The magnitude of acceleration depends on the gravitational pull from the planet. The amount of gravitational pull depends on the size and mass of the planet. On Earth gravity will produce an acceleration of 9.8 meters per second squared if there was no atmosphere.
That varies a bit from place to place, but it's around 9.8 meters/second2.
No, that's not correct.The acceleration of gravity means that for each second that passes, falling objects fallat a speed that's 9.8 meters per second fasterthan it was one second earlier.
The acceleration due to gravity is 9.8 meters per second squared, not 98. This means that an object in free fall will increase its speed by 9.8 m/s every second.
Acceleration due to gravity on Earth is 9.8 m/s2 (9.8 meters per second per second); that is, if you are not standing on something, neglecting air resistance (which creates a 'terminal velocity' and prevents you from falling too fast), your speed falling toward the earth would increase by 9.8 meters per second.
On the moon, objects like a feather, a rock, and a hammer would fall with the same acceleration because there is no atmosphere to create air resistance that would affect their descent. This is known as the principle of equivalence, which states that in a vacuum, all objects experience the same acceleration due to gravity regardless of their mass.
the magnitude of the skydivers acceleration is zero as he is decelerating by opening his parachute!
Acceleration is a vector, meaning each acceleration has both magnitude and direction. The resultant of vectors is basically the net acceleration on the object expressed as a single vector. For example, if there are two vectors each with a magnitude of 2 meters/(seconds squared) acting on an object and these vectors were placed on the x and y axes then you could represent this system of 2 vectors 90 degrees apart each with a magnitude of two meters/(seconds squared) as one vector of 45 degrees with a magnitude of 2 times the square root of 2 meters/(seconds squared).
A Bar
As usual when we talk about falling objects, we have to ignore air resistance,because its effects depend on the size, shape, and composition of the objectthat's falling, as well as the temperature, pressure, humidity, and wind-speedof the local air, and we have none of that information. So we must simply treatthe whole subject as if the only effects on the falling object are those that arethe result of gravity.Velocity:-- The direction of the velocity vector is down.-- The magnitude of the velocity vector (called "speed") is(initial downward speed when dropped or tossed) plus (acceleration x time spent falling).Acceleration:-- Direction of the acceleration vector is down.-- Magnitude of the acceleration vector depends on what planet you're on or near,but is always the same as long as you stay there, and doesn't need to be calculated.In the case of Earth, it's 9.8 meters (32.2 ft) per second2 .
Freely falling bodies undergo acceleration due to gravity, which is approximately 9.81 m/s^2 on Earth. This acceleration causes the speed of the falling object to increase as it falls towards the ground.
Acceleration is a vector, meaning each acceleration has both magnitude and direction. The resultant of vectors is basically the net acceleration on the object expressed as a single vector. For example, if there are two vectors each with a magnitude of 2 meters/(seconds squared) acting on an object and these vectors were placed on the x and y axes then you could represent this system of 2 vectors 90 degrees apart each with a magnitude of two meters/(seconds squared) as one vector of 45 degrees with a magnitude of 2 times the square root of 2 meters/(seconds squared).
9.81 m/s2
The magnitude of gravity near Earth's surface is approximately 9.81 meters per second squared (m/s^2). This value is known as standard gravity and represents the acceleration due to gravity experienced by objects falling freely near the Earth's surface.
Speed is a scalar value meaning it has only a magnitude and velocity is a vector value meaning it has magnitude and a direction. The magnitude could be speed but if you say, "I'm going 3 meters per second," then you would be talking about speed but if you said, "I'm going 3 meters per second west," then you would be talking about velocity and a vector value. An acceleration is just a change in the magnitude and/or direction of a velocity.
Acceleration is a vector, meaning each acceleration has both magnitude and direction. The resultant of vectors is basically the net acceleration on the object expressed as a single vector. For example, if there are two vectors each with a magnitude of 2 meters/(seconds squared) acting on an object and these vectors were placed on the x and y axes then you could represent this system of 2 vectors 90 degrees apart each with a magnitude of two meters/(seconds squared) as one vector of 45 degrees with a magnitude of 2 times the square root of 2 meters/(seconds squared).
5.0 meters every second.
Vector quantities are quantities that have directionality as well as magnitude. Displacement (meters North) vs Distance (meters) Velocity (meters per second North) vs Speed (meters per second)