//write a program to scale a rectangle at given point(h,k) #include<graphics.h> #include<stdio.h> #include<conio.h> #include<math.h> int round(float); void main() { int driver,mode,x1,y1,x2,y2,x3,y3,x4,y4,theeta,h,k,a,b; float x_dash1,y_dash1,x_dash2,y_dash2,x_dash3,y_dash3,x_dash4,y_dash4; char str[10]; clrscr(); printf("ENTER THE UPPER LEFT CORNER OF THE RECTANGLE : (X1,Y1)"); scanf("%d%d",&x1,&y1); printf("ENTER THE UPPER RIGHT CORNER OF THE RECTANGLE : (X2,Y2)"); scanf("%d%d",&x2,&y2); printf("ENTER THE LOWER RIGHT CORNER OF THE RECTANGLE : (X3,Y3)"); scanf("%d%d",&x3,&y3); printf("ENTER THE LOWER LEFT CORNER OF THE RECTANGLE : (X4,Y4)"); scanf("%d%d",&x4,&y4); driver=DETECT; initgraph(&driver,&mode,"c:\\tc\\bgi"); line(x1,y1,x2,y2); line(x2,y2,x3,y3); line(x3,y3,x4,y4); line(x4,y4,x1,y1); sprintf(str,"(%d,%d)",x1,y1); outtextxy(x1-75,y1-10,str); sprintf(str,"(%d,%d)",x2,y2); outtextxy(x2+10,y2-10,str); sprintf(str,"(%d,%d)",x3,y3); outtextxy(x3+10,y3+10,str); sprintf(str,"(%d,%d)",x4,y4); outtextxy(x4-75,y4+10,str); getch(); closegraph(); printf("ENTER POINTS OF SCALING \n"); printf("ENTER POINTS FOR X-AXIS :"); scanf("%d",&h); printf("ENTER POINTS FOR Y-AXIS : "); scanf("%d",&k); printf("ENTER SIZE OF SCALING(i.e '2' for twice and '3' for thrice)\n"); printf("ENTER THE VALUE TO BE SCALED FOR x-axis : "); scanf("%d",&a); printf("ENTER THE VALUE TO BE SCALED FOR y-axis : "); scanf("%d",&b); if(a<4 & b<4) { x_dash1=x1*a-h*a+h; y_dash1=y1*b-k*b+k; x_dash2=x2*a-h*a+h; y_dash2=y2*b-k*b+k; x_dash3=x3*a-h*a+h; y_dash3=y3*b-k*b+k; x_dash4=x4*a-h*a+h; y_dash4=y4*b-k*b+k; initgraph(&driver,&mode,"c:\\tc\\bgi"); cleardevice(); line(x1,y1,x2,y2); line(x2,y2,x3,y3); line(x3,y3,x4,y4); line(x4,y4,x1,y1); setcolor(GREEN); line(x_dash1,y_dash1,x_dash2,y_dash2); line(x_dash2,y_dash2,x_dash3,y_dash3); line(x_dash3,y_dash3,x_dash4,y_dash4); line(x_dash4,y_dash4,x_dash1,y_dash1); sprintf(str,"(%d,%d)",round(x_dash1),round(y_dash1)); outtextxy(round(x_dash1),round(y_dash1),str); sprintf(str,"(%d,%d)",round(x_dash2),round(y_dash2)); outtextxy(round(x_dash2),round(y_dash2),str); sprintf(str,"(%d,%d)",round(x_dash3),round(y_dash3)); outtextxy(round(x_dash3),round(y_dash3),str); sprintf(str,"(%d,%d)",round(x_dash4),round(y_dash4)); outtextxy(round(x_dash4),round(y_dash4),str); getch(); closegraph(); } else printf("YOU HAVE ENTERED WRONG SCALLING VALUES"); getch(); } int round(float x) { int x1=x; float x2=x-x1; if(x2>0.5) x1++; return x1; }
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Don't write, it is already written, google for 'cpp'.
You are not able to do that, but you can write a program, that uses the system-call./* exectest.c */#include int main (void){execlp ("/bin/ls", "ls", "-ld", ".", NULL);return 0;}
what is string
JavaScript is one program that has been written in C to implement the Apriori algorithm. There are also several other known programs available on the Internet that implement it as well.
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yes
give me the program which can related on domain and referential integrity.
Don't write, it is already written, google for 'cpp'.
A program in c language to implement framing methods like character stuffing can be grave sizeCRC-32 and the variable c50.
lund lelo mooh mein
to implement operations on binary heap in c
You are not able to do that, but you can write a program, that uses the system-call./* exectest.c */#include int main (void){execlp ("/bin/ls", "ls", "-ld", ".", NULL);return 0;}
what is string
JavaScript is one program that has been written in C to implement the Apriori algorithm. There are also several other known programs available on the Internet that implement it as well.
The answer will depend on the nature of the transformation.The answer will depend on the nature of the transformation.The answer will depend on the nature of the transformation.The answer will depend on the nature of the transformation.
Here's a full tutorial of how to implement and build the program. Great Stuff! See below