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X-Men Legends II: Rise of Apocalypse

 
Games: X-Men Legends II: Rise of Apocalypse

Game Description

Professor Xavier's team of misunderstood mutants battles on in this sequel RPG from Raven and Activision, creators of the original. Once again, players control small squads of X-Men in a series of action-oriented, combat-intensive missions that lead them through the game's comics-inspired storyline. Between missions, heroes can rest, recover, and re-supply, at Professor's X academy headquarters, or one of four other game world hubs. Each of the game's 16 playable characters has ten personalized powers, which can be customized and upgraded with experience and power-ups.

In addition to Wolverine, Cyclops, Storm, and other characters playable in the first Legends, the sequel also lets fans of the series choose lesser-known X-Men, such as the energy-absorbing Bishop, or even the team's nemesis, Magento, and members of his Brotherhood of Evil Mutants such as Toad and Juggernaut. It seems that past rivalries may be forgotten -- at least temporarily -- in the face of a universal threat posed by the ancient, megalomaniacal, Egyptian super-mutant known as Apocalypse.

As did the original releases, the PlayStation 2 version of X-Men Legends II: Rise of Apocalypse features a same-screen cooperative multiplayer mode. Online co-op play, and competitive Danger Room and Skirmish missions are also available, for Internet-connected gamers.
~ T.J. Deci, All Game Guide

Production Credits

Company 1: Raven Software; Project Lead: Dan Vondrak; Art Director: Dan Hay; Design Lead: Keith Fuller; Programming Lead: Dan Edwards; Technology Lead: Gil Gribb; Audio Lead: Ellen Lurie; Assistant Art Lead: Jeff Butler; Artist: Glen Angus, Jeremy Blumel, James Bradford, Cory Carani, Mitch Cotie, Les Dorscheid, Gina Garren, Brian Hagan, Jeffrey Moy, Matt Oppriecht, Jeff Peterson, Ben Shore, Derek Smith; Art Asset Manager: Will Edwards; Additional Art: Nick Choles, Brian Pelletier, Jason Smith; Assistant Animation Lead: Kris Peterson; Animator: David Lam, Eric Schlautman; Mocap Animation: Bobby Duncanson, Jerry Ashworth, Jeff Degenhardt, Nicholas Stevenson; Design: Sean Campbell, Damien Foletto, Justin Negrete, Matt Pinkston, Clem Samson-Samuel, Mike Schulenberg, Stu Wiegert; Additional Design: Tom Odell; Programming: Ste Cork, Ryan Danz, James Justin, Kathleen Marty, Simon Parkinson, Aaron San Filippo, Adam Sherburne; Additional Programming: Michael Constant; Story and Dialogue: Bob Love; Additional Audio: Kevin Schilder; Creative Consultant: Rob Gee; Mocap Actor: Erin Schuette, Jeff Skubal; Raven QA: Jason Robinson; Studio Head: Brian Raffel; Director of Product Development: Mike Crowns; Office Management: Charlie Bernstein, Mary Prescott, Kristen Todd; Company 2: Activision; President, World Wide Studios: Kathy Vrabeck; Executive Producer: Adam Goldberg; Producer: Matthew Paul; Associate Producer: Omari Valentine, Alex Garcia; Production Coordinator: Chris Palmisano, Nick Falzon; Localization Manager: Carlos Garcia-Shelton; Production Tester: Matt O'Connor, Ian Kowalski, Valencia Simmons, Roderrick Wynn, Ben Tapley, Josh Tapley, Doug Grutzmacher, Lynn Harrod, Michael Strout, Greg Menzie, Damon Smith; Senior Online Manager: David Vonderhaar; Online Production Coordinator: Matthew Beal; Global Brand Manager: Julian Hollinshead; Associate Brand Manager: Brad Hisey; Director, Global Brand Management: Robert Kostich; Vice President, Global Brand Management: Will Kassoy; Vice President, Corporate Communications: Maryanne Lataif; Director, Corporate Communications: Michelle Nino Schroder; Manager, Corporate Communications: Ryh-Ming Poon; Publicist, Corporate Communications: Aaron Grant; Vice President of Technology: Steve Pearce; Senior Art Director: Alessandro Tento; SVP & General Counsel: George Rose; Senior Director of Business Affairs & Corporate Compliance: Gregory Deutch; Director, Government & Legislative Affairs: Phil Terzian; Senior Paralegal: Mike Larson; Paralegal: Kap Kang; Legal Administrative Assistant: Danielle Kim; VP, Creative Services & Operations: Denise Walsh; Director of Creative Services: Matthew Stainner; Creative Services Manager: Jill Barry; Creative Services Assistant Manager: Shelby Yates; Packaging & Manual Design: Ignited Minds LLC; Project Lead: George Ngo; Senior Project Lead: Jason Potter; QA Manager: John Rosser; Night Shift Lead: Graham Hagmaier; Third Shift Lead: Baro Jung; Night Shift Senior Lead: Anthony Hatch Korotko; Third Shift Senior Lead: Henry Villanueva; Floor Lead: Josh Chandler; Console Coordinator: Hideki Omega, Jacob Porter, James Bolan; Online Coordinator: Brice Anderson, Garrett Akira Oshiro, Mikey Vega, Paul Kwon; Localization Coordinator: Danielle Pino; Database Manager: Jeff Burda, Wayne Williams, Jovany Zuniga; Tester: Aaron Edberg, Aaron Wong, Abby Polakow, Achmad Bastaman, Akbar Muhammad, A.J. Knox, Alden Paguia, Andres Arroyo, Andrew E. Jones, Andrew McQuain, Athony Rullo, Ashleigh Boslet, Bob Hanscum, Brian Erzen, Bryant Papp, Carlos Thomas, Cesar Muralles, Cesar Velasco, Chanda Dancy, Christian Velasquez, Christopher Boscamp, Christpher Underwood, Clark Morrisaint, Colby Langen, Daniel Simoneit, Darren German, Darren Pardee, David Grabarek, Dawon Housey, Denny Barnes, Dion Jackson, Eddie Castillo, Edmund Dilucchio, Eliner Penn, Garret Miao, Gary Law, Geoffrey P. Williams, Hadi Burpee, Harry Brammer, Jack Sun, Jarrett Harris, Jason Avila, Jason Corica, Jason Livergood, Jeff Koyama, Jeff Mitchell, Jenson Wayne, Joe Pardo, John McCurry, John Ross, Jon York, Jorge Lopez, Justin Aucoin, Justin Sheek, Kevin Sherwood, Lawrence Wei, Lorenzo Contreras, Luke Siebert, Marcus Dorsey, Maria Winzler, Martin Culpepper, Matt Ryan, Matt Simmers, Matthew Foley, Michael Stratton, Michael Clarke, Michael Gonzales, Michael Guach, Musa Datti, Nick Lattimore, Oscar Lopez, Patrick Booth, Paul Harold Hoke, Pedro Forster, Pete Kelley, Prince Cole, Raghu Manavalan, Randi Williams, Randy Sison, Ray Durazo, Raymond Chan, Rhonda A. Ramirez, Ricky Hernandez, Rob Finney, Robert Sommerfeld, Robert White, Roderick Erwin, Ron Avila, Ron Hines, Sean Lake, Simon Del Rosario, Simon Rush, Skip Katt, Tim Scholefield, Todd Gershon, Van G. Chau; Manager,Day Shift: Matt McClure; Manager, Night Shift: Adam Hartsfield; Manager, Third Shift: Jason Levine; Sr. Manager, Technical Requirements Group: Marilena Rixford; Sr. Lead, Technical Requirements Group: Siôn Rodriguez Y Gibson; Project Lead, Technical Requirements Group: Aaron Camacho; Tester, Technical Requirements Group: Robert Lara, Marc Villanueva, Kyle Carey, Sasan Helmi, Brent Toda, Christopher Keithley, Dan Nichols, David Wilkinson, Jason Harris, Keith Kodama, Teak Holley; Sr. Lead, Network Testing: Chris Keim; MIS Technician, Network Testing: Francis Jimenez; Phone Support Lead: Gary Bolduc; E-mail Support Lead: Michael Hill; Company 3: Marvel Enterprises Inc.; Vice President of Interactive - Executive Producer: Ames Kirshen; President, Worldwide Consumer Products: Tim Rothwell; Legal Affairs: Seth Lehman, Joshua M. Silverman, Carl Suecoff; Localization Consultant: Stephanie O'Malley Deming; Localization Tools and Support Provided By: Xloc Inc.; Supervillain Studios: Richard Campomanes, Steve Ganem, Chris Glenn, Chris Rausch, Victor Rodriguez, Rob Smith, Josh Taylor, Rob Wilson, Tim Campbell, David Yrigoyen; Company 4: Blur Studio; Creative Director: Tim Miller; CG Supervisor: Sebastien Chort; Animation Supervisor: Derron Ross; Producer: Sherry Wallace; Layout: Jeff Fowler, David Nibbelin, Ruel Pascual, Samir Patel, Derron Ross, Makoto Koyama; Modeling: Heikki Anttila, Ricardo Biriba, Corey Butler, Sze Chan, Sebastien Chort, Zack Cork, Willi Hammes, Ian Joyner, Alex Litchinko, Barrett Meeker, Tuan Ngo, Tim Wallce; Rigging/Cloth Simulation: Carlos Anguiano, Sze Chan, Bryan Hillestad, Jon Jordan, Barrett Meeker, August Wartenberg, Jeff Wilson; Animation: Ruel Pascual, Samir Patel, Derron Ross, Davy Sabbe, George Schermer, August Wartenberg, Jeff Wilson, Wim Bien, Onur Yeldan; Lighting and Compositing: Heikki Anttila, Corey Butler, Sebastien Chort, Willi Hammes, David Ortiz, Tim Wallace; FX: Dan Knight, Laurent Pierlot, Seung Jae Lee, Sung Wook Su; CG Character Technical Supervisor: Jon Jordan; Character Modeling QC Supervisor: Sze Chan; Mocap: Ryan Girard, Eric Lalumiere; Concept Design: Francisco Ruiz Velasco, Chuck Wojtkiewicz, Sean McNally; Matte Painting: Laurent Pierlot; Production Coordinator: Debbie Yu; Production Assistant: Amanda Powell; Tools Programmer: Diego Garcia; Programming and Systems Administration: Duane Powell, Paul Huang, Matt Newell, Abe Shelton; Mocap Talent: Gavin Carlton, Christopher Hicks, Vaness Avander Pluym, Josh Sweeney; Video Compression and Playback: CRI Middleward Oc. Ltd.; Sound Engine: Vicarious Visions, Michael Constant; Company 5: Associated Production Music; Composer: Gregor Narholz; Key Account Director: Rob Cairns; President: Adam Taylor; Voiceover Recorded At: Salami Studios LLC; Casting & Voice Direction: Kris Zimmerma; Voice of Professor Charles Xavier: Patrick Stewart; Voice of Mystique: Grey DeLisle; Voice of Garok: Dwight Schultz; Voice of Living Monolith: Dwight Schultz; Voice of Nightcrawler: Dee Bradley Bgaker; Voice of Sabretooth: Peter Lurie; Voice of Blob: Peter Lurie; Voice of Holocaust: Peter Lurie; Voice of Rogue: Cat Taber; Voice of Havok: Scott Holst; Voice of Blink: Tara Strong; Voice of Storm: Dawnn Lewis; Voice of Sebastian Shaw: Alan Shearman; Voice of Angel: Dave Wittenberg; Voice of Jean Grey: Leigh-Allyn Baker; Voice of Juggernaut: John DiMaggio; Voice of Mister Sinister: Dan Riordan; Voice of Stryfe: Dan Riordan; Voice of Sunfire: James Sie; Voice of Gambit: Scott McDonald; Voice of Mikhail: Scott McDonald; Voice of Bastion: Alistair Duncan; Voice of Iceman: James Arnold Taylor; Voice of Sugarman: James Arnold Taylor; Voice of Apocalypse: Richard McGonagle; Voice of Magneto: Richard Greene; Voice of Pyro: John Kassir; Voice of Sauron: John Kassir; Voice of Deadpool: John Kassir; Voice of Lady Deathstrike: Kim Mai Guest; Voice of Kitty Pryde: Kim Mai Guest; Voice of Banshee: Quinton Flynn; Voice of Abyss: Quinton Flynn; Voice of Grizzly: Keith Ferguson; Voice of Ironman: John Cygan; Voice of Ka-Zar: John Cygan; Voice of Scarlet Witch: Jennifer Hale; Voice of Stepford Sisters: Jennifer Hale; Voice of Colossus: Jim Ward; Voice of James Hudson: Jim Ward; Voice of Toad: Armin Shimmerman; Voice of Zealot: Armin Shimmerman; Voice of Bishop: Khary Payton; Voice of Nick Fury: Khary Payton; Voice of Wolverine: Steve Blum; Voice of Omega Red: Steve Blum; Voice of Forge: Lou Diamond Phillips; Voice of Beast: Richard Doyle; Voice of Cyclops: Josh Keaton; Voice of Moira McTaggert: Jane Carr; Voice of Heather Hudson: Marsha Clark; Voice of Destiny: Marsha Clark; Voice of Black Queen: Jeannie Elias; Voice of Shanna: Masasa Moyo; Voice of Emma Frost: Bobby Holliday; Additional Voices: Dan Hay, Eric Biessman, Zachery Quarles, Kris Zimmerman, Tom Kane
~ Keith Adams, All Game Guide
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Wikipedia: X-Men Legends II: Rise of Apocalypse
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X-Men Legends II: Rise of Apocalypse
North American Windows cover art
North American Windows cover art
Developer(s) Raven Software, Vicarious Visions, Beenox, Barking Lizards Technologies
Publisher(s) Activision
Platform(s) Xbox, GameCube, PlayStation 2, N-Gage, PlayStation Portable, Microsoft Windows, Mobile phone
Release date(s) PlayStation 2
NA September 20, 2005
PAL October 7, 2005
GameCube, PC, & Xbox
NA September 20, 2005
PAL October 14, 2005
PlayStation Portable
NA October 18, 2005
PAL November 25, 2005
N-Gage
NA November 1, 2005
PAL October 27, 2005
Mobile
December 19, 2005
Genre(s) Action role-playing
Mode(s) Single-player, multiplayer
Rating(s) BBFC: 12[1]
ESRB: T
OFLC: M
PEGI: 12+
Media CD, DVD, Nintendo optical disc
System requirements Windows 98 or better
1.2 GHz Pentium III or Athlon processor (or equivalent)
16x CD drive
256 MB RAM
2.5 GB hard disk space
Direct X 9.0c compliant sound card
64 MB DirectX 9.0c compliant Nvidia GeForce 2 or ATI Radeon 7500 video card or better
Input methods Keyboard and mouse, Gamepad

X-Men Legends II: Rise of Apocalypse is a follow up to X-Men Legends. It is an action role-playing game released in 2005 for the Xbox, PlayStation 2, N-Gage, PlayStation Portable, and GameCube video game consoles as well as the PC.

Contents

Gameplay

X-Men Legends II contains expanded versions of the gameplay features from the original X-Men Legends, with several notable additions:

  • Online multiplayer modes.
  • New characters are playable, including characters from the X-Men and the Brotherhood.
  • New powers and abilities are available for all characters, and the player can switch between more than 4 mutant powers at once.
  • After beating the game, the player could start a new game with their old stats.

Several characters from the first X-Men Legends were dropped from the roster of playable characters in the sequel: Jubilee, Magma (despite her being the main character of the first game), and Psylocke do not appear in X-Men Legends II, and Beast and Emma Frost appear but are not playable. Avalanche, a boss from the first game, also did not make an appearance.

Multiplayer

X-Men Legends II: Rise of Apocalypse brings up to 4 players either offline or online. Players who have purchased it on the Xbox can play online via Xbox Live. During Xbox Live play, however, only the "Danger Room" and "Campaign" modes can be played. Players must also unlock the "Danger Room Disc" that they wish to play.

Plot

Bishop, Wolverine, Juggernaut and Magneto battle Apocalypse's Infinite soldiers

When Apocalypse kidnaps Professor X and Polaris, the X-Men and Brotherhood of Mutants unite to save them. Cyclops, Storm, and Wolverine meet up with Magneto, Mystique, and Sabretooth at a military prison outpost in Greenland to free the Professor. Upon freeing him, the teams relocate to Genosha to work through the wreckage and find out what Apocalypse wanted with the area. Finding Quicksilver also kidnapped, the teams prepare to return to the X-Mansion, but Apocalypse arrives first. He plants a bomb, which more or less destroys the X-Mansion, and kidnaps Beast, who manages to point the team in the direction of the Savage Land.

The teams work their way through the Savage Land, freeing Beast and hindering Apocalypse's plans, and continue to fight against his forces; however, Apocalypse manages to conquer New York and seize control. The teams work at sabotaging his army and resources, but Emma Frost and Angel are soon kidnapped as well. Angel is transformed into Archangel to act as a Horseman of Apocalypse, to defend Apocalypse's tower. When the teams infiltrate it, they find Beast, too, is working against them under the name Dark Beast; he kidnaps Sabretooth and escapes with Apocalypse and Mr. Sinister to Egypt while the teams deal with Archangel.

The teams learn that Apocalypse's plan is to use Polaris, Quicksilver, Emma Frost, and Sabretooth - four mutants with Harmonic DNA - to power an experiment to grant him massive amounts of power. The teams then follow him to Egypt to defeat him once and for all, after first defeating Sinister and Dark Beast (returning the latter to normal). After besting the final guard, the Living Monolith, the teams take on Apocalypse and defeat him by stealing the powers from his machine. In the final cutscene, Magneto and Xavier part once again as adversaries, noting that Apocalypse was defeated but not destroyed. Beast ponders why the machine did not work properly, wondering if sabotage was a factor. As the X-Jet flies away, Sinister is seen on top of the pyramid, laughing, hinting that he sabotaged the machine.

Characters

Old and new characters return from X-Men Legends, while new faces and characters appear during some levels. Additionally, some dailogues throughout the game can be character-to-character specific, depending on the player character's alignment and relationship with the NPC.

Playable Characters
Unlockable Characters PSP Exclusives PC Exclusives N-Gage Exclusive
Villains
  • Under the control of Mr. Sinister

Reception

 Xbox scores
Aggregate scores
Aggregator Score
GameRankings 82.62%[2]
Metacritic 84%[3]
Review scores
Publication Score
GameTrailers 8/10[4]
IGN 8.5/10[5]

The game was well-received by critics. Metacritic, which aggregates review scores from multiple sources, scored it 84 on Xbox, 80 on PC, 80 on Playstation 2 and 84 the PSP using a 100-point scale.[3][6][7][8] This is characterized as "Generally favorable reviews" despite more glitches and less name value in antagonists compared to the first game.

See also

References

External links


 
 

 

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