A vector has both magnitude (length) and direction
Velocity is a vector quantity and is defined by direction and amplitude, unlike a scalar quantity like speed, which is defined by only amplitude.
That is usually called the resultant vector.
It is a displacement vector.
Vector addition derives a new vector from two or more vectors, and vector resolution is breaking a vector down into its two or more components.
It has magnitude 0 and a direction and obeys vector laws, so is a vector
Vector graphics are created in graphics packages and consist of shapes called objects.It is possible to edit each object separately, for example, change the shape, colour, size and position.
Velocity is a vector quantity and is defined by direction and amplitude, unlike a scalar quantity like speed, which is defined by only amplitude.
Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical expressions
A vector always consists of a direction and magnitude. For example, a vector representing the weight of an object that is 35N would be represented as an arrow pointing downward with a magnitude of 35N. You could also represent the weight of 35N as -35N, in which the negative symbol indicates a downward force.
Yes, a vector can be represented in terms of a unit vector which is in the same direction as the vector. it will be the unit vector in the direction of the vector times the magnitude of the vector.
NULL VECTOR::::null vector is avector of zero magnitude and arbitrary direction the sum of a vector and its negative vector is a null vector...
90 degrees
That is usually called the resultant vector.
The zero vector is both parallel and perpendicular to any other vector. V.0 = 0 means zero vector is perpendicular to V and Vx0 = 0 means zero vector is parallel to V.
It is a displacement vector.
Resultant vector or effective vector
Vector spaces can be formed of vector subspaces.