press the menu button on the call screen then select unhold
Call one person then hold call and call another with new call then press conference
Your phone will give you options to return a call on hold. It might say 'switch call' or ''switch''. You press that button and it will take you back to your call that is on hold.
You will hear a tone to let you know that you have another call. When that happens, you can do two things. You can put the call on hold by pressing send or you end the first call by asking the first caller to hang up.
Circuit switching is the technique used in voice communications. Circuit switching sets up a - physical or copper path between the two parties involved. This path remains until the call is completed, and for the duration of the call, it is dedicated solely to the call. Establishing a circuit can involve a long set-up time while the common carrier searches for a free copper path. No data can be transmitted until the circuit is established. Once established, information entered at the calling point is immediately conveyed to the called point. Packet switching evolved from message switching, but it is much faster, and therefore, better suited to interactive data transfer. Like message switching, packet switching requires no copper path. Instead of sending an entire message to the switching nodes, however, the source node divides the message into packets of a fixed length, and transmits these packets. Each packet has a header that includes the address of the destination node, as well as a sequence number, indicating the position of the packet in the message.In packet switching, the source node transmits packets to the first switching node in the network. This node may hold the packets for a short period of time, less than a second. Its purpose is to move each packet it receives as fast as possible by the best available route. It holds each packet until it has been successfully received by another node. - Jvy (MKJB)
Another word to hold is catch.
Fragment free is a variation on cut-through switching that partially addresses this problem by assuring that collision fragments are not forwarded. This will hold the frame until the first 64 bytes are read from the source to detect a collision before forwarding.This is only useful if there is a chance of a collision on the source port. Fragment-free switching is also known as runtless switching and is a hybrid of cut-through and store-and-forward switching. Fragment-free switching was developed to solve the late-collision problem.
Fragment free is a variation on cut-through switching that partially addresses this problem by assuring that collision fragments are not forwarded. This will hold the frame until the first 64 bytes are read from the source to detect a collision before forwarding.This is only useful if there is a chance of a collision on the source port. Fragment-free switching is also known as runtless switching and is a hybrid of cut-through and store-and-forward switching. Fragment-free switching was developed to solve the late-collision problem.
When you in the process of a call tap the screen, you will see the hold button, tap that, then either answer the next call or make the next call, then another option will come up to merge the calls tap that option
Shed Shell is an item that a Pokemon can hold which prevents moves or abilities from stopping your Pokemon from switching.
When you hit the 'answer' button on the incoming call, there is a message which pops up, giving you the option to either end the first call, or put the first call on hold. When you hang up on the second call, the phone automatically reconnects you with the first caller that was on hold.
When switching floors, (When the screen says like Town city floor 1 Hold down LR
The original Pikmin had no way of switching between colors of Pikmin on the fly. To switch colors, you need to disband your Pikmin with Y or C for Wii version and call the appropriate color to you. You can alternatively hold the throw button and press the whistle button.