Angular acceleration is got by the expression
alpha = {(final angular velocity)2 - (initial ang velocity)2} / 2 theta.
final is 50 and initial is 100 rad/s. Theta is 50 x 2pi radian
Therefore required alpha = -50 x 150/200 pi = -75/2pi radian/s2
Negative sign indicates that the rotation is decelrated.
Seiving is a method that seperates a two subtances that is not join together it seperates uniformly
point charge (apex)
A heterogeneous solution combines 2 or more solutions that are not chemically combined. A homogeneous solution is when the components are uniformly distributed.
Cutaneous Sensory Receptors are clustered in certain spots instead of being uniformly distributed. This clustering is called punctate distribution.
a means of solving a problem or dealing with a difficult situation or a liquid mixture in which the minor component (the solute) is uniformly distributed within the major component (the solvent).
0.712 m/s^2
North-west. More specifically, as the object's velocity direction changes uniformly from east to north, the acceleration and force producing this acceleration are both constant and changing direction uniformly from north to west.
yes, acceleration is constant in uniform circular motion
Acceleration = change of speed / time
an object uniformly accerlerates over a distance of 100 m in 20 seconds. calculate the acceleration.
Average acceleration will be equal to instantaneous acceleration when an object has an uniform acceleration throughout its motion. Example : A car accelerating at 1m/s2 uniformly in a straight line.
Vf = V0 + at --> 0 = (8.5 m/s) - (5.3 m/s²)t -> t = (8.5 m/s)/(5.3 m/s²) = 1.60377 s
yes, acceleration is constant in uniform circular motion
So it's acceleration is 4m/s2. So at any point because it says uniformly, it will be accelerating at 4m/s2 each second
It means that acceleration is constant. This meaning that velocity is varying with respect to time, we see this by this formula (v - v(initial) ) / t (Time).
4/3 ms-2.
It would be acceleration or deceleration, depending on whether the acceleration is greater than the deceleration or vice versa. dvA/dt = acceleration -dvD/dt = deceleration If you accelerate an object being decelerated, then the act is ( dvA - dvD )/dt