Length is always scalar. It only measures magnitude not direction.
Scalar. The simple reason is unlike velocity or other vector quantities, it doesn't have a direction, it has a fixed path. Like; age cannot decrease but only increase in the same way for each person.
the path length of an object in motion in a given time is the length of actual path traversed by the object in the given time.
State quantities are dependent on path,and path quantities do not depend on path.for example:we want to travel from one city to another and we have different routes to travel by,so the distance traveled depends on that which one route is taken,so the distance traveled is a path quantity,well the city current where we are at times does not depend on the path we took,so it is state quantity
velocity.
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Distance is the quantity that describes length of an object's path only no matter what path is covered.
Distance.
Scalar. The simple reason is unlike velocity or other vector quantities, it doesn't have a direction, it has a fixed path. Like; age cannot decrease but only increase in the same way for each person.
Distance and displacement are similar because both have magnitude.However, displacement is a vector quantity since it has both magnitude and direction whereas distance is a scalar quantity since it has only magnitude.
"Vector" is a description of magnitude and direction, and can apply to any quantity that has magnitude and direction, such as an aircraft's flight path. "Phasor" is a vector as used in alternating current electrical/electronic circuits. Calculations are the same as for general-purpose vector math, but the quantities are typically phase angle, voltage, voltage, current, resistance, reactance and impedance. Some calculations will use conductance, admittance and susceptance.
OSPF is a link-state routing protocol.
Allways...
the path length of an object in motion in a given time is the length of actual path traversed by the object in the given time.
Divergence: rate of spread of vector in free space for non closed path. and Curl: rate of spread of vector in free space for closed path.
#include #include #include #include using namespace std;vector procedure_1(vector< vector > graph, vector path);vector procedure_2(vector< vector > graph, vector path);vector procedure_2b(vector< vector > graph, vector path);vector procedure_2c(vector< vector > graph, vector path);vector procedure_3(vector< vector > graph, vector path);vector sort(vector graph);vectorreindex(vector graph, vector index);ifstream infile ("graph.txt"); //Input fileofstream outfile("paths.txt"); //Output fileint main(){int i, j, k, n, vertex, edge;infile>>n; //Read number of verticesvector< vector > graph; //Read adjacency matrix of graphfor(i=0; iedge;row.push_back(edge);}graph.push_back(row);}vector index=sort(graph);graph=reindex(graph,index);for(vertex=0; vertex
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