If one is available, then yes, the rules require it.
Should there be a choice of captures, it is your decision as to which is made.
Yes, in checkers, if you have a piece that can make a capture (take an opponent's piece), you must make that capture. If there are multiple captures available, you can choose which one to make. If you do not have a capturing move available, you can make a non-capturing move.
Yes, in checkers, you can move forward and capture your opponent's pieces by jumping over them diagonally when they are adjacent to your piece.
yes
If you do not jump in checkers when you have the opportunity to do so, it is considered a missed opportunity and you must make the jump. This rule is known as the "forced capture" rule in checkers, where if you have a piece that can make a jump, you must do so. Failure to do this can result in penalties or consequences in the game.
you capture a chip by clicking on the space ahead of it if there is not a peice already there if there is then you cant jump
Yes, as long as there is an empty space behind the pieces you want to capture.
In checkers, you can jump diagonally over an opponent's piece to capture it. The rules state that you must make the jump if it is available, and you can continue to jump diagonally as long as there are more captures possible.
If you can't make a move in checkers, you lose the game.
A king can jump as far as needed to legally capture pieces.
The way beat Chinese checkers is to make a path
No, in checkers, once you make a move, you cannot go back and change it.
When a player is unable to make a move in checkers, they lose the game.