From the server side we have to first create 3different names and passwords. The application that they are performed get stored in the server.They can simply share each other application if the server give them the permission to access the file.
Not all programs can be networked in this manner. Without going into the programming necessities, suffice it to say, this works only if the program is designed to be Network Accessible. In Windows this is complicated by the Registry on every system which stores critical settings to make the program work.
data server is like a file server that is a specialized server that enablesclients to share applications and data across the network. ^^ mukx
NOS or "Network operating systems."
In a client and server operating system, multiple clients can share resources. Examples of this include Windows Server and Banyan VINES.
Client Server network
The client/server model is a computing model that acts as a distributed application which partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server machine is a host that is running one or more server programs which share their resources with clients. A client does not share any of its resources, but requests a server's content or service function. Clients therefore initiate communication sessions with servers which await incoming requests
Well a peer-to-peer network is simply two computers (or more) which are all directly connected to each other and share files between them. I suspect your second part means Server-Client * Primary-Secondary? That means that all computers connect to aSERVER which then stores and shares files for ALL the clients that connect to the"Primary" or Server Computer.
In networking terms a server is a PC that contains information (usually for a business) and can share that information to other computers on the same network. The individual Computers are called Clients.
The term client-server refers to a popular model for computer networking that utilizes client and server devices each designed for specific purposes. The client-server model can be used on the Internet as well as local area networks (LANs). Examples of client-server systems on the Internet include Web browsers and Web servers, FTP clients and servers, and DNS. Client and Server Devices Client/server networking grew in popularity many years ago as personal computers (PCs) became the common alternative to older mainframe computers. Client devices are typically PCs with network software applications installed that request and receive information over the network. Mobile devices as well as desktop computers can both function as clients. A server device typically stores files and databases including more complex applications like Web sites. Server devices often feature higher-powered central processors, more memory, and larger disk drives than clients. Client-Server Applications The client-server model distinguishes between applications as well as devices. Network clients make requests to a server by sending messages, and servers respond to their clients by acting on each request and returning results. One server generally supports numerous clients, and multiple servers can be networked together in a pool to handle the increased processing load as the number of clients grows. A client computer and a server computer are usually two separate devices, each customized for their designed purpose. For example, a Web client works best with a large screen display, while a Web server does not need any display at all and can be located anywhere in the world. However, in some cases a given device can function both as a client and a server for the same application. Likewise, a device that is a server for one application can simultaneously act as a client to other servers, for different applications. [Some of the most popular applications on the Internet follow the client-server model including email, FTP and Web services. Each of these clients features a user interface (either graphic- or text-based) and a client application that allows the user to connect to servers. In the case of email and FTP, users enter a computer name (or sometimes an IP address) into the interface to set up connections to the server. Local Client-Server Networks Many home networks utilize client-server systems without even realizing it. Broadband routers, for example, contain DHCP servers that provide IP addresses to the home computers (DHCP clients). Other types of network servers found in home include print servers and backup servers. Client-Server vs Peer-to-Peer and Other Models The client-server model was originally developed to allow more users to share access to database applications. Compared to the mainframe approach, client-server offers improved scalability because connections can be made as needed rather than being fixed. The client-server model also supports modular applications that can make the job of creating software easier. In so-called "two-tier" and "three-tier" types of client-server systems, software applications are separated into modular pieces, and each piece is installed on clients or servers specialized for that subsystem. Client-server is just one approach to managing network applications The primary alternative, peer-to-peer networking, models all devices as having equivalent capability rather than specialized client or server roles. Compared to client-server, peer to peer networks offer some advantages such as more flexibility in growing the system to handle large number of clients. Client-server networks generally offer advantages in keeping data secure.
Windows Media Connect can be used for quite a number of various purposes. Its primary purpose is to share and stream media to a number of separate clients of Windows Media Connect.
nodes that are connected together. Nodes are units that can process/save(store)/send, receive data. Example: workstations, servers and hubs/switches that connect the server and workstations all are nodes. The network is made to - share data files (pictures documents) - share applications (programs which can be run from the server or from the client/workstations) - share services like internet connection
There are many types of services a "Linux server" can provide. You need to be more specific as to exactly what you are trying to accomplish, be it accessing a Samba share, using SSH to access a shell on Linux, a web server, a Jabber server, etc...
#Use a separate print server. #Connect to a networked computer and share the printer
Use a sperte print server Connect to a networked computer and share the printer
Yes, it can. You can use for printers with own NIC, or you can connect your printer to a printer server, or you can connect you printer to your router (not all routers support it), or you can connect the printer to your computer which is connected to the network and share the printer.
Share Point is an enterprise information portal, from Microsoft, that can be configured to run Intranet, Extra net and Internet sites. Microsoft Office Share Point Server 2007 allows people, teams and expertise to connect and collaborate. A Share Point enterprise portal is composed of both Share Point Portal and Windows Share Point Services, with Share Point being built upon WSS. WSS is typically used by small teams, projects and companies. Share Point Server is designed for individuals, teams and projects within a medium to large company wide enterprise portal
If you printer has a printer server attached or network compatible, the answer is yes you can.
There are two options. First, you connect the printer to a computer which has a wireless connection and share the printer for network users. Second, if your wireless router supports Print server, you can connect the printer directly to the router and configure print server options in order to get access to the printer through wireless network.
Server is a computer program that may or may not be located in the same location, which is designed to handle requests from client browser and respond with relevant data through a local area network or through Internet. In client - server environment, one computer acts as host which serves the requests of other computers (clients) while all the clients can share information with the server. To show an example, suppose we open a URL in a browser and provide our log in details and click on log in, the client browser sends request to the server to validate our details and the server responds with the authentication.
Servers are computers where server-software are installed..There are many types of Servers like Web Server (Which deals with only traffic related to HTTP and HTTPS), TFTP server, FTP Server, DNS Server, DHCP Server, etc etc.... Servers are configured in whatever type of servers we need.A server is a computer that has server software loaded on it. Its main job is to share resources for clients.A web server is a specific protocol type of server, looking only for HTTP requests instead of many different types of resource requests.
Samba server is used fo sharing file and folder and directories over the network ,whether sharing between windows to Linux or vice versa,same case with the ftp but 1)ftp can provide anonymous access to the clients,that means,there is no need to have users account on ftp server 2)files first need to be downloaded from windows or Linux before viewing it,in case of samba we can direct share files. 3)in case of samba there is need of samba clients on samba server for accessing files.
The client/server model is a computing model that acts as distributed application which partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over acomputer network on separate hardware, but both client and server may reside in the same system. A server machine is a host that is running one or more server programs which share their resources with clients. A client does not share any of its resources, but requests a server's content or service function. Clients therefore initiate communication sessions with servers which await incoming requests.Schematic clients-server interaction.The client/server characteristic describes the relationship of cooperating programs in an application. The server component provides a function or service to one or many clients, which initiate requests for such services. A notable example of this is the way OpenGLtreats the video card of a computer as a server, with the actual application making rendering requests to it. This model is further solidified with the OpenGL Shading Language, with the user writing small programs that live in video memory, and are requested from the main program through the graphics driver.Functions such as email exchange, web access and database access are built on the client/server model. Users accessing banking services from their computer use a web browser client to send a request to a web server at a bank. That program may in turn forward the request to its own database client program, which sends a request to a database server at another bank computer to retrieve the account information. The balance is returned to the bank database client, which in turn serves it back to the web browser client, displaying the results to the user. The client-server model has become one of the central ideas ofnetwork computing. Many business applications being written today use the client-server model, as do the Internet's main application protocols, such as HTTP, SMTP, Telnet, and DNS.The interaction between client and server is often described using sequence diagrams. The Unified Modeling Language has support for sequence diagrams.Specific types of clients include web browsers, email clients, and online chat clients.Specific types of servers include web servers, ftp servers, application servers, database servers, name servers, mail servers, file servers,print servers, and terminal servers. Most web services are also types of servers.