The Jumper Pak or Expansion Pak, is an upgrade of the existing default pak in the system. The jumper pak allows for more clear visuals and increasing the bit memory for the system. Certain games require the jumper pak because they need the extra bites. Although others games don't require, they will acknowledge the use of one in the title screen and usually state that advanced features are being used.
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The N64 Jumper pak or more commonly known as the 'Expansion pak' is located at the front of the system on top. It is right between the controller outputs and the cartridge placement.
Now N64 systems will come with a default memory pak, however this needs to be taken out and replaced with your new expansion pak.
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The Nintendo 64 Jumper pack is the first RAM Card used on the N64. It was succeeded by the Expansion Pak. For more info please see http://en.wikipedia.org/wiki/Expansion_Pak
its a pak system that allows you to play Donkey Kong 64 and Legend of Zelda. you have to unplug the n64 from the wall and turned off power to replace the jumper pak with the expansion pak
Majora's Mask will not work unless you have the Expansion Pak in the N64's memory expansion port. The memory expansion port is under the flap on the top side of the console at the very front. If your game says the Expansion Pak is not inserted, it's because instead of the Expansion Pak, you have the Jumper Pak. The Jumper Pak is the device that comes with the N64 when you first bought it, and needs to be replaced with the Expansion Pak. The Expansion Pak is essentially a device with extra RAM to add to the N64's native RAM. Majora's Mask was programmed to use 8 MB of RAM instead of the N64's usual 4, which is why you can't play it without an Expansion Pak. Since the N64 and all of its peripherals have long been out of production, you'll have to find an Expansion Pak used somewhere, if you don't already have one. The Expansion Pak has a red top as opposed to the Jumper Pak, which is all black.
No. The jumper pack is the basic ram pak that is shipped with all N64's from the factory. The jumper pack ends the ram cycle and allows you to run games with 4 mb of ram. The expansion pack boosts your resolution and allows games to run with 8 mb of ram. Some games can only run properly with the expansion pack installed.
the rumble pak does work with this game (D.D)
The only use of a ram pak for n64 would be the expansion pak which increases the memory capacity for better graphics and sounds quality. .j.
Only certain games don't need the expansion pak or the controller pak.
At the top of the console. (HINT: its a slot.)
Nothing..
not connected
It makes the N64 controller rumble when the player takes damage on a game.
You have to connect the Transfer Pak to the N64 Controller not the console. There's an opening on the back of the controller for the pak. Push the pak in until you hear a click. The pak should remain in the controller until you release it using the small grey button on the controller near the pak.
The jumper pak has little purpose besides functionality; without it, the console can't display output on a television. The expansion pak increases the system's RAM capacity from 4MB to 8MB. This benefitted some games' performance or aesthetics, while there are three games -- Perfect Dark, Donkey Kong 64 and Majora's Mask -- that will not be playable if the expansion pak is not installed.