a mouse
It is both. The output device shows you images on the screen, while the input device allows you to interact with objects on the screen (e.g., touch the screen to select an option).
One of the most common components of a GUI on the personal computer is a pointer: a graphical image on a screen that indicates the location of a pointing device, and can be used to select and move objects or commands on the screen.
The little arrow that you move around with the mouse is called a cursor.
The pointer.
a mouse pointer.
A pressure-sensitive input device, such as a graphics tablet or stylus, enables users to manipulate a pointer on a screen with varying degrees of pressure. This allows for more nuanced control, such as adjusting line thickness in drawing applications or varying the intensity of brush strokes. By detecting different pressure levels, these devices enhance the creative experience for artists and designers.
A mouse is an input device that allows the user to move a pointer on the screen and interact with the computer system. hi
Mouse, as you already knew.
Mouse, as you already knew.
Mouse, as you already knew.
In a graphical user interface (GUI), a pointer is a visual representation that indicates the position of the user's input device, such as a mouse or touchpad, on the screen. It typically appears as an arrow and allows users to interact with various elements like buttons, icons, and menus. The pointer's movement corresponds to the physical movement of the input device, enabling users to select and manipulate on-screen objects easily.
A trackball is an input device. It consists of a ball housed in a socket that can be rotated to control the movement of a cursor on the screen. Users manipulate the ball with their fingers, allowing for precise control of pointer movements, similar to a mouse.
POINTER
Touch Screen
A pointer tool is a software feature or device used to select, interact with, or manipulate objects on a computer screen. It typically allows users to click, drag, or highlight items, facilitating navigation and interaction within applications. Common examples include the cursor in graphical user interfaces or tools in design software that enable precise control over elements. Pointer tools enhance user experience by making it easier to execute commands and manage digital content.
This is because the mouse icon on screen is often an arrow, and in computer jargon the user "points" at a part of the screen. Pointing is done by moving the mouse until the tip of the arrow on screen is at the desired place, such as a menu title.
Point and draw Devices. A pointing device is an input interface that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Movements of the pointing device are echoed on the screen by movements of the pointer (or cursor) and other visual changes. A pointing device is an input interface that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Examples: Mouse Joystick Pointing Stick Stylus Light pen Touch Screen