What does a skinner box have do to with mmorpg?
In short, mmorpgs are an example of a Skinner Box in action. The player gets rewards from completing quests or growing crops, and get punished for not playing too often (your plants die, for example).
It's worth noting that as far as Skinner is concerned everything humans or animals interact with in the environment is represented by the 'Skinner box'.
B.F. Skinner used what was called the "Skinner box". He explained that this was a good way to improve development. I don't remember reading specifically about "language development, But what i do remember was that Skinner used the "Skinner box" to condition rats. For instance he would often include a reward or a consequence(more often a reward). He would put in a lever and whenever the rat presses it, it was rewarded with a pellet…
B.F. Skinner was a behavioral psychologist who studied "Operant conditioning," which is a type of associative learning in which there is a contingency between the response and the presentation of the reinforcer. The classic Skinner experiment, where he trained rats and pigeons in a box to press a lever in order to obtain a food reward was the basis of his research. Note: Original answer claimed Skinner used his daughter in experiments which is pure…
B. F. Skinner explained some of his experiments by the amount of "intelligence". Two pigeons consumed up different time for adaptation in experimental box. Skinner also revealed the relatioship of "intelligence" and "emotional behavior". (B. F. Skinner, G. Holland: Analysis of behaviour, Lesson 13th)
B. F. Skinner is one of the better known behaviorists. He is the one who famously, and not without a storm of controversy, had his baby daughter spend large amounts of time in a specially made 'Skinner Box'. Skinner boxes are used to study various aspects of operant conditioning, a major topic in the study of behavioral psychology.
A couple of Psychologists are associated with operant conditioning. The most significant one was Skinner. He did experiments with pigeons and cats where the animals would learn to open a latch or press a button in order to get rewarded. He developed the "skinner box" in order to perform such experiments.