The curvature of the Earth creates the "horizon", which varies in distance depending on the height (elevation) of the land. Because the sea is uniformly "flat" in elevation, the only normal way to see farther is to climb to a higher part of the ship (for sailing ships, the masts). The same principle works in reverse for a lighthouse : it stands higher and so it "pokes up above the horizon". From the top of the lighthouse, you can see farther, and in turn be seen from farther away.
Because the earth is round and the light rays then go as far as 63 miles.
Because the earth is round. The light from a tall lighthouse will appear on the horizon before the light from a shorter lighthouse.
Stay away from the light.
The range was 29 miles or 47 Kms
To have a better projection and to prevent sailor from getting in to danger of risking their ships, The light is usually found at the top of the structure, therefore its light could be seen from far away.
YES!:)
You have to get the lobster then turn the light on the lighthouse toward the clock and the bird (seagull) will fly away.
The light from the lighthouse can scare away the seagull and let you fix the bell. Catch the old photo that is blowing in the wind on the left of the lighthouse. Trade it for scuba gear at the Say Cheese photo shop. Then you can dive to recover Cap'n Salty's lost lobster trap in the bay near the lighthouse. Cap'n Salty will give you a lobster, which you can use to crank the lighthouse light around to the left, scaring the seagull away.
you get a lobster, then you go to the lighthouse, and use the the lobster by the light
Because without a guiding light, the ship can't see the shore and it will crash.
To get the seagull away from the bell, point the light at the lighthouse at the school using the lobster you got from the man who lost his lobster trap.
You need to get the lobster and head to the lighthouse. Use the lobster to move the light direction toward the school and the seagull. The gull will then fly away.
The "clamp" you use to turn the lighthouse light is the LOBSTER. Once you turn the lighthouse light, the seagull will be scared away from the bell tower, and you can fix the school bell and ring it, getting the girls out of the way at the playground.
Turn the lighthouse light to the left using the crank, and it will scare away the seagull from the school bell tower. You will need the photograph blowing in the wind next to the lighthouse. Take it to the Say Cheese shop and swap it for scuba gear. Dive to recover Cap'n Salty's lost lobster trap at the lighthouse, and Cap'n Salty will give you a lobster. Use it to turn the crank on the lighthouse light. (see related question)