| 3D computer graphics |
|---|
| Basics |
| 3D modeling / 3D scanning |
| 3D rendering / 3D printing |
| 3D computer graphics software |
| Primary Uses |
| 3D models / Computer-aided design |
| Graphic design / Video games |
| Visual effects / Visualization |
| Virtual engineering / Virtual reality |
| Related concepts |
| CGI / Animation / 3D display |
| Wireframe model / Texture mapping |
| Computer animation / Motion capture |
| Skeletal animation / Crowd simulation |
| Global illumination / Volume rendering |
3D computer graphics software refers to programs used to create 3D computer-generated imagery. This article covers only some of the software used.
3D modelers allow users to create and alter models via their 3D mesh. Users can add, subtract, stretch and otherwise change the mesh to their desire. Models can be viewed from a variety of angles, usually simultaneously. Models can be rotated and the view can be zoomed in and out.
3D modelers can export their models to files, which can then be imported into other applications as long as the metadata is compatible. Many modelers allow importers and exporters to be plugged-in, so they can read and write data in the native formats of other applications.
Most 3D modelers contain a number of related features, such as ray tracers and other rendering alternatives and texture mapping facilities. Some also contain features that support or allow animation of models. Some may be able to generate full-motion video of a series of rendered scenes (i.e. animation).
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Contents
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| Book: 3D Rendering | |
| Wikipedia books are collections of articles that can be downloaded or ordered in print. | |
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