Share on Facebook Share on Twitter Email
Answers.com

Xexyz

 
Games: Xexyz
 
  • Release Date: 1990 03
  • Genre: Action
  • Style: Side-Scrolling Platform

Game Description

In the year 2777, Earth had been so ravaged by nuclear war and natural disasters that its remaining surface area consisted of just five small islands. These islands formed a new nation called Xexyz. In addition to humans, Xexyz was inhabited by fairies and spirits who lived under the ruling of King Xeu Star. One day a mechanic fortress from outer space called Goruza attacked Xexyz, built mechanic castles on each island, and captured the king's daughter. Tired of living under the harsh new leadership of Goruza, Apollo donned his space battle suit and set out to confront the mechanic beasts' empire.

Xexyz consists of two different playing modes: action and shooting. The action mode is a side-scrolling platform game wherein you shoot a lot of mechanical creatures, and the shooting mode is a side-scrolling shooter similar to Gradius or R-Type. Each style of play alternates as the game progresses. In the shooting mode, you can pick up power capsules which strengthen your firepower and speed capsules which strengthen your mobility.

In the action mode, you will find money for buying weapons, items, and life energy. Power-up items which you can buy include: hand beams, foot wings, lasers, wave balls, mirrors, moon balls, and typhoons, which make Appollo turn into a tornado for nine seconds. While journeying through the five islands, you can enter fairie- and spirit-inhabited rooms to play games or purchase things you'll need. The final level takes place at the Goruza Castle.
~ Brett Alan Weiss, All Game Guide

Review: Overall

With Xexyz, Hudson Soft managed to cram both a shooting game and a platform game into one adventure. Luckily, neither is a watered down version of its respective category as is so often the case when a company tries to incorporate more than one basic style of play into a game. In all respects, Xexyz is a solid, well-rounded game that fans of both genres will like but probably not love.

The platform action in this game doesn't rank up there with the Mega Man series, but it is pretty fun. It incorporates role-playing elements without bogging the game down too much as there are plenty of interesting creatures to shoot and some pretty decent weapons shoot them with. It gets a little old going into all the rooms, especially when so many of them only contain one simple item. However, the miniature games within a game contained in some of the rooms are entertaining.

The shooting portion of this game doesn't approach the excellence of Gradius, but it does offer enough thumb-pumping action to keep even the most trigger-happy gamer satisfied.

The graphics in Xexyz are terrific. With five different islands and all kinds of strange creatures, you will be treated to a visual feast. The colors are vivid, and the scenes of nature and of mechanical beings have been rendered carefully and with great skill. The music could use a little more of a beat, but at the same time, it is harmless and far from annoying.

Despite being difficult, not to mention hard to pronounce, Xexyz is a game that's fun to play.
~ Brett Alan Weiss, All Game Guide

Review: Enjoyment

Neither mode of the game is great, but both are good.
~ Brett Alan Weiss, All Game Guide

Review: Graphics

The graphics are up to Hudson Soft's usual high standards.
~ Brett Alan Weiss, All Game Guide

Review: Sound

The music is interesting, if not particularly catchy. The sound effects are well above average.
~ Brett Alan Weiss, All Game Guide

Review: Replay Value

With hidden items and rooms on every island, it will take you a while to beat {*Xexyz}. The password feature comes in handy.
~ Brett Alan Weiss, All Game Guide

Review: Documentation

The manual is rather vague about some of the information.
~ Brett Alan Weiss, All Game Guide
Search unanswered questions...
Enter a word or phrase...
All Community Q&A Reference topics
 
Wikipedia: Xexyz
Top
Xexyz
Image:Xexyz Coverart.png
Developer(s) Atlus
Publisher(s) Hudson Soft
Composer(s) Hirohiko Takayama
Platform(s) Famicom (Japan), NES (North America)
Release date(s) JP August 26, 1988
NA March, 1990
Genre(s) Platform, Shoot 'em up
Mode(s) Single player

Xexyz (pronounced zeks'-zees\zeks'-iz) is a video game by Hudson Soft for the Nintendo Entertainment System, first released in Japan on August 26, 1988 under the title Kame no Ongaeshi - Urashima Densetsu; it saw a North American release in March, 1990.

Contents

Gameplay

The game centers around the main character of Apollo (no relation to the Greek sun god) who progresses through the game in an alternating format that switches between platform, side-scrolling action (similar to the Super Mario Bros. series) and side-scrolling shooter action (similar to Konami's Gradius series). The goal of the series is, stereotypically, to destroy an evil boss — Goruza — rescue a princess — in this case, Princess Maria — and save the planet.[1]

In the platforming levels, defeated enemies drop life ('L' blocks) or money ('E' blocks) powerups. Apollo collects the currency of the land ('Balls'\'E Ball') in order to exchange for acquiring power-ups and information, as well as access to minigames. Vendors are scattered throughout the platforming levels through doors or hidden gates. In the shooter levels, 'S' and 'P' oblongs are found that upgrade speed and weapons, respectively.

The first platformer area of Xexyz.

Platformer gameplay

The odd-numbered stages in the game (1, 3, 5, etc.) utilize mostly platform-style gameplay. These stages work in the familiar manner; the character progresses at his/her own pace, picking up new weapons and power-ups along the way. To leave the initial area of each of these levels the player has to collect a "force star" by defeating an enemy found in a hidden room. Once this star is obtained the character is able to enter the "mechanical castle" in the region. The mechanical castles, being maze-like indoor environments full of robots and machines, stand in stark contrast to the earlier parts of each level, which are organic outdoor environments. Each mechanical castle also has a brief auto-scrolling shooter segment through which the player must pass; these segments foreshadow the imminent transition to the following even-numbered stages. The segments in question consist of a sequence of corridors, at the end of which are two doors; choosing the wrong door loops the player back. Finally, at the very end of each mechanical castle there is a door leading to a boss fight. The boss fights are set against a solid black background and Apollo must fight while standing on a controllable floating platform.

Side-scrolling shooter gameplay

For the even-numbered stages (2, 4, 6, etc.) the character is prompted to jump into a vehicle (a different one each time) and take part in an auto-scrolling Parodius-like level ending with a boss fight, once again set against a solid black background. The boss fights in even and odd-numbered stages are similar; the only difference is that in the even-numbered stages Apollo is in his vehicle instead of standing on a floating platform.

Boss fights

Xexyz title screen.

In the transition area after the platformer, prior to the boss fight, Apollo is prompted to jump on a platform that lets him float. After moving into a previously out of reach door, the fight begins.

In side-scrolling shooter areas the player simply appears in a boss area in the ship they played the level in.

The fight consists of a black area where the player fights a giant robot/ship. Their attack pattern, resembling that of a Manic shooter, is repetitive and avoidable; the player shoots the boss with either their conventional weapon or the in-ship weapon.

Tube Shooter gameplay

The final level is a 'fixed' shooter. More specifically it is a "tube shooter" where the player approaches the last boss's fortress and attempt to destroy it. Apollo, in a more enhanced ship than any seen before, rotates from the sides of the screen to the bottom, shooting at the center while avoiding enemy fire.

External links

References


 
 
Learn More
List of Hudson Soft games
Pleiades in folklore and literature
The Guardian Legend

Post a question - any question - to the WikiAnswers community:

 

Copyrights:

Games. Copyright © 2008 All Media Guide, LLC. Content provided by All Game Guide ® , a trademark of All Media Guide, LLC. All rights reserved.  Read more
Wikipedia. This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Xexyz" Read more