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Bionic Commando: Elite Forces

 
Games: Bionic Commando: Elite Forces

Game Description

Bionic Commando: Elite Forces is the follow-up to Capcom's Bionic Commando, which appeared on the Nintendo Entertainment System in 1988. As the first game developed by Nintendo Software Technology, Elite Forces offers a number of new features designed to improve upon the original. Of course, some things remain the same: players still possess a Bionic Claw that can attach itself to ledges, allowing them to swing across treacherous areas and safely escape from harm's way.

Recent intelligence reports have revealed disturbing activity from within the Avar Empire, whose scientists have been working on something called the "Albatross Project." It also is apparent the peaceful world of Kartinia is about to be invaded. Commander Joe was the last operative to infiltrate the enemy's stronghold and relay this top-secret transmission, but he was quickly captured. Now the Bionic Corps' team is down to two active members: a male and female agent. Commander Joe must be rescued in order to successfully dismantle the Avar Empire. If the operation fails, the planet of Kartinia will be destroyed.

Players have the option of controlling either Bionic Commando. While both the male and female operative have the same abilities, each carries two distinct weapons and explores slightly different paths during the game. Regardless of which character is selected, the object is the same: advance through 22 levels set across deserts, forests, and futuristic cities using an arsenal of weaponry, including assault rifles, rocket launchers, and flamethrowers, to defeat the enemy.

To plan an attack strategy, players must first consult an overhead map featuring a series of numbered squares on a grid. After selecting a path, players will automatically be taken to a side-scrolling level in the tradition of the NES game. New features in this 16-Meg cartridge include a first-person mode, allowing players to take out targets from a distance, as well as multiple top-down stages and an assortment of power-ups to help agents in their quest to destroy the Albatross Project. Progress during the adventure can be saved to one of three files.
~ Scott Alan Marriott, All Game Guide

Roots & Influences

Bionic Commando: Elite Forces is a sequel of sorts to Bionic Commando, Capcom's 1987 game for the Arcade platform which was ported to the Nintendo Entertainment System in 1988. In both games, you play as an agent with a bionic arm or grappling hook to latch onto surfaces. This platform shooting style was made popular by Konami's Contra franchise, which also debuted as a coin-op game in 1987.
~ Scott Alan Marriott, All Game Guide

Review: Overall

Bionic Commando: Elite Forces is a decent sequel and a nice attempt by a new video game company. While interesting and challenging, it proves to be uneven and may even remind you of Contra, but only in a longing sort of way. While this game boasts many modes and innovations, it falls short.

Let's start with the first-person mode that only occurs when you pass a tower. All you get to do is snipe three bad guys. That's it, nothing more. As for the different paths, the male and female commandos are mostly the same, facing the same end boss on the level no matter whom you choose. As you venture through the level, all the enemies you face are too easy to kill. Only the end bosses, who are much stronger than your character, can be grueling. Most bosses have a trick you'll need to figure out, otherwise you die, quickly and often. There is a password feature and yes, you do need it. The unfortunate thing is it brings you to the beginning of the level. Therefore, if you made it to the boss and lost all your lives, you end up at the start and have to go through it all again. Another problem is that the many weapons it boasts are hard to find. Not only that, but if you die, you lose the weapon and have to find it again. You'd better hope that you beat the boss and get a password so

you can have it next time. Speaking of weapons, each character has the same gun. It says they have unique weapons, but, the uniqueness comes only in the style of bullet they fire. If you hold down the fire button, you release a huge, different looking blast.

However, Bionic Commando: Elite Forces isn't all bad. The character's claw is very cool. After you master it, it can get you out of some really tight jams as well as get you into areas you can't simply walk to. You also get some cool items after each level. If you find your counterpart, he or she will give you an item you will need for the next level. Sometimes it's a key card to get you into certain areas or heal you. Just use them wisely, because you'll never know when you'll need some extra life points. Another plus is the graphics. Characters have very life-like movements and run very smoothly. Even though the first-person mode is very short, it's nice to snipe someone every once in a while.

Overall, this game suffers a bit too much to be solid fun. The claw, while cool, is only for transportation so you can't attack with it . . . ever. On top of that, while you have a claw, you don't have the ability to jump. This is a huge problem because the claw just doesn't deploy fast enough for you to get out of the tight spots jumping would, making Bionic Commando: Elite Forces a nice attempt that went horribly wrong. While not quite a lousy game, it's as close as you want to come.
~ Jason White, All Game Guide

Review: Enjoyment

As much fun as getting pins and needles in your leg.
~ Jason White, All Game Guide

Review: Graphics

While colors are basic browns and reds, the main characters have fluid movements.
~ Jason White, All Game Guide

Review: Sound

Horrible enough to make you turn the volume off in about ten minutes.
~ Jason White, All Game Guide

Review: Replay Value

With no secret levels or weapons, there is none.
~ Jason White, All Game Guide

Review: Documentation

Explains what you need to know to play.
~ Jason White, All Game Guide
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Bionic Commando: Elite Forces

Developer(s) Nintendo Software Technology
Publisher(s) Nintendo
Platform(s) Game Boy Color
Release date(s) NA 1999
Genre(s) Platform game
Mode(s) Single-player

Bionic Commando: Elite Forces is a video game released in 1999 for the Game Boy Color. Though it borrows some elements from its predecessors, Elite Forces is different from the rest of the series (see Bionic Commando). Among the differences is a different plot. Also, the characters (an unnamed male or female commando) have a few more moves, such as the ability to climb down from platforms.

Plot

The peaceful land of Karinia is being terrorized by an evil man named Arturus. He is the leader of an evil army called The Avars. As the Elite Forces fight the Avars, they receive a fragmented communication from Commander Joseph "Super Joe" Gibson, who had infiltrated their territory. Joe's message revealed that Arturus was planning to launch the Albatross Project. After that, communication with Joe was lost. The Bionic Corps contacted the Elite Forces to help stop the Avars, prevent the fall of Karinia, and rescue Super Joe.[1]

See also

References


 
 

 

Copyrights:

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Wikipedia. This article is licensed under the Creative Commons Attribution/Share-Alike License. It uses material from the Wikipedia article "Bionic Commando: Elite Forces" Read more