage Mutant Ninja Turtles: Turtles in Time is basically an update of Konami's

first Teenage Mutant Ninja Turtles video game. Gamers get the same four characters,

the same four weapons, and the same enemies (along with some new ones).

The word to think about when playing Teenage Mutant Ninja Turtles: Turtles in Time

is "improvement." This game is much better than the first incarnation. The graphics are

better, the sound is better and the action is better.

Teenage Mutant Ninja Turtles: Turtles in Time is a little less innovative than its

predecessor, but that's okay. The graphics, sound, and action more than make up for the

loss of some experiments in the first game. In the first game, the action was a mix of side-

scrolling punch and kick action with some (vaguely) 3-D action and some split-level

(upstairs and downstairs) action thrown in. Those tiny experiments are gone in Teenage

Mutant Ninja Turtles: Turtles in Time. Konami chose to move into a

straightforward side-scrolling game. With the improvements they made, that's just fine.

Teenage Mutant Ninja Turtles: Turtles in Time is challenging. Serious gamers ought to

realize that they are not going to run through this game -- start to finish -- without

plopping more tokens (or quarters) into the credit slots. Even practiced players may have

to recharge during fights with some of the "boss" characters in the game.

Overall, Teenage Mutant Ninja Turtles: Turtles in Time is a fun game to play,

especially if you're a gamer who enjoyed the Turtles' first video game outing. Teenage

Mutant Ninja Turtles: Turtles in Time captures the Turtles as they were on their way

down from an amazing popularity rush in the late 1980s. The Turtles and their video

games may not ever reach cultural icon status like Bugs Bunny or Mario, but

they will be remembered by the children of the late 80s.
~ Anthony Baize, All Game Guide

Review: Enjoyment

Fun to play
~ Anthony Baize, All Game Guide

Review: Graphics

An improvement over the first game
~ Anthony Baize, All Game Guide

Review: Sound

Good quality
~ Anthony Baize, All Game Guide

Review: Replay Value

Cowabunga!
~ Anthony Baize, All Game Guide

Review: Documentation

N/A
~ Anthony Baize, All Game Guide

Production Credits

Based on characters created by: Kevin Eastman, Peter Laird
~ Anthony Baize, All Game Guide
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Wikipedia: Teenage Mutant Ninja Turtles: Turtles in Time
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Teenage Mutant Ninja Turtles: Turtles in Time
Turtles in Time (SNES cover).jpg
Cover artwork of the SNES version, which was retitled Teenage Mutant Ninja Turtles IV: Turtles in Time
Developer(s) Konami
Ubisoft Singapore (2009 remake)
Publisher(s) Konami
Ubisoft (2009 remake)
Composer(s) Mutsuhiko Izumi
Series Teenage Mutant Ninja Turtles
Platform(s) Arcade, Super Nintendo Entertainment System, XBLA, PSN
Release date(s) Original version:
Arcade

SNES
NA April 12, 1992
JP July 24, 1992
EU November 19, 1992

2009 remake:
Xbox Live Arcade
INT August 5, 2009[1]
PlayStation Network
September 10, 2009[2]
Genre(s) Side-scrolling beat 'em up
Mode(s) Single-player
Cooperative gameplay (up to four simultaneous players)
Media Cartridge, download
Input methods 8-way joystick, 2 buttons
CPU 68000 (@ 16 MHz)
Sound Two channels amplified stereo
CPU: Z80 (@ 8 MHz)
Chips: YM2151 (@ 3.58 MHz),
K053260 (@ 3.58 MHz)
Display Raster graphics
Horizontal orientation
Resolution: 304x224 pixels
Refresh rate: 60.00 Hz
2048 colours

Teenage Mutant Ninja Turtles: Turtles in Time is a video game produced by Konami. A sequel to the original Teenage Mutant Ninja Turtles (TMNT) arcade game, it is a scrolling beat 'em up based on the 1987 TMNT animated series. Originally an arcade game, Turtles in Time was ported to the Super Nintendo Entertainment System (SNES) as Teenage Mutant Ninja Turtles IV: Turtles in Time in 1992. That same year, a similar game, Teenage Mutant Ninja Turtles: The Hyperstone Heist was released for Sega Mega Drive/Genesis.

Years later, the arcade version of Turtles in Time was revisited on newer consoles. A slightly altered version of the arcade game was included as an unlockable bonus in the 2005 game Teenage Mutant Ninja Turtles 3: Mutant Nightmare.[3] In August 2009, Ubisoft released a 3D remake of the game, Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled, for Xbox Live Arcade.[1] The remake was released onto PlayStation Network on September 10, 2009.[2]

Contents

Gameplay

Up to four players (two players in the SNES version) can take control of Leonardo, Donatello, Michelangelo, and Raphael.[4] Each playable character has his own strengths and weaknesses. [4][5][6] New features in this game include the ability to execute a power attack by hitting an enemy several times in a row, and the ability to slam Foot Soldiers into surrounding enemies or to throw them out of the playing field, towards the camera.[4]

The game features the same control scheme of the previous arcade release - a joystick for movement, an attack button and a jump button. Certain joystick/button combinations can make a Turtle run, perform a slide or dash attack, jump higher, perform a stationary or directed air attack, or perform a special attack.[4]

Players guide the turtles through a series of levels, starting out in the streets of New York City before being transported to levels representing various eras of history. In each level, players face enemies from the 1987 cartoon, including foot soldiers and stone warriors.[7]

Plot

Shredder taunts the Turtles after Krang steals the Statue of Liberty, in the intro of the arcade game.

The introductory cut scene of the game details the game's plot. It begins with the Turtles watching a TV newscast on a Sunday evening, with April O'Neil reporting from Liberty Island. Suddenly, Krang flies in using a giant exosuit (seen occasionally in the animated series[8][9][10]) and steals the Statue of Liberty, moments before Shredder hijacks the airwaves to laugh at the Turtles. The Turtles jump into action in downtown New York and pursue the Foot to the streets and the city sewers (then to the Technodrome in the SNES version[7]), where Shredder sends them through a time warp. The Turtles must fight Shredder's army in both the past and the future in order to get home.[11]

Development

The original music of the game's soundtrack was composed by Mutsuhiko Izumi a TMNT veteran who also composed the music for the previous arcade game in the series. It was produced by Kazuhiko Uehara and Harumi Ueko,[12] both of whom went on to produce several Konami games, including the following TMNT game, Tournament Fighters.[13][14] In addition to an original musical score, the attract mode of the arcade game is noted for featuring the song "Pizza Power", which was taken from the TMNT live concert known as the Coming Out of Their Shells Tour.[15] The game's music was released as part of the compilation album Konami All-Stars 1993 ~ Music Station of Dreams, published by King Records in 1992.[16]

The 2005 version of the game included in Mutant Nightmare features new music and voices, updated to match the new TMNT series.[17] The same would apply to Turtles In Time: Re-Shelled.[18]

Home versions

Super NES

The Super NES version was retitled Teenage Mutant Ninja Turtles IV: Turtles in Time in North America in order to tie it to the first three Ninja Turtles games for the NES. Like the NES version of the first arcade game, the SNES version of Turtles in Time is not a direct port of the arcade original, as it did present some notable differences in presentation and gameplay.[7]

While SNES version is missing some animations and graphics effects from the arcade version, it features a Mode 7 forward scrolling effect in the "Neon Night-Riders" level and unique skin tones for each turtle. The SNES version is also missing certain voice samples for both the turtles and boss characters. In addition, the arcade version's title theme song, "Pizza Power", was replaced with an instrumental version of the cartoon theme song.[7]

The second part of the SNES-exclusive "Technodrome: Let's Kick Shell!" level, features a fight sequence in an elevator.

Various alterations were made to the SNES version's gameplay. "Sewer Surfin'" and "Neon Night-Riders", were changed to bonus levels and a new technodrome stage was added. Four new bosses were also added: Slash, who replaced Cement Man, the Rat King, Battletank Shredder, and the duo of Bebop and Rocksteady. The game also replaces the final boss with Super Shredder from Teenage Mutant Ninja Turtles II: The Secret of the Ooze (who previously appeared in the NES game Teenage Mutant Ninja Turtles III: The Manhattan Project). The SNES version also adds two regular enemies: Roadkill Rodneys (which replaced the boxing robots) and Mousers. The game also features a time-trial mode, and a two-player versus fight mode.[7] Each turtle was given unique attributes in areas such as speed and strength. In addition, the throw and slam moves can now be performed intentionally, instead of just randomly. [6]

Re-Shelled

The 2009 remake, Re-Shelled, features new graphics and sounds. The graphics were remade completely in 3D, with players now moving in and out of a true 3D camera.[19] The opening and closing cinematics were remade with a stylized 2D look. The vocal quips of the arcade version return, re-recorded by the cast of the 2003 cartoon.[citation needed]

Re-Shelled is based on the original arcade version instead of the SNES version, meaning that the extra stages and enemy characters from the earlier home version are not included.[citation needed] The gameplay remains similar, except that players can now attack in eight directions. The game can also be played online with up to 4 players. This version also features a Survival mode, Quickplay mode, multiple difficulties and achievements.[19]

Critical response

TMNT IV: Turtles in Time (SNES game)
Publication Score
Mean Machines
80%[20]
Nintendo Power
4 / 5[21]
Nintendojo
9.4 / 10[22]
Allgame
3.5 / 5 (very good)[11]

Following its release, Turtles in Time became Konami's best selling arcade title.[23] Although critics found that the second game was largely similar to the previous arcade game, they felt that it was a net improvement over its predecessor on all points, including graphics, music and gameplay.[5] Overall, the game was hailed for staying true to its source material.[15]

The SNES version was praised for its additional stages and gameplay modes. Like the arcade version, the SNES game has been lauded for its visuals, which replicate the cartoon's art style.[11] The game's music and sound effects have also been praised.[24] However, the game has been criticized for its repetitive gameplay and short length. [24] Despite these criticisms, Nintendojo called Teenage Mutant Ninja Turtles IV: Turtles in Time the best Ninja Turtles game of all time.[22]

Unlike the SNES version, the 2009 remake Re-Shelled has met with mixed reviews. IGN gave the game a 5.9 out of 10, stating that Ubisoft hasn't improved enough upon the original game to justify the remake's comparatively high price point. It also criticizes how there is no option to play the original arcade version of the game. [25] Gametrailers gave the game 6.1 out of 10, saying there isn't enough to warrant more than one or two plays.[26] Screwattack included the game on their Top Ten Busts lists, giving it 8th place saying it took out all of the fun of the original.[27]

References

  1. ^ a b Bailey, Kat (2009-06-11). "Turtles In Time Remake To Be A Timed Exclusive". 1UP.com. http://www.1up.com/do/newsStory?cId=3174745. Retrieved 2009-06-11. 
  2. ^ a b "PlayStation Store Update blog". 2009-09-10. http://blog.us.playstation.com/2009/09/playstation-store-update-102/. Retrieved 2009-09-11. 
  3. ^ GameSpot review of Teenage Mutant Ninja Turtles 3: Mutant Nightmare. URL retrieved 16th September 2006.
  4. ^ a b c d Konami; Arcade machine manual for Teenage Mutant Ninja Turtles: Turtles in Time.
  5. ^ a b Allgame review of Teenage Mutant Ninja Turtles: Turtles in Time. URL retrieved 30th October 2006.
  6. ^ a b Instruction manual for Teenage Mutant Ninja Turtles IV: Turtles in Time.
  7. ^ a b c d e X-Cult comparison of Teenage Mutant Ninja Turtles: Turtles in Time and Teenage Mutant Ninja Turtles IV: Turtles in Time. URL retrieved 16th September 2006.
  8. ^ NinjaTurtles.com episode synopsis for "Heroes in a Half-Shell, Part 5 – Shredder and Splintered". URL retrieved 16th July 2006.
  9. ^ NinjaTurtles.com episode synopsis for "Krangenstien Lives". URL retrieved 16th July 2006.
  10. ^ NinjaTurtles.com episode synopsis for "Divide and Conquer". URL retrieved 16th July 2006.
  11. ^ a b c Allgame review of Teenage Mutant Ninja Turtles IV: Turtles in Time. URL retrieved 22nd July 2006.
  12. ^ IMDb review of Teenage Mutant Ninja Turtles: Turtles in Time. URL retrieved 22nd July 2006.
  13. ^ Moby Games profile of Harumi Ueko. URL retrieved 22nd October 2006.
  14. ^ Moby Games profile of Kazuhiko Uehara. URL retrieved 22nd October 2006.
  15. ^ a b Arcade History review of Teenage Mutant Ninja Turtles: Turtles in Time. URL retrieved 22nd July 2006.
  16. ^ Game Music Revolution CD information for Konami All-Stars 1993 ~ Music Station of Dreams. URL retrieved 13th October 2006.
  17. ^ Video Game Talk review of Teenage Mutant Ninja Turtles 3: Mutant Nightmare. URL retrieved 15th October 2006.
  18. ^ [1]
  19. ^ a b Nardozzi, Dale (2009-08-03). "Teenage Mutant Ninja Turtles: Turtles In Time Re-Shelled Review (Xbox 360)". Team Xbox. http://reviews.teamxbox.com/xbox-360/1745/Teenage-Mutant-Ninja-Turtles-Turtles-In-Time-ReShelled/p1/. Retrieved 2009-08-08. 
  20. ^ http://www.meanmachinesmag.co.uk/review/367/turtles-in-time.php
  21. ^ Nintendo Power Magazine review of Teenage Mutant Ninja Turtles IV: Turtles in Time. Issue of 1st August 1992.
  22. ^ a b Nintendojo review of Teenage Mutant Ninja Turtles IV: Turtles in Time. URL retrieved 16th July 2006.
  23. ^ "Developer Lookback: Konami Part I". Retro Gamer (Imagine Publishing) (53): 29. August 2008. 
  24. ^ a b The Armchair Empire review of Teenage Mutant Ninja Turtles: Turtles in Time. URL retrieved 16th July 2006.
  25. ^ http://uk.xboxlive.ign.com/articles/101/1010334p1.html
  26. ^ http://www.gametrailers.com/video/review-hd-tmnt-turtles/53866
  27. ^ http://www.gametrailers.com/video/top-10-screwattack/57922

See also


 
 

 

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