Static binding is where the linker copies the referenced module into the executable image of the program at compilation/link time. The referenced module becomes a part of the executable image. Dynamic binding is where the linker copies only a stub code for the referenced module into the executable image. That stub code loads the referenced module into memory at load/run time. Advantage of static is simplicity. The executable is stand-alone. Disadvantage is the executable image is larger, and if the referenced module changes, then each executable that uses it must be relinked. Another disadvantage is that if you have more than one executable using the module at the same time, you must have multiple copies of it in memory. Advantage of dynamic is reduced size of the executable image and that changing the referenced module does not require relink of the executable. Another advantage is that most operating systems can share the referenced module, meaning that only one copy of the referenced module need exist in all of memory for any number of references to that module, such as from multiple instances of the executable. Disadvantage of dynamic is that the executable is dependent on the shared library at run time. Another disadvantage is that, since the module is shared, it must be reentrant and thread safe, and this is not always done correctly.
There is no time difference between Italy and Belgium.
What is the time difference between Memphis TN and China
"Time difference" refers to the difference in time between two points or events, such as time zones or travel times. "Temporary difference" refers to the difference between the carrying amount of an asset or liability on the financial statements and its tax base, which will reverse in the future.
here is no time difference between Georgia, USA and Frankfort, KY, USA
No, both New York and North Carolina are in the Eastern Time Zone, so there is no time difference between the two states.
Static polymorphism is used the concept of early binding or we can say compile time binding where as dynamic polymorphism used the concept of late binding or run time binding.
Static binding occurs at compile time. Dynamic binding occurs at runtime.
Late binding and dynamic binding are related to runtime polymorphism. By contrast, compile time polymorphism is known as static binding. Template functions and classes are examples of static binding because the exact type can be determined at compile time.
Search operation in static hashing is time consuming, but in dynamic hashing it is not.
The general difference between a static IP and dynamic IP is that a static IP is reserved and does not change. A dynamic IP on the other hand changes each time one logs on.
15 minutes
static stays the same, dynamic changes when you power on power off and after a certain amount of time.
Early binding. The type of the instance is determined in the compile time. It follows that the static (declared) type of the pointer or reference is used. This is the default for all methods in C++, C, or Object Pascal.Late binding. The type of the instance is determined in the run time. It follows that the actual type of the instance is used and the method of this type is called. This is always used for the methods in Java. In C++, the virtual keyword denotes the methods using the late binding.Late binding gives the class polymorphic behavior. On the other hand, late binding is less effective than early binding, even though the difference may be negligible. (In C++ on PCs, the difference between the late and the early binding is usually one machine instruction per method call.)Any method that might be overridden in any of the derived classes should use the late binding.Note:In C++ and other OOP languages in which the late binding must be declared, the classes containing at least one virtual method are called polymorphic classes. Classes without any virtual method are called non-polymorphic classes. In languages like Java, where all the methods use late binding by default, all the classes are polymorphic.
Dynamic binding, or late binding, is when the object code for the class does not get loaded into memory until it is needed. This saves time at module load time, at the cost of delayed execution for the first invocation.
Dynamic memory can be declared at run-time using the new and delete operators (or malloc and free in C), while static memory must be declared at compile-time.
In operating systems exists static and dynamic linking. When a program uses static linking, the task of linking libraries to the program is done in compilation time, so the binary image of these program includes the library linking that will use. Otherwise in a dynamic linking model, the program will link the libraries that it needs at run time, so with this model the program will have the hability to choose with library to use at runtime. I.e. in most common .net programs the external libraries (dlls) are linked at run-time, so you will have the posibility to update one of these dlls if the dlls interface definition keeps as oldest. The common use can be with a new dll version that solves some bugs or improves performance issues.
static feature are aspects of a program that are fixed at compile time dynamic feature can change at run time the static and dynamic is manifested in oo language in number of diff ways.we consider 1.static and dynamic typing 2." " " classes 3." " " method binding