Exposition is the term for the manner in which an author introduces the characters in the story. This is also the manner for introducing the setting of the story.
No. He's a character in a series of novels all titled Harry Potter and ...
The author of "A way in the world" is V.S. Naipaul.
The author has created the character through a combination of direct and indirect characterization techniques. Direct characterization involves explicitly stating the character's traits, while indirect characterization involves revealing the character's personality through their actions, thoughts, and dialogue. By using both methods, the author provides a well-rounded and complex portrayal of the character, allowing readers to understand their motivations and behaviors more deeply.
It reveals that Creon has a short temper, doesn't like bad news, and is harsh. We can infer this by the way the Sentry was afraid.
A character who does not undergo any change throughout a story is considered a static or a flat character, in contrast to a dynamic character or a round character, who undergoes a change throughout the story.
Dialogue reveals information. It also reveals a character's thoughts, feelings, and way of speaking. It can reveal a character's educational level, their background, and their desires.
Characterization.
By having the character change in an important way
When an author describes a character in an explicit way, they provide detailed and specific information about the character's physical appearance, personality traits, and background. This allows readers to form a clear and vivid image of the character in their minds.
character type
character type
This reveals that he is compassionate and caring towards others. It shows that he is willing to go out of his way to help someone in need, even if it means sacrificing his own comfort or convenience.
This is called character type.
flat
As far as I know, there is no way to select the character you use. You have to use the one that is set for your player number. (Player player one always has the same character, player two has the same character, ect, ect.)
indirect characterization
tone