There is insufficient information in the question to properly answer it. You did not provide the list of "the following objects". Please restate the question.
By the way; all objects exhibit two-dimensional motion. Kepler's Laws of Planetary Motion and Newton's Law of Motion come down to providing that an object in orbit around another object will describe a conic section, i.e. plane geometry, around the other object. Don't know if that's what your talking about, but I thought I would toss that into the mix. Of course, a third object would upset that pretty little conic section, wouldn't it? But now we are getting into relativity and we are way off topic...
A soccer ball headed from one player to another.
A football thrown upward at an angle.
A soccer ball headed from one player to another. and A football thrown upward at an angle.
That depends a lot what you mean with "the following objects". You should include the list of objects in your question.
An arc or parabolic curve.
Nope, can't agree with that. "Constant motion" means constant speed in a straight line. A projectile keeps moving faster vertically downward, and its path curves downward no matter what direction you launch it. So it fails both tests for constant motion: Its speed and direction both change.
projectile motion means means the motion of a particle under the effect of gravity after being given some initial velocity by an external force. its path called trajectory is parabolic. so it includes motion in both x and y axes. the difference being that in x axis it is uniform motion and in y axis it is accelerated motion
The height of a projectile in motion is dependent on a few different things. The height of a projectile in motion is dependent on weight for example. The height of a projectile in motion will depend on: 1. the gravitational forces acting on it 2. initial height 3. Initial upward (or downward) velocity 4. upward or downward drag forces exerted by the medium it is traveling through (usually air - although it could be a liquid). 5. any upward or downward forces exerted by the independent motion of the medium it is traveling through - updrafts or downdrafts of wind for example.
They fall at the same rate. So if you aim at an object before it falls from a height and shoot just as it is released then the projectile will hit the falling object. This happens because gravity is always the same (at small heights) and has the same effect on the object with no horizontal displacement as it does on the projectile with horizontal displacement.
They both involve gravity calculations
Hence, prove that projectile is very behn chod
The question is based on an incorrect understanding of Newton's laws. They are applicable in both examples - at least in their simplified models.
An arc or parabolic curve.
Centripetal acceleration at a constant velocity and projectile motion are realistic comparisons, but only in this particular scenario. It should be noted that the vector quantity of both needs to be taken into consideration when answering this question. The vector component of centripetal acceleration moves inward, while outward for projectile motion. So, in essence, centripetal acceleration and projectile motion are not the same thing.
Nope, can't agree with that. "Constant motion" means constant speed in a straight line. A projectile keeps moving faster vertically downward, and its path curves downward no matter what direction you launch it. So it fails both tests for constant motion: Its speed and direction both change.
projectile motion means means the motion of a particle under the effect of gravity after being given some initial velocity by an external force. its path called trajectory is parabolic. so it includes motion in both x and y axes. the difference being that in x axis it is uniform motion and in y axis it is accelerated motion
Planets
Velocity is the time rate of change of displacement of an object. Velocity is the distance travelled in unit time in a stated direction. It is a vector quantity since it gives us both magnitude and direction.
The height of a projectile in motion is dependent on a few different things. The height of a projectile in motion is dependent on weight for example. The height of a projectile in motion will depend on: 1. the gravitational forces acting on it 2. initial height 3. Initial upward (or downward) velocity 4. upward or downward drag forces exerted by the medium it is traveling through (usually air - although it could be a liquid). 5. any upward or downward forces exerted by the independent motion of the medium it is traveling through - updrafts or downdrafts of wind for example.
They fall at the same rate. So if you aim at an object before it falls from a height and shoot just as it is released then the projectile will hit the falling object. This happens because gravity is always the same (at small heights) and has the same effect on the object with no horizontal displacement as it does on the projectile with horizontal displacement.
Curvilinear motion is the motion of an object in a curved path rather than a straight line. It involves changes in both speed and direction as the object moves along the curve. Examples of curvilinear motion include circular motion, parabolic motion, and elliptical motion.