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1.Declare three variables asint a,b,c;2.Get the Input of two numbers of Integers from the user:scanf("%d",&a);scanf("%d",&b);3.add a and b and store the result in c4. print c
Introduction to Algorithms was created in 1990.
Translating algorithms (such that a machine can understand them) is known as programming.
'ASM' is sort for Assembly, it has nothing to do with sorting algorithms.
You mean arithmetic. Your best strategy would be to use the algorithms that already exist. They are already well-established, highly-efficient and bug-free. By all means study them to improve your understanding of how they work (although you should already know how they work), but don't waste any time trying to improve upon them. After all, humans have been performing arithmetic for thousands of years, the only thing that's actually changed in all that time is the notation; the algorithms themselves were already in place long before we ever had computers.
249 +194=400
1.Declare three variables asint a,b,c;2.Get the Input of two numbers of Integers from the user:scanf("%d",&a);scanf("%d",&b);3.add a and b and store the result in c4. print c
The answer will depend on what you are subtracting! The answer will depend on what you are subtracting! The answer will depend on what you are subtracting! The answer will depend on what you are subtracting!
Algorithms, my friend, algorithms.
just follow the algorithms or formulas.
Introduction to Algorithms was created in 1990.
subtracting
Translating algorithms (such that a machine can understand them) is known as programming.
'ASM' is sort for Assembly, it has nothing to do with sorting algorithms.
If you are subtracting the negative from the positive, the answer will be positive. If you are subtracting the positive from the negative, the answer will be negative.
Subtracting 4 from 12 will equal 8, but it is also subtracting 1/3 of 12.
subtracting !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!