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What is keyframe in flash?


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2007-10-10 02:49:06
2007-10-10 02:49:06

From Wikipedia:

"A key frame (or keyframe) in animation and filmmaking is a drawing which defines the starting and ending points of any smooth transition. They are called "frames" because their position in time is measured in frames on a strip of film. A sequence of keyframes defines which movement the spectator will see, whereas the position of the keyframes on the film, video or animation defines the timing of the movement. Because only two or three keyframes over the span of a second does not create the illusion of movement, the remaining frames are filled with inbetweens."

Basically it that's what it is in flash also.

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A keyframe is a frame that copies all sprites (images) from the frame before it.

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A blank keyframe is a blank keyframe

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well if you click to insert "keyframe" then you'll get a copy of the last frame you were on. say you had a flower, if you chose to "insert keyframe" on the next frame then you'd get another picture of a flower. by pressing insert "blank keyframe" you get just that, a blank keyframe. p.s. a keyframe is a frame where an action occurs

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work of a layer is the movement of an object which is prepared by us. it is necessary for us to insert the keyframe for the same.

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Differences between frames and keyframes: The keyframe is the control point, i.e to change anything over time, we use a keyframe. A frame enables our object to appear on the timeline as the playhead moves. Keyframes have a little circle drawn on them. Frames have a little square drawn on them We can create a keyframe by pressing F6. We can create a frame by pressing F5.


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