I think one way is to throw a glove or any part of the uniform at it!?!?!?
with hat and with shoe
three strikes and fielder or outfielder catches ball without dropping it.
you can dab the ball on the base they are running to you can catch the ball after they hit it with the bat
master ball ultra ball quick ball or a premier ball
Walk, Reached on error, Fielder's Choice, Hit By Pitch, Strikeout while catcher doesn't catch it beating the throw, Pinch Runner, Intentional Bases on Ball.
Well, let's see... 1. Gets a clean base hit 2. Receives a base on balls 3. Gets hit by a pitched ball 4. Is interferred with by the catcher or other fielder 5. Hits a ball that hits an umpire before touching a fielder 6. Hits into a fielder's choice 7. An error by a fielder 8. Hits a ball that hits another base runner. That's about it as far as I can tell.
To catch an articuno with an ultra ball you have to lower it's HP and put it to sleep... To catch a moltres you only have to lower his HP then use an ultra ball... To catch a zapdos a master ball is required... Or you could get a gameshark!
1. Walk 2. Hit 3. Hit by pitch 4. Strike out and catcher misses the ball allowing batter to reach 1st base. 5. Reached on Error 6. Fielder's choice 7. Interference by catcher or other fielder
You can either use action replay or it might not work but I'm not sure about the other ways
The only way to catch a Pokemon without fail is to use a Master Ball. In most games you will obtain one Master Ball over the course of the story, but there are other more difficult ways of getting Master Balls. One such way is the lottery.
1. Base on balls 2. Base hit 3. Fielder's choice (the batter hits the ball and the fielder throws to another base, not 1st base, to get an out.) 4. Hit by pitch 5. Error by a fielder 6. Dropped third strike and the batter beats the throw to first 7. Catcher's interference
The ways of getting out are bowled, caught, run out, stumped, leg before wicket, handling the ball, obstructing the fielder, timed out and hit wicket.
Hit, walk, hit by pitch, fielding error, catcher interferrence. 1. Walk 2. Hit 3. Hit by pitch 4. Strike out and catcher misses the ball allowing batter to reach 1st base. 5. Reached on Error 6. Fielder's choice 7. Interference by catcher or other fielder