Games:
The X-Files

- Platform: PlayStation
- Release Date: November 02, 1999
- Similar Games: Night Trap (Sega CD), Sherlock Holmes Consulting Detective Vol.1 (IBM PC Compatible), Sherlock Holmes: Consulting Detective (Sega CD), Night Trap (IBM PC Compatible), Night Trap (3DO), Night Trap (Sega Genesis 32X CD), Sherlock Holmes: Consulting Detective II (Hybrid Windows/Mac), Sherlock Holmes: Consulting Detective Vol. 3 (Hybrid Windows/Mac), Sherlock Holmes: Consulting Detective Vol. 2 (Sega CD), Sherlock Holmes Consulting Detective Vol. 1 (DVD Video)
Game Description
Do you believe in the existence of extraterrestrial life? Is the government conspiring to cover up evidence? The truth is out there, but you'll have to go looking for it when you take on the role ofPreviously a hit PC title, this interactive movie-adventure will take your PlayStation console into the realm of the popular X-Files science fiction drama series, as you assist the stars in their latest investigation into paranormal activity cases.
Designed from a story written by Chris Carter, The X-Files features many of the main cast members from the show including Assistant Director
The game is viewed from a first-person perspective and features looped video footage when you're at a distance from other characters or environments. When you move in any direction (by clicking on the pointing hand icons), you'll pass through predetermined, fixed frames of digitized scenery. By enabling the Navigating Transitions option, you'll experience more realism when turning left or right, thanks to a motion-blur effect.
With the VirtualCinema game engine, the four-disc set breaks new ground standards for PlayStation video technology (FPQ 24-bit), enabling greater compression at the highest quality for video playback. The original footage was shot live, entirely on location in the Pacific Northwest. As you come upon something of importance, such as an FBI agent, a witness or even new items, a video clip starts to play.
You'll be making some critical, multiple-choice decisions. The game consists of multiple plot lines and at times, three icons will appear at the bottom of the screen indicating which attitude you want to take towards a certain person. This will affect the next outcome of game flow - be careful what you wish for!
Some of the tools you'll be using are a PDA (or Personal Digital Assistant), a cellular phone, your badge, a gun and handcuffs, an evidence kit and lock pick, a digital camera, a flashlight, a pair of binoculars, and night vision goggles. Your PDA is one of your best friends because it allows you to take notes, e-mail reports to your superiors, and utilize the internal map to locate specific areas.
Another mission-critical item you'll be using is your very own desktop workstation, which features the ING (Intelligence Network Gateway). With this tool you'll have access to background checks, vehicle license plate numbers, phone number tracing, a database with a full search engine, a Photo Viewer for your camera, e-mail, and important messages and All Points Bulletins. ~ Cal Nguyen, All Game Guide
Review: Enjoyment
The story keeps you thinking and the paranoia will keep you moving! The interface is simple yet practical. ~ Cal Nguyen, All Game GuideProduction Credits
FOX INTERACTIVESenior Producer: Gary Sheinwald
Associate Producers: Luke Letizia, Erik Larson
Assistant to the Producer: Denise Pater
Quality Assurance Managers: Tim Hall, Mike Schneider, David Ortiz
Lead Testers: Michael Dunn, Harish Rao
Testers: Aron Ahles, Ken Anderson, Sweet Billy, Ben Borth, Francis Choi, Ryan Dowling, Judd Hollander, Igor Krinitskiy, Cris Lee, Paul Pawlicki, Don Sexton, Jeff Tatman, Tim Tran, Daan Wisehart, Brian Zenns
Marketing Manager: Stephanie Yoshimoto
PLAYSTATION DEVELOPMENT TEAM
Executive Producer: Halle Eavelyn
Produer: Jason VandenBerghe
Software Engineers: Nathan Dwyer, Oscar Levi, Melanie McClaire, Alex Smits, Jason VandenBerghe, Andrew Wilson
Lead Graphic Artist: Cassandria Blackmore
Assistant Graphic Artist: Guy Paquin
Lead Video Editor: Derek Dexheimer
Audio Engineer: Paul Hiaumet
FPQ Video Technology: Nick Pelling
Console Engine Project Management Consulting: Pterodactyl Software, Ltd.
CAST (IN ORDER OF APPEARANCE)
Dana Scully: Gillian Anderson
Fox Mulder: David Duchovny
Craig Willmore: Jordan Lee Williams
Mark Cook: James Lynch
Walter Skinner: Mitch Pileggi
Armistead Shanks: Sean Griffin
Mother: Suzanne McGaffey
Child: Zoe Warner
Motel Clerk: Lisa Estridge Gray
James Wong: Robert Lee
NSA #1: Nick Eldridge
NSA #2: Richard W. Daley
John Amis: Reginald A. Jackson
Pendrell: Brendan Beiser
Mendoza: Nick Granado
Stearns: Chuck McQuary
Arley: Mark Farrell
Mary Astadourian: Paige Witte
Harbor Master: John Gilbert
Joan Truitt: Lauren Tewes
Crew-Cut Man: Eli Lockwood
Dr. Rauch: Randy Hoffmeyer
Cigarette Smoking Man: William B. Davis
Smolnikoff: Ted D'Arms
X: Steven Williams
Dr. McIntyre: Jimmi Parker
Homeless Man: Clifford Paul Fetters
Frohike: Tom Braidwood
Byers: Bruce Harwood
Langly: Dean Haglund
Colonel Wallace: Wally Dalton
Key Guard: Harris Smith
NSA Men: Brad Curtis, Steve Keller, Brian Kilcup, Whitey Shapiro, Joe Willis, Jr.
Pretty Woman: Laurel McConnell
Black Ops Guards: Alvin Castle, Ron Garner, David Oppenheim, Raymond J. Reehill
PRODUCTION
Executive Producer: Halle Eavelyn
Producer: Phil Peters
Director/Designer: Greg Roach
Story Concept: Chris Carter
Story Editor: Frank Spotnitz, Dan Crow, Catherine Kent, Rebecca Roch, David Shadle
On Set Dresser: Rachel M. Thomson
Script Supervisor: Rebecca DeGeorge, Tina Frolund, Jennifer Hinkey
Costume Designer: Lisa Kohl
Wardrobe Supervisor: Sarah Isakson
Wardrobe Assistant: Julie Puterman, Kari Rittenour, Sally Roberts
Property Master: Kathleen Kasinger
Assistant Prop Master: Robert Leisle
Prop Assistants: Jennifer Hunt, Joyce McAndrews, Gretchen Warthen
Location Manager: Peter Allen
Assistant Locations Manager: Maggie Bassetti
Locations Assistants: Annette Hawley, Leanna Alicee Redmond: Brook Simmons, Somsy Vejsiri, Sarah Wright
Key Hair and Make-Up: Omi
Assistant Hair and Make-Up: Shelley Clark, Robin I. Knutson, Carolynn Weast
Hair for Mr. Duchovny and Ms. Anderson: Laverne Basham
Make-Up for Mr. Duchovny and Ms. Anderson: Angeline Bemben
Special Effects Make-Up: Michael Christ
Camera Operator: Mark L. Anderson
First Assistant Camera: Ross Howsmon
Second Assistant: Marne Cohen
Camera: Mami Morisaki
Camera Assistans: Derek Hay, Mike McIntyre
Gaffer: Giovani Lampassi
Best Boy Electric: Eric "Pine Mountain" Moore
Electricians: Mochael Baird, Mark Canniff, Steve Colgrove, Cole Drumb, Scott Harbine, Chad Harrison, Michael LePard, Kevin T. O'Connell, Myron Partman, Laura Chanel Reynolds, Mark Simon, Scott Todd, Matrijn Veltman, Charlie Waldron
Key Grip: Jon LaFollette
Best Boy Grip: Lance "Brazil" Robinson
Grips: Craig Bilodeau, Jeff Carpenter, Tony Ghiglione, Petey Johnson, Kirk Miller, Caleb R. Nelson, Jimmie Owens
Rigging Gaffer: Jamed O. Rosel
RIgging Key Grip: David C. Darrow
Rigging Crew: Keith Bronsdon, Kathryn Burbank, Lisa Gates, George Hicks, Chris Kovalski, Erik Loysen, Robert Platt, Daniel Reyes
Special Effects Coordinator: Michael Christ
Pyrotechnician: Mark McDaniel
Special Effects Assistants: James Etue, Tony Guaranscio, Brian Puterman
Stunt Coordinator: David Boushey
Stunt Performers: Ian Boushey, Steve Curran, Ron Garner, Jolene Hjerleid, Eric Michael Johnson, Robert McDougal, Bill Shaw, Kerry Skalsky, Bill Whittaker
Casting Director: Halle Eavelyn
Casting Assistant: Darin Mercado
Stand-Ins: Graig Gatch, Eero Johnson, Jennifer O'Shields, Robert Shane Srogi, Jason Webber
Construction Coordination: Kenneth J. Berg
Construction Foreman: James Foley
Lead Scenic Artist: Lisa Bellero
Scenic Artists: Dean Hitchcock, Michael Stencil, Catherine Trzybinski, Nick Worsfold
Carpenters: Robin Cady, John Wayne Cyra, Alex Danilchik, Wayne Foster, Catherine Kent, Jeffery Kohl, Norm Spencer, Martin Thrussell
Audio Engineer: Paul Hiaumet
Boom Operator: Mickey McMullan
Audio Assistants: Terri Eberlein, Candace Schecter
Audio Intern: Morgan Kohler
Transportation Coordinator: Dan Fisher
Transportation Captian: Jon R. McCarthy
Drivers: Virgil Dosher, Keith Dosher, David Guppy, Ron King, Sharon McCarthy, Sherri McCarthy, Joel McCarthy, William R. Powell, Joe Soleberg, Bob Sullivan, John Wolfe
Medics: Douglas Dahl, Fred Jaross, Peter Knudson, Todd Q. Smith
Security: Future Security Services
Catering: Premiere Catering
Craft Services: Sandra MacLean
SECOND UNIT
Director of Photography: Theodor Angell
Assistant Director: Sandra Hunter
Script Supervisor: Cedric A. Prim, Natalie Beauchene
Props: Shawn Connaway
Locations Manager: Maggie Bassetti
Locations Assistant: Leanna Alicee Redmond
Camera Assistant: Pauls Zommers
Gaffers: Bjorn Boisen, Krist Hagar, David K. Potter
Best Boy Electric: Matthew Quinn
Grip/Electric: Matt Baker, Keith Brondson
Catering: Christines Catering
Craft Services: Helen Morgan
VANCOUVER CREW
Gaffer: Paul Slatter
Best Boy Electric: Jeff O'Brien
Key Grip: Ryan Monro
Best Boy Grip: Herb DeWaal
EDITING
Lead Editor: Greg Roach
Editing Coordinator/Editor: Kara Costa
Technical Editor: Jeni Sadler
Assistant Editors: Eric Anderson, Laura Clemons, Derek Dexheimer, Scott Harbine, Katy O'Kelley Joyner, Matthew Lease, Brandon McWhorter, Mark O'Connell, Jason VandenBerghe
Editing Interns: John Joseph Kniffen III, Frazier Mills, Misumi Tanaka
SOFTWARE ENGINEERING
Lead Engineers: Pete Isensee, Melanie McClaire
Software Engineers: Derek Rhys Creech, Matthew Lease, Alex Smits, Patricia Snow, Jason VandenBerghe
Asset Wrangler: Joseph Kim
Assistant Asset Wrangler: Virginia "Ginny" Apicella
Optimization Programming: Geoffrey P. Coco
User Testing: Paul W, Taylor
Quality Assurance: Kalindi Adler, Dane Doerflinger
VirtualCinema Concept and Design: Greg Roach
VirtualCinema 3.0 Architecture: Pete Isensee, Melanie McClaire
Network Manager: Joseph Kim
Closed-Captioning: Carl Mollnow II, Christa Wells
Honorary Programmer: Aaron Halon
GRAPHICS
Lead Graphics Artist: Cassandria Blackmore
Best Boy Graphic Artist: Aaron Halon
Assistant Graphic Artists: Elaine Mattson, Aaron McQ, Sun Kim, Christine Lee, Cynthia Sowder
Storyboard Artist: Aaron Halon
Graphic Interns: Raif Copeland, Robert Corbett, Jarret Katter, Anton Korshunov, Robert Shane Srogi
ACCOUNTING
Production Accountant: Deborah L. Rathbone
Accounting Assistant: Helen Dusek
Staff Accountants: Suzan Kearns, Carmen Swannack ~ Joe Lamb, All Game Guide
Review: Overall
If you've missed the mysterious character named "X," then get ready to deal with him one more time in this mystery adventure from Fox Interactive. The X-Files game does not take place at the FBI headquarters. Instead it is centered in a field office located in Seattle. At first, some may be disappointed that they play as an unknown, recently transferred agent namedIt won't matter though, after the excitement of a short introductory video clip of the two stars entering a warehouse where
It is April 2nd, 1996, at 9:14 A.M. You enter the FBI field office building and run into another agent named Mark Cook, who turns out to be a waste of time. Or is he? As with all things X-Files-related, whom can you really trust? This is what makes up the core theme of the X-Files, and this game does the television series justice. Players may actually become a little paranoid as the game progresses.!
All the major actors from the hit show play their character counterparts, such as Assistant Director
The developers went to excruciating lengths to capture video of every possible occurrence. For example, if you're showing an item to
Unfortunately in this PlayStation version of the game, e-mail forwarding is not possible. Perhaps this is due to the lack of a keyboard option. As well, the time is cut a little short, as you're not required to enter a password into your own workstation every time you want to log on. Also, the Photo Viewer is limited, as you must delete pictures in order to add more.
Navigation is pretty simple, though the option to use a mouse would've been helpful. Also, the vibration function could have been dropped, since it's not implemented well or often enough. Targeting your gun is a bit of a problem too, since your target is moving around due to the camera shifting. However, it would be too easy if the target just stood there. Overall, The X-Files interactive game isn't for everyone, but definitely for X-Files fans and those who enjoy FMV games. In fact, it's among the best available. ~ Cal Nguyen, All Game Guide



