Sometimes, but usually not. Because battles were mostly conducted by Royalty, there would usually only be someone to take the place of a killed or injured leader if there were other Royals on the field. There was nothing like the chain of command and the organised leadership transfers that there are in today's armies
To expound on the above, Western medieval combat was basically a semi-organized mob. Each side would consist of several groups, each usually commanded by the noble from whose lands the soldiers came. There would be a single "commander" of the whole army, but this person was often not in operational control of the army. There did not exist any sort of chain-of-command; rather, the assemblage of nobles would usually pick a leader (and often a deputy) to be in overall command. This commander could then issue what we would now call directives (rather than orders) to each of the nobles' groups.
For instance, here's how a medieval army might be "structured":
King A brings 100 knights, 1000 man-at-arms, and 500 archers.
King B bring 200 knights, 5000 man-at-arms, but no archers.
Noble C (who nominally owes fealty to King B) bring 100 knights.
Noble D (an independent noble who isn't royalty, but isn't a vassal of King A or B) bring 500 man-at-arms and 500 archers.
A, B, C, and D would all retain "command" of their individual groups of soldiers (it would be very unlikely to do something like combine the archers of A & D into one group under someone else's command). Probably, King B sould be selected as the leader of the whole army. King A would likely be elected deputy commanders. In all likelihood, though, Noble C and D would NOT take "orders" from A unless they knew that B had been killed or otherwise out-of-action.
If that sounds horrible, it was. Medieval battles were notoriously uncoordinated and chaotic, with bad battlefield communication technology making the situation even worse.
Formal chain-of-command structures didn't start occuring until the end of the medieval period, when warfare shifted towards nation vs nation rather than traditional feudal warfare. That is, things didn't really improve until the Renaissance.
Gettysburg and Antietam
The Battles of Lexington and Concord marked the start of the Revolutionary War between the colonies and Great Britain. These battles did take place between the Second Continental Congress meeting in Philadelphia.
Pennsylva
Priesthood
There was no Captain of the Second Fleet of convicts to Australia, just skippers for each of the individual ships. This was because the Second Fleet was not placed under government command, but was contracted out to private shipowners and businesses.
the great battles medieval game is available and you can download this game from the rapid-share.
There is not a specific song that plays during medieval battles. Different regions and kingdoms had their own battle songs and chants to announce who they were.
Great Battles: Medieval is probably what you want.
Joseph Henry Dahmus has written: 'Dictionary of medieval civilization' -- subject(s): Dictionaries, Medieval Civilization 'Seven decisive battles of the Middle Ages' -- subject(s): Battles, Medieval Military history 'A history of medieval civilization' -- subject(s): Medieval Civilization
Second in Command was created in 2006.
The duration of Second in Command is 1.52 hours.
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beta- second in command beta- second in command
The second in command of the US Army is the executive officer.
The second in command of the US Army is the executive officer.
Vice President The title of the second-in-command is deputy or vice-
Vice President The title of the second-in-command is deputy or vice-