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The LucasArts Archives Vol. I

 
Games: The LucasArts Archives Vol. I
 

Game Description

LucasArts Archives Vol. I brings together six popular LucasArt's titles in one budget-minded package: Indiana Jones and the Fate of Atlantis, Maniac Mansion: Day of the Tentacle, Sam & Max Hit the Road, Star Wars Screen Entertainment, a three-level demo of Star Wars: Rebel Assault, and the LucasArts Super Sampler, which features demos of Full Throttle, Star Wars: Dark Forces, The Dig, Star Wars: Rebel Assault II, and Star Wars: TIE Fighter Collector's CD.
~ Chris Couper, All Game Guide

Production Credits

LUCAS ARTS ARCHIVES VOL I CREDITS Project Manager: Steve Dauterman; Project Coordinator: Brett Tosti; QA Supervisor: Mark Cartwright; Senior Lead Tester: Dan Connors; Testers: Sean Matheis, Dan Pettit; Compatibility Testing: Doyle Gilstrap, Chip Hinnenberg, Jim Davison; Product Marketing Manager: Tom Byron; Package Design: Soo Hoo Design; Manual Design: Shepard Associates; Public Relations: Sue Seserman, Tom Sarris; INDIANA JONES AND THE FATE OF ATLANTIS Story and Design: Hal Barwood, Noah Falstein; Produced by: Shelley Day; Project Led by: Hal Barwood; Programmed by: Michael Stemmle, Ron Bbaldwin, Tony Hsieh, Sean Clark, Bret Barrett; Additional Programming: Kalani Streicher; Lead Artist: William L. Eaken; Background Art by: James Alexander Dollar, Mike Ebert, Avril Harrison; Lead Animator: Collette Michaud; Animation by: Avril Harrison, Anson Jew, Jim McLeod; Additional Art and Animation: Mark J. Ferrari, Sean Turner, Martin "Bucky" Cameron, Brent E. Anderson; Indiana Jones Theme Music Composed by: John Williams; Original Music and Arrangements by: Clint Bajakian, Peter McConnell, Michael Z. Land; Music Re-Orchestration: Robin Goldstein, J. Anthony White; Lead Tester: Wayne Cline; Quality Assurance by: Howard Harrison, Tabitha Tosti, Patrick Sirk, Kristina Sontag, David Maxwell, David Wessman, Bret Mogilefsky, James Hanley; Additional Testing: Jo Ashburn, Leyton Chew, Justin Graham, Chip Hinnenberg, Kirk Lesser, Ron Lussier, Eli Mark, Dave Popovich, Jon Van, and Ezra; Music Produced by: Peter McConnell; Sound Effects by: J. Anthony White, Robert Marasanyi, Clint Bajakian; SCUMM Story System by: Ron Gilbert, Aric Wilmunder, Brad P. Taylor, and Vince Lee; iMUSE Electronic System by: Michael Z. Land, and Peter McConnell; PACKAGING Product Marketing Manager: Robin PArker; Manual and Hint Book by: Judith Lucero; Package Design by: Soo Hoo Design; Manual Design by: Mark Shepard; Package Illustration: William L. Eaken; Necklace Model by: Milton Williams; Special Thanks to: Goerge Lucas and Steven Spielberg; MANIAC MANSION: DAY OF THE TENTACLE Created and Designed by: Dave Grossman, Tim Schafer; Programmed by: Gwen Musengwa, Judith Lucero, Jonathan Ackley, Ron Baldwin, Dave Grossman, Tim Schafer; Lead Artist, Stylist/Background Artist: Peter Chan; Lead Animator and Character Designer: Larry Ahern; Animators: Larry Ahern, Lela Dowling, Kyle Balda, Sean Turner, Jesse Clark; Art Technicians: Jesse Clark, Ron Lussier; Music and Sound by: Clint Bajakian, Peter McConnell, Michael Z. Land; Digital Effects Editing by: Ron Baldwin; Lead Tester: Jo "Captian Tripps" Ashburn; Testing by: Leyton Chew, Chip Hinnenberg, Brett Tosti, Mark A. Nadeau, Dan Connors, Wyane Cline, Mark Cartwright, Matt Forbush, Dana Fong, Doyle Gilstrap Jr.; SCUMM Story System by: Ron Gilbert, Aric Wilmunder, Brad P. Taylor, Vince Lee; iMUSE Music System by: Michael Z. Land, and Peter McConnell; Voices Produced and Directed by: Tamlynn Barra; Voice Technology by: Aric Wilmunder; Story by: Dave Grossman, Tim Schafer, Ron Gilbert, Gary Winnick; Based on Characters Created by: Ron Gilbert, and Gary Winnick; Product Marketing by: Robin Parker, and Mary Bihr; Public Relations by: Sue Seserman; Distribution Manager: Meredith Cahill; Product Support Manager: Khris Brown; Package Design by: Terry Soo Hoo; Concept and Illustration by: Peter Chan; Manual Written by: Wayne Cline; Manual Design by: Mark Shepard; Print Production by: Carolyn Knutson; Special Thanks to: George Lucas; STAR WARS SCREEN ENTERTAINMENT Created by: Presage Software for LucasArts Entertainment Co.; FOR LUCAS ARTS ENTERTAINMENT COMPANY Produced by: Wayne Cline and Kalani Streicher; Lead Tester: Dan Connors; Lead Tester (Mac): Dana Fong; Additional Testing: Jo Ashburn, Leyton Chew, Doyle Gilstrap, Chip Hinnenberg, Brian Kemp, Chris Snyder, Damon Tripodi; QA Supervisor: Mark Cartwright; Product Marketing Manager: Barbara Gleason; Public Relations: Sue Seserman, and Camela Boswell; Product Support Supervisor: Mara Kaehn; International Administrator: Lisa Star; Key Accounts Manager: Meredith Cahill; Package Design: Terri Soo Hoo; Manual Written by: Wayne Cline; Manual Design: Mark Shepard; Print Production: Carolyn Knutson; Thanks to: Jon Knoles, Ron Lussier, Clint Bajakian, Mary Bihr, Steve Dauterman, and the Product Support Team; Special thanks to: George Lucas; FOR PRESAGE Co-Designers: Mike Kennedy & Glenn Sugden; Lead Developer: Glenn Sugden; Windows Version: Steve Ohmert; Lead Artist: Mike Kennedy ; Additional Art: Brad deCaussin, Jason Sereno, Nina Chen Gentile; Sound & Music: Matt Berardo, Mike Pukish; Thanks to: Jake Hoelter, Scott Shumway, Bill Holt, Dane Bingham, Independent JPEG Group; Special Thanks to: Delrina
~ Joe Lamb, All Game Guide
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