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Bully

 
Games: Bully
  • Release Date: October 17, 2006
  • Genre: Action
  • Style: Action Adventure

Game Description

Rockstar Games, the industry's lightning rod for controversy, continues its reputation for edgy, unusual material in Bully for PlayStation 2, a game that stars a juvenile delinquent in a reform school for troubled teens. More a sardonic pastiche of 1980s high school films than a violent ode to the publisher's Grand Theft Auto past, Bully carefully re-creates an academic atmosphere with classrooms, lunch periods, socializing with other students, season-related events, and plenty of areas to explore before curfew. Fifteen-year-old Jimmy Hopkins reluctantly attends the strict Bullworth Academy for a year, during which he'll develop skills, befriend peers, romance girls, and make a name for himself as either a hero or a miscreant.

The world in Bully in many ways adheres to a structured schedule, with students attending two periods of classes and engaging in other daily routines. Yet there is also a considerable amount of freedom in how players go about their daily tasks. They can elect to skip classes and cause mischief, at the risk of being sent to the principal's office for reprimanding. There are also missions to undertake on behalf of the five main cliques populating the school: jocks, nerds, greasers, preps, and bullies. Hopkins can interact with each character positively or negatively, through carefully worded dialogue or via pranks such as shoving students in lockers or pouring itching powder on garments.

Activities Hopkins will engage in include zipping across campus on a skateboard, pedaling through town on "borrowed" bikes, playing video games in his dorm room, signing up for dodgeball, boxing, or wrestling in the gym, and even snapping photos for a yearbook. Mission types range from straightforward errands to more elaborate stealth and slingshot shooting segments. While there are no guns in the game, weapons such as baseball bats, garbage can lids, and similar items can be found within the environment. Hand-to-hand combat options include combos, disarm moves, and "humiliation" attacks, with a control system that relies more on timing than on learning complicated commands. The first release from Rockstar Vancouver Ltd., Bully features an enhanced version of the graphics engine used in 2004's Grand Theft Auto: San Andreas.
~ Scott Alan Marriott, All Game Guide

Roots & Influences

Prior to its release, Bully drew considerable opposition from certain interest groups and individuals who favor legal restrictions on video game content. It is fair to say that controversy is a regular part of Rockstar's business, whether by design or not. The company's bold publication of unapologetically violent and disturbing narratives, such as those found in the "M"-rated Manhunt and Grand Theft Auto games, has repeatedly drawn attention from mainstream media, which in turn can boost publicity and game sales. The "T"-rated Bully is different, however, in that the protests and prosecution against it came long before anyone had actually seen or played the game.

With the support of media activist Jack Thompson, Rochelle Sides, who states her daughter Corinne committed suicide after being bullied at school, established an online petition urging Rockstar not to release the game. The petition drive began more than a year before the game's release, when no information about the game's characters or story had been publicly revealed. Other organizations, such as the "Peaceoholics," also protested against the game in late 2005 and early 2006, apparently because of its title alone. Perhaps in part to appease such sensitivities, Bully was renamed Canis Canem Edit (the Latin motto of the game's fictional Bullworth Academy, which translates to "Dog Eat Dog") for its United Kingdom release.

Meanwhile, in Dade County, Florida, Thompson arranged for Judge Ronald Friedman to receive and review a copy of Bully just before its wide retail release. Thompson made public his expectation that the judge would rule the game a "public nuisance" and bar its release. To the contrary, Judge Friedman's decision implied that the game features less violence than one might see on television every night, and he did not block the game's release. In an open-letter response to the judge, Thompson claimed that Friedman had "...railroaded this entire matter -- at the expense of children's safety." Bully was released in North America on October 17, 2006, and debuted near the top of most sales charts.
~ T.J. Deci, All Game Guide

Review: Overall

With the same developer and presentation as the PS2's Grand Theft Auto (GTA) games, Bully deservedly draws comparisons to that series. There are strong similarities, but Bully is different enough to stand on its own as a great game. In fact, Bully looks and plays better than any of the GTA games. However, it is also a lot smaller, as the whole game world can be traversed with no load times.

Bully begins on the campus of a private school where four factions -- nerds, jocks, preppies, and greasers -- are at odds with each other. Your goal as Jimmy Hopkins is to bring order to the school, by gaining the respect of each of the school's social groups as well as the townies. At the start of the game, you will be restricted to staying on campus, completing missions and attending classes. Each of the game's six academic subjects plays out through mini-games. For example, in English class you play a word game that resembles Boggle and in Art class you play a game that is a lot like Thin Ice. Classes have five levels of completion; with each completed level you unlock a new feature or item.

The main storyline consists of five chapters that, once completed, lead to the sixth chapter entitled "Endless Summer," which allows users to continue playing the side missions and mini-games that they may have missed. Through a variety of missions filled with pranks and humor rather than the guns and gore of GTA, players will advance through each chapter, opening up new sections around the fictional town of Bullworth. The town itself is divided into a few sections but none of them are too large. Although some may enjoy the large cities of GTA, the small town of Bullworth is a perfect fit for this game. As a student, you do not have the ability to drive cars and therefore can't travel long distances extremely fast. Along with traveling on foot, players can use a skateboard, one of a number of bicycles, or a moped to get around.

Most of the missions are simple and can be completed on the first try. This keeps the game moving at a rather quick pace if you don't stop to take part in all of the side missions and other challenges. There are bicycle races to win, garden gnomes to destroy, papers to deliver, rubber bands to find, and a number of other things to do apart from the main storyline. Bullworth is even home to a carnival full of games and rides to enjoy. Also, some of the locations in town allow Jimmy to change his appearance by purchasing new clothes, getting a haircut, and choosing a tattoo. With every change made to Jimmy's appearance, players will receive varying comments from the characters in town and at school.

While the game world doesn't require a loading screen as you explore the outdoors, every building entered does. This is definitely the game's biggest drawback, as every school building and town attraction entered can take a fair amount of time to load. You will spend a lot of time entering and exiting buildings on campus, so the load times tend to get tiresome rather quickly. Fortunately, the entertaining story and Jimmy's antics -- such as dropping firecrackers in toilets and egging cars -- will help players forget about the load times. Packed full of silly pranks and childish behavior, Bully is one of the best games of the PlayStation 2 generation.
~ Jonathan Sutyak, All Game Guide

Review: Enjoyment

Bully is so entertaining that it even makes going to class fun. There is plenty of mischief to make from the start of the school year all the way into the "Endless Summer."
~ Jonathan Sutyak, All Game Guide

Review: Graphics

The game world looks quite good with few jagged edges that tend to be found in most games of this genre on the PS2. Also, Halloween night is a treat to see, as is the chapter that takes place in the winter -- complete with snowmen and holiday decorations.
~ Jonathan Sutyak, All Game Guide

Review: Sound

You won't find any licensed tracks as in the GTA games, but the original soundtrack is pleasant and relevant as it seamlessly changes on the fly.
~ Jonathan Sutyak, All Game Guide

Review: Replay Value

There is a lot to do aside from the game's main storyline. If you want 100 percent completion there is a good 25-plus hours to be had. The pause menu features a ton of in-game statistics to check out as well.
~ Jonathan Sutyak, All Game Guide

Review: Documentation

A foldout map of the game's world is included, along with the game's manual that covers the basics. In-game instructions will pop up early in the game to help players learn all of the controls.
~ Jonathan Sutyak, All Game Guide

Production Credits

Company 1: Rockstar Vancouver; Production: Jeronimo Barrera, Steve Martin; Art Direction: Steven Olds; Design Direction: Mike Skupa Sergei Kuprejanov; Technical Direction: Mike Slett, Peter Grant; Written By: Danhouser, Jacob Krarup; Assistant Producer: Mike Lee; Design: Chris Stimson, Josh Needleman; AI: Scot Fraser, Warren Johnson; AI Scripting: Tony LaBorie; Gameplay Programming: Mike Waltman, Alex Hadjadj, Mike Morace, Pete Veys, Stephen Johnson, Troels Gram, Elliot Potter; Animation Code: Liberty Walker, Jonathan Yim; Gameplay Scripting: Jason Au, Mark McIntyre, Matt Norman, Roberto Alcantara, Raul Figueroa Cruz, Rui Campos, Terry Litrenta, Scott Penman; Technical Artist: Cory Lake; Environment Art: Andrew Wood, Jae Young Lee; Character Art: Jared Fry, Amy Dolphin, Loksoon Lim, Mike Gillen; Animation Design: Mark Tennant; Animation: JJ Gonzales, Ryan Schacter, Steven Kong; Cutscene Animation: Duncan Shields, Joseph Nasrallah, Justin Bullard; Graphic Art: Dave Byun; Concept Art: Ken Nicholls; Audio Code: Shae Archibald, Tom Schulz; Sound Design: John McCulloch; QA Manager: Anim Ali; QA: Carlo Audia, Kelly Grimes, Ken Chu, Norm Brown; Support: Dave Toews, Kelly Gibson; Company 2: Rockstar Games NYC; Executive Producer: Sam Houser; VP of Creative: Dan Houser; Art Director: Alex Horton; Visualization Director: Steven Olds; Director of Quality Assurance: Jeff Rosa; Associate Producer: Lee Cummings; Senior Lead Analyst: Lance Williams; Lead Analyst: Gene Overton; Rockstar Test Team: Brian Alcazar, Chris Choi, James Dima, Sean Flaherty, Michael Fleizach, Rich Huie, Christopher Mansfield, Brian Planer, William Rompf, Adam Stennet, Adam Tetzloff, Chris Plummer, Gene Overton, Jameel Vega, Mike Hong, Devin Smither, Ethan Abeles, Jay Capozello, Marc Rodriguez, Mike Nathan, Tamara Carrion; Business Development Director: Sean Macaluso; Production Team: Rod Edge, Eli Weissman, Franceska Clemens, Phil Poli, Jaesun Celebre, Anthony Carvalho, Peter Adler, Caleb Oglesby, Robert Karol, Anthony Litton, Ian Stynes, Brian Scibinico, Jonathan Endicott, Kerry Shaw, John Zurhellen; Motion Graphics: Maryam Parwana; Supervising Sound Editor: Nicholas Montgomery; Voiceover Director: William DeVizia; Voice of Jimmy Hopkins: Gerry Rosenthal; Voice of Gary Smith: Peter Vack; Voice of Pete Kowalski: Matt Bush; Voice of Derby Harrington: John LaVelle; Voice of Johnny Vincnet: Rocco Rosanio; Voice of Russell Northrop: Cody Melton; Voice of Ernest: Jess Tendler; Voice of Algie: Brett Tabisel; Voice of Lola: Phoebe Strole; Voice of Beatrice: Caitlin Greer; Voice of Mandy: Elena Franklin; Voice of Zoe: Molly Fox; Voice of Melvin: Charlie Saxton; Voice of Pinky: Kaija Matiss; Voice of Tad: Baron Vaughn; Voice of Clint (AKA Henry): Justin Mortelliti; Voice of Dr. Crabblesnitch: Ralph Gunderman; Voice of Dr. Slawter: Kurt Rhodes; Voice of Mr. Hattrick: Charles Turner; Voice of Mr. Galloway: Robert Stanton; Voice of Mr. Burton: Michael Boyle; Voice of Dr. Watts: Jarel Davidow; Voice of Miss Danvers: Lori Funk; Voice of Edna: Kathy Rossetter; Voice of Hobo: Angus Hepburn; Voice of Ms. Philips: Blair Ross; Voice of Brandy: Emire Lena; Voice of Chad: Brandon Gill; Voice of Ricky: TJ Del Reno; Voice of Damon: Ben Curtis; Voice of Thad: Kevin Cahoon; Voice of Bo: Jason Fuchs; Voice of Casey: Dmitri Michann; Voice of Peanut: Joe Aro; Voice of Tobias Mason: Dennis Ostermaier; Voice of Edgar Munsen: Jan Milewicz; Voice of Norton: Adam Chandler-Berat; Voice of Davis: Geoff Wigdor; Voice of Gord: Andrew Gehling; Voice of Bif Taylor: Andrew Rannells; Voice of Juri: Lloyd Floyd; Voice of Constantinos: Mathew Stadelman; Voice of Mascot: Mathew Stadelman; Voice of Parker: Cory Anker; Voice of Ted Thompson: Alex Censese; Voice of Zack Owens: Adam Sietz; Voice of Karen: Cai Oglesby; Voice of Hal: Leonard Spinelli; Voice of Cornelius: Chaz Stevens; Voice of Mr. Wiggins: Gary Yudman; Voice of Bethany Jones: Lane Keough; Voice of Sheldon: John Magaro; Voice of Melody: Shannon Amabile; Voice of Ivan: Cohile Brocato; Voice of Dan: Matt Sauerhoff; Voice of Mrs. Peabody: Flo Salant; Voice of Mr. Luntz: Sean Ede; Voice of Mrs McRae: Susan Blommaert; Voice of Gurney: Dave Isaacs; Voice of Mrs. Carvin: Patricia Kilgoriff; Voice of Kirby: Chris Kromer; Voice of Officer Monson: Mike Plant; Voice of Trent: Jaime McAdams; Voice of Tom: Conor Paolo; Voice of Edward: Ryan King; Voice of Gloria: Lea Ostner; Voice of Lance: Dylan Schneider ; Voice of Bryce: Ben Levin; Voice of Denny: Vincent Lombardi; Voice of Troy: Evan Weinstein; Voice of Christy: Maine Anders; Voice of Maria Theresa: Kanika Looby; Voice of Donald: Jimmy Walsh; Voice of Ms. Isaacs: Tiffany Little-Canfield; Voice of Karl Branting: Wilhelm Lewis; Voice of Pedro: Daniel Tay; Voice of Fatty: Ryan Cotler; Voice of Neil: Jesse Lenat; Voice of Mrs. Lisburn: Dody Goodman; Voice of Eunice: Cody Rose; Voice of Omar Romero: James Kennedy; Voice of Miss Abby: Stephanie Hepburn; Voice of Mihailovich: Gregory Korotischevsky; Voice of Ray: John Walker; Voice of Bucky: Tim Wersan; Voice of Luis: Adam Scarimbolo; Voice of Betty: Saetha Ebans; Voice of Mr. Moratti: Vincenzo Sanseviero; Voice of Mr. Doolin: Howard Ross; Voice of Mr. Smith: Tom Mardirosian; Voice of Mr. Huntington: David White; Voice of Fenwick: Robert Whaley; Voice of Mr. Gordon: Todd Susman; Voice of Nate: Sean Morgan; Voice of Mr. Bubas: Tony Call; Voice of Trevor: Adam Serwer; Voice of Handy: Paul Diomede; Voice of Mom: Geneva Carr; Voice of Stepfather: Michael Cullen; Voice of Mr. Johnson: Todd Pistone; Voice of Bob: Tom Vergow; Voice of Theo: Scott Smith; Voice of Mr. Carmichael: Douglas Keeve; Voice of O'Rourke: Tom Zurhellen; Voice of Paris: Gaylord Rice; Voice of Dr. Bambillo: Bryan Doerries; Voice of Krakauer: Walter Mueller; Voice of Officer Ivanovich: Ron Reeve; Voice of Officer Morrison: James Norton; Voice of Mr. Buckingham: Michael Bower; Voice of Mr. Salvatore: Steve Carlesi; Voice of Angie: Sue Jean Kim; Voice of Mr. Oh: Andrew Pang; Voice of Crystal: Mikki; Voice of Officer Williams: Chad Coleman; Voice of Wade: Matt Monroe; Voice of Nicky Charles: Roderick Convington; Voice of Mr. Huntingdon: David White; Voice of Lefty: Louie Torrellas; Voice of Delilah: Madena Parwana; Voice of Jezebel: Madena Parwana; Voice of Otto Tyler: Ian Stynes; Voice of Freeley: Anthony Macbain; Voice of Hector: Jay Capozello; Voice of Duncan: Adam Tetzloff; Voice of Lucky: Mike Nathan; Voice of Vance: William DeVizia; Voice of Ms. Rushinski: Franceska Clemen; Voice of Justin: Jaesun Celbre; Voice of Stan: Jon Young; Voice of Mr. Castillo: Mark Rodriguez; Voice of Chuck: Anthony Litton; Voice of Miss Kopke: Kerry Shaw; Voice of Mr. Ramirez: Gregory Johnson; Voice of Mr. Svenson: Pete Adler; Voice of Dorsey: Anthony Carvalho; Voice of Leon: Lance Williams; Voice of Max: Lenny Grossi; Voice of Mr. Sullivan: Sanford Santacroce; Voice of Alfred: Andy Hanley; Voice of Gregory: Rob Karol; Voice of Asylum PA: Kerry Shaw; Voice of Assylum Inmate: Kerry Shaw; Voice of Asylum Inmate: Anthony Litton, Franceska Clemens, Ian Stynes, Jaesun Celebre, William DeVizia; Additional Dialogue: Jacob Krarup, Hugh Michaels, John Zurhellen, Gregory Johnson, Ayana Osada, Nick Giovannetti, Daniel Van Zant, Michael Zoccano, Sanford Santacroce; Motion Capture Performed By: Daniel Zaitchik, Peter Vack, Darrin Malone, Justin Moretlliti, Jesse Tendler, Brett Tabisel, Caitlin Greer, Pheobe Strole, Elena Franklin, Molly Fox, Lori Funk, Kurt Rhoads, William McCall, Matt Bush, Brian Podnos, Robert Lenzie, Charlie Saxton, Mike Boyle, Linda Nelson, Blair Ross, Alex Cendese, A. J. Shively, Brandon Gill, Jarel Davidow, Cody Melton, Emire Lena, Jamar Cargo, Timothy Kubart, Josh Tyson, Adam Chandler Berat, Amanda Goodman; Motion Capture Recording: Perspective Studios; Casting By: Telsey & Company; Original Musical Score Written and Performed By: Shawn Lee; Original Musical Score Engineered By: Pierre Duplan; Flute and Sax: Andy Ross; Trumpet: Dominic Glover; Trombone: Michol Thompson; Rockstar NYC Publishing Team: Terry Donovan, Jennifer Kolbe, Devin Winterbottom, Adam Tedman, Hosi Simon, Paul Yeates, Justin Hills, David Santana, Mike Cala, Daniel Einzig, Jordan Chew, Devin Bennett, Bruce Dugan, Maria Tabia, Megan Henretta, Gauri Khindaria, Lyonel Tollemache, Kathy Horton, Mayumi Kobayashi, Nick Giovannetti, Jesse Saland, Mike Torok, Angus Wong, Greg Lau, Jerry Luna, Alice Chuang, Daisuke Taoka, Job Stauffer, Andrea Borzuku, Lenny Grossi, Russell Lewis, Sean Mackenzie, Jean Moncada, Pete Shima, Rowan Hajaj, Keichia Bean; Additional Illustrations: Stephen Bliss, Anthony Macbain; Company 3: Rockstar London; Product Development and Publishing: Neil Stephen, Nijiko Walker, Lucien King, Alan Jack, Andrew Forrest, Ben Sutcliffe, Chris Madgwick, Chris Wood, CJ Gibson, David Manley, Graham Ainsley, Hamish Brown, Heloise Williams, Hugh Michaels, James Crocker, Jordan Fisher, Jürgen Mol, Laura Battistuzzi, Maike Köhler, Marie Bailey, Melanie Clark, Nick Walker, Paul Nicholls, Peter Field, PJ Sim, Richard Barnes, Shino Hori, Tuukka Taipalvesi; QA Manager: Mark Lloyd; Deputy QA Manager: Tim Bates; QA Supervisor: Charlie Kinloch; Lead Tester: Steve McGagh; Secondary Lead Tester: Philip Deane; Tester: André Mountain, Andy Mason, Carl Young, Chris Welsh, Dan Goddard, Dave Lawrence, Dave Fahy, Jason Trindall, James Cree, Joby Luckett, Jon Gittus, Jonathan Stones, Lee Johnson, Matt Hewitt, Matthew Lunnon, Mike Bennett, Mike Blackburn, Mike Emeny, Nathan Buchanan, Pete Broughton, Phil Alexander, Rob Dunkin, Sergio Russo, Simon Lawrence, Steve Bell, Will Riggott, Jonathan Ealam; Localization Supervisor: Antoine Cabrol; Localization Team: Breogán Zazpe Tejedor, Carola Berens, Christopher M. Bengner, Ferruccio Cinquemani, Gabriel Bienzobas Mauraza, Nicolas Klimoff, Katja Müller, Paolo Ceccotti, Luca Castiglioni; IT Support: Nick McVey
~ Keith Adams, All Game Guide
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Wikipedia: Bully (video game)
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Bully
Bully frontcover.jpg
Cover art for the PlayStation 2 version of Bully.
Developer(s) Rockstar Vancouver (PS2)
Rockstar New England (Xbox 360, PC)[1]
Rockstar Toronto (Wii)
Publisher(s) Rockstar Games
Bethesda Softworks (Japan)[2]
Engine RenderWare (PS2)
Gamebryo (PC, Xbox 360, Wii)[3]
Version 1.03 (Xbox 360), 1.200 (PC) .[4]
Platform(s) PlayStation 2
Wii
Xbox 360
Microsoft Windows
Release date(s) PlayStation 2

NA 17 October 2006
EU 25 October 2006
AUS 27 October 2006[5]
Wii, Xbox 360
NA 4 March 2008
UK 7 March 2008[6]
Microsoft Windows
NA 21 October 2008
EU 24 October 2008[7]

Genre(s) Action/Adventure, Sandbox
Mode(s) Single-player (PS2, Wii, Xbox 360), multiplayer (Wii, Xbox 360)
Rating(s) BBFC: 15
CERO: D (17)
ESRB: T
OFLC: M
OFLC: R13
PEGI: 16+
USK: 16
Media DVD-ROM (PlayStation 2), Wii Optical Disc (Wii), DVD-DL (Xbox 360), Download (Steam)
Input methods Keyboard and Mouse, DualShock 2, Wii Remote and Nunchuk, Xbox 360 gamepad

Bully, also known as Canis Canem Edit outside of North America (Latin for "Dog Eat Dog") for the PAL PlayStation 2 version,[8] is a third person action-adventure video game released by Rockstar Vancouver for the PlayStation 2 on 17 October 2006 in North America, and 25 October 2006 in the United Kingdom. An Xbox version was planned but was canceled for undisclosed reasons.[9] The game was re-released as Bully: Scholarship Edition on 4 March 2008 for the Wii and Xbox 360 and 24 October 2008 on PC (this name is retained in the PAL releases). The PlayStation 2 version of the game is also available in the United States as a special edition that includes a limited edition comic book and a dodgeball of the same style as the ones used in the game, with the word "Bully" embossed on it.[10]

Contents

Gameplay

Bully is a sandbox game set in an open world school environment. The player takes control of teenage rebel James "Jimmy" Hopkins, who from the opening cutscene is revealed to be a difficult student with a disruptive background. The game concerns the events that follow Jimmy being dropped off at Bullworth Academy, a fictional New England boarding school. The player is free to explore the school campus in the beginning and, later on in the game, the town, or to complete the main missions. The game makes extensive use of minigames. Some are used to earn money, others to improve Jimmy's abilities or get new items.

School classes themselves are done in the form of minigames, broken into five levels of increasing difficulty. Each completed class brings a benefit to gameplay. English, as an example, is a word scramble minigame, and as Jimmy does well in this minigame, he learns various language-skills, such as the ability to apologize to police for small crimes. Chemistry also an example, is a button pushing minigame, and if Jimmy does well, he gains the ability to create firecrackers, stink bombs, and itching powder at his chemistry set in his room at the dorm.

Jimmy has a multitude of weapons available, although they tend to run along the lines of things a school boy might actually attain, such as a slingshot, bags of marbles, itching powder, fire crackers, stink bombs, and, later in the game, a bottle rocket launcher and the spud cannon, a firearm that launches potatoes. Although fighting is an integral part of the game, violence against girls, smaller kids, the public, or authority figures generally has swift and severe consequences. Jimmy can get busted by the prefects, teachers, police and even the public (by holding him down onto the floor and waving to get the police).

Jimmy also has an assortment of vehicles to operate — mainly a skateboard, but also a scooter, a go-kart, a lawn mower (for money, and also to complete a detention and, towards the end of the game, some missions), and various bicycles. By passing shop classes, Jimmy can build increasingly high-performance BMX bikes, and use them in either races or a bike park. The player can also alter Jimmy's physical appearance to their liking by purchasing new clothes, haircuts, or even tattoos.

Plot

Chapters

  • Chapter 1: Making New Friends and Enemies: Jimmy arrives at Bullworth Academy and immediately runs into trouble with the Bullies.
  • Chapter 2: Rich Kid Blues: Jimmy is now more popular, but he must deal with the spoiled Preppies.
  • Chapter 3: Love Makes the World Go Around: As Christmas time comes around the corner, Jimmy gets mixed in with the love affairs of Johnny Vincent, leader of the Greasers, and his promiscuous girlfriend Lola.
  • Chapter 4: A Healthy Mind in a Healthy Body and Other Lies: Jimmy decides to take on the Jocks, but he first needs to convince the Nerds to help him.
  • Chapter 5: The Fall and Rise of Jimmy Hopkins, Aged 15: Jimmy, after briefly enjoying his power as king of Bullworth Academy, is expelled. He has to clear his name and get re-enrolled back into the Academy.
  • Chapter 6: Endless Summer: Jimmy can tie up any loose ends, such as finishing races, finding collectibles, exploring Bullworth town etc.

Setting

The game takes place at Bullworth Academy, a fictional independent boarding school in the New England area of the United States. The school is located in the fictional town of Bullworth, and appears to exist in the same fictional universe as the Grand Theft Auto series.[11]. The town is split into four separate areas, which are unlocked individually as the player progresses through the game.

Characters

Artwork of Jimmy Hopkins, the main character (left) and Gary Smith, the main antagonist (right).

The game focuses on Bullworth's newest student, Jimmy Hopkins. As he advances through his academic career at Bullworth Academy, he may interact with the school's students and teachers, as well as people from the neighboring town, many of whom will give him errands to complete. He is greeted by Gary Smith, a scheming, unstable sociopath, and Pete Kowalski, a shy student who has yet to make any friends. Throughout the first chapter, Gary has Jimmy doing all of his dirty work, while playing continuous mind games with him. Jimmy also has to navigate his way through the five cliques of Bullworth — the Bullies, Nerds, Preppies, Greasers and Jocks, as well as the Townie kids and the mostly corrupt prefects and faculty. Most of the cliques have a sole female member, with whom Jimmy can pursue a romance. There are also a number of students who are not associated with any clique. Unlike other games from Rockstar, no two characters in Bully are the same, and every character has a name and distinct personality.

Main characters

  • Jimmy Hopkins (voiced by Gerry Rosenthal): James "Jimmy" Hopkins is a 15 year old boy and the main protagonist of Bully. Jimmy comes from a troubled background, having been expelled from every school he ever attended, for a wide variety of offenses. His mother has just started her sixth marriage, this one with a man old enough to be Jimmy's grandfather. Unwilling to deal with Jimmy, they dump him on the steps of Bullworth Academy before leaving for a year-long honeymoon cruise. Stuck in a school where everyone wants to beat him up, Jimmy has no choice but to fight his way through all the cliques. Jimmy was designed to be an 'everykid'. Lead Producer of Bully, Jeronimo Barerra, claimed that what he wanted to do with Bully was to recreate the state of being a kid, and to make it fun.[12] Parallels were also made between Jimmy and Holden Caulfield, the main character of Catcher in the Rye.[13] Jimmy and Holden share a background of a difficult homelife and being thrown out of multiple private schools. Jimmy even uses Holden's favorite derogatory term, "phony", to describe his new stepfather.[14]
  • Gary Smith (voiced by Peter Vack): The main antagonist of the game, Gary is described by other characters as a sociopath.[15] He admits that he suffers from attention-deficit disorder. He considers himself smarter and better than everyone,[16] and wants to run the school. Initially Jimmy's friend, he turns on him early in the school year and spends the rest of the game behind the scenes, manipulating the cliques into fighting Jimmy for him. He finally fights Jimmy in a head to head confrontation in the game's final story mission, where he is knocked out after falling into Dr. Crabblesnitch's office and promptly expelled. Gary also serves as the second player in the multiplayer mode of Scholarship Edition.
  • Pete Kowalski (voiced by Matt Bush): Pete, usually called "Petey", is a shy, smaller than average student who has trouble fitting in with any group and making friends. Pete is the second student to introduce himself to Jimmy, and becomes the closest thing to a friend Jimmy has at Bullworth. The two of them and Gary form a friendship of sorts, although Gary picks on Pete constantly. When Gary turns on Jimmy, Pete stays loyal to Jimmy and continues to for the rest of the school year. Although he doesn't have physical capabilities matching Jimmy's, he has a good tactical mind, and his advice helps Jimmy throughout the course of the game. After Gary is expelled, he becomes the new head student.
  • Dr. Crabblesnitch (voiced by Ralph Gunderman): The pompous principal of Bullworth Academy and all-around killjoy, Crabblesnitch believes that "rehabilitating" problem children is his calling in life. Crabblesnitch was originally introduced as the main nemesis,[17] a corrupt, authoritarian bully. The character was changed by the time the game was released, leaving Crabblesnitch more self-righteous and oblivious than malignant. Crabblesnitch refers to the bullying taking place as "school spirit". He refuses to hear ill of his staff, even expelling Zoe for complaining about the gym teacher Mr. Burton hitting on her. He does, however, take appropriate action when confronted with undeniable truth, and fires Burton and the maths teacher Mr. Hattrick for misdeeds and corruption over the course of the game.
  • Russell Northrop (voiced by Cody Melton): The leader of the Bullies clique. While rather unintelligent and often referring to himself in third-person, he makes up for it by being the largest student in school and capable of taking down full grown men. Early in the game, Gary manipulates him into fighting Jimmy. After Jimmy beats him, he becomes Jimmy's staunchest ally, assisting him with several important missions.
  • Zoe Taylor (voiced by Molly Fox): A townie girl who was expelled from Bullworth Academy by Dr. Crabblesnitch for complaining that Mr. Burton was hitting on her. In addition to serving as a primary love interest for Jimmy in the game, she helps him carry out an important mission near the end. After Jimmy defeats Gary, she is re-enrolled at the Academy.

Development

Early information released by Take-Two Interactive seemed to indicate that the player would be taking the role of a bully, and screenshots printed in Electronic Gaming Monthly showed the player-controlled antagonist administering a "swirlie" and throwing a punch at another student. However, the tone of the final game was different, with the player in the role of a problem student who stood up to and fought back against bullies, in effect, bullying on behalf of the victims, or in self-defense.

The PlayStation 2 version of the game uses an advanced Grand Theft Auto: San Andreas engine through Renderware. Rockstar Vancouver also decided to make every student in the school have a unique appearance and, within programming limitations, personality.

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings 87% (based on 87 reviews)[18]
GameStats 8.8 out of 10 (based on 34 reviews)[19]
Metacritic 87 out of 100[20]
Review scores
Publication Score
1UP.com A+[21]
GamesMaster 90%[22]
GameSpot 8.7 out of 10[23]
IGN 8.9 of 10[24]

Bully has received generally positive reviews from critics.[20] The game received ratings of 8.9/10 from IGN, 9.0/10 from Games Radar, a perfect 10/10 from 1UP.com, 8.7/10 from GameSpot, 5/5 from JIVE Magazine, 8.75/10 from VGRC.net, a 5/5 from X-Play, and made the Top 10 Games of '06 in PlayStation Magazine.[citation needed] Canis Canem Edit also got 9/10 from OPS2 Magazine. Critics generally praised the game's storyline, while they complained about particular stealth missions, as well as the camera.[citation needed]

As of 12 March 2008, the PlayStation 2 version of Bully has sold 1.5 million copies according to Take-Two Interactive.[25][26] Hyper's Daniel Wilks commends the game for its "clever script, some novel missions [and] well constructed characters". However, he criticises it for "time dilation, dodgy camera [and] generic mini-games".[27]

Awards

Controversy

Bully has caused controversy among parents and educators. Criticisms are due to the adult nature of previous Rockstar games, in particular, the Grand Theft Auto: San Andreas Hot Coffee minigame controversy and certain aspects of the game including its title. Groups such as Bullying Online and Peaceaholics have criticized the game for glorifying or trivializing school bullying. Most of these criticisms were voiced before the content of the game was available to the public. In 2006, the United States-based Entertainment Software Rating Board officially gave Bully a rating of "T" (suitable for ages 13 and up), the BBFC gave Canis Canem Edit a 15 rating[29] and the New Zealand OFLC restricted it to persons 13 years of age and over. In 2007, Yahoo! Games listed it as one of the top ten controversial games of all time. The OFLC of Australia rated 'Canis Canem Edit' a rating of mature (recommended for mature audiences) for moderate themes, violence and sexual references. In Australia the M rating does not have an age restriction. [30]

Sexuality

Sexuality is a present theme throughout Bully. Five different missions involve Jimmy running missions on behalf of different girls, the successful completion of which earns him a kiss. The Art Class minigame enables Jimmy to kiss girls for rewards that increase incrementally with each level of art class passed. It is also possible for Jimmy to kiss certain boys in the game. The ESRB claimed it was fully aware of the homosexual content when they gave it a T rating.[31] Other sexual themes involve a gym teacher who is stated to have hit on the girls in school, and a student reading a men's magazine. Also, there is a mission named "Panty Raid", where the gym teacher asks Jimmy Hopkins to collect underwear from the girls' dorm. The player can also commit sexual harassment by positioning themselves behind girls and pinching their buttocks.

United States

Prior to both the ESRB's rating and the release of Bully, Jack Thompson filed a lawsuit attempting to have the game blocked from store shelves in Florida. Thompson declared the game a "nuisance" and "Columbine simulator". He also argued this point on Attack of the Show! with Kevin Pereira on the opposite end on the show's segment "The Loop."[32] Thompson's petition, filed with the 11th Judicial Circuit Court, asked for Wal-Mart and Take-Two to furnish him with an advance copy of Bully so he could have "an independent third party" play the game and determine if it would constitute a public nuisance in the state of Florida, in which case it could be banned.[33][34] On 11 October 2006, Judge Ronald Friedman ordered Take-Two and Rockstar to provide the court with a copy of the game within 24 hours. On 13 October 2006, Friedman subsequently ruled in favor of shipping the game, noting that there was no content in the game that was not already on late night TV. Thompson responded to the ruling with fiery speech directed at the judge.[35]

When given a preview build, the mainstream American media took a generally positive view of the game. Press coverage has described the game as free-form, focusing on building a social network and learning new skills from classes, with strictly enforced punishments for serious misbehavior.[36]

United Kingdom

Whilst British Labour MP Keith Vaz argued that Bully be banned or reclassified as rated 18 in the UK before its publication and before the content had been finalized,[37] the game was released rated 15.[38] Currys and PC World, both owned by DSG International, said that they do not wish to sell the game in the UK because it is "not appropriate for Currys' family-friendly image". The official statement lists what Currys believes is "the explicit link between violence and children" as the reason behind the ban, and continues: "We haven't taken this decision lightly, particularly considering the excellent relationship we have with Rockstar." However despite this decision other high street retailers including Game, HMV, Woolworths and Virgin Megastores have all announced an intention to stock the game.[39] DSG stores still stock other Rockstar games including the GTA series, and other violent games like Manhunt, which both have BBFC 18 ratings, whereas Bully has a BBFC 15 rating.

For release in the UK the game was renamed "Canis Camen Edit" which is latin for "Dog Eat Dog". Although "Bully, Scholorship Edition" kept its name despite the original being renamed

Brazil

Bully was banned in Brazil.[40] In April 2008, Brazilian justice prohibited the commerce, import and availability of the game in Brazilian houses.[41] The decision was taken by judge Flávio Mendes Rabelo from the state of Rio Grande do Sul based on psychological findings by the state psychology society which claims that the game would be potentially harmful to teenagers and adults. Anyone caught selling or playing the game, or even having the game in one's possession in Brazil, would face a daily fine of R$1,000.00.[42]

Bully: Scholarship Edition

Bully: Scholarship Edition was released for the Wii and Xbox 360 on 3 March 2008. The game features exclusive content which is unavailable in the PlayStation 2 version, including eight new missions, additional characters, four new school classes (Biology, Music, Math and Geography) and new unlockable items and clothing. Some small script changes have been made, and several new holiday missions have been added to Chapter III. The random NPCs also have more lines. In addition, single system 2-player competitive multiplayer minigames have also been added, along with Achievements for the Xbox 360 version and Wii Remote and Nunchuk motion and pointer controls for the Wii version. All ports of the Scholarship Edition use the game engine Gamebryo, rather than Renderware which was used for the PS2 version.[3]

Rockstar Games first announced the game on 19 July 2007.[43] On 6 August 2007, RockstarWatch.net reported on the release of the Australian Bully: Scholarship Edition box art which included artwork of the protagonist, Jimmy Hopkins, and the school principal, Dr. Crabblesnitch.[44] On 3 February 2008, Rockstar announced the game's upcoming release on 4 March 2008 and posted the Scholarship Edition launch trailer at the Bully homepage.

Bully: Scholarship Edition was released in the PAL region under the original Bully title, and not Canis Canem Edit, as the original game was renamed.[44] The Xbox 360 version to be released in Japan will also exclude Scholarship Edition from its title. Some retail outlets in Australia have since received recall notices for the game on both Wii and Xbox 360. No reason for the recall has been given, but stores have been asked to remove stock from shelves and return it to the distributor.[citation needed]

Windows version

The Microsoft Windows port was developed by Rockstar New England, the same developers that ported the game to the 360 and the Wii, The port includes the original soundtrack (created by Shawn Lee) for Bully which was released back in 2006 on CD. The port was released on 21 October 2008 in the US and 24 October 2008 in the UK.[45] On 28 April 2009, a patch was released to address issues with the game not running properly on PCs with more than 2 GB of memory.[4]

Reception

Both the Wii and Xbox 360 versions of the game generally received positive reviews with IGN giving the Wii version an 8/10,[46] while the Xbox 360 version received 8.7/10.[47] 1UP.com gave the Wii version an A- grade[48] and the Xbox 360 version a B- grade.[49] Gameplasma gave the Wii version a 9/10. [50] The PC version, however, received mixed reviews ranging from a "Good" rating of 7.8 from IGN[51] to a C- from 1UP.com[52] who called it "[a] shoddy, untimely port that, inexplicably—considering its ridiculously long port time—feels like a rush job." GameSpot later rated it with a "fair" rating of 6.0[53], calling it "[a] lazy porting job [which] hinders Bully's classic classroom hijinks".

The Xbox 360 version of Bully: Scholarship Edition was found to be unstable on some players' consoles, resulting in glitches, crashes and performance issues. Rockstar promised to have a patch addressing these issues by the week of 10 March 2008, however the patch was delayed due to Microsoft Certification.[54] On 20 March, a patch was released via Xbox Live (v1.03), but there are reports which claim the problems have continued or worsened after patching.[55] The problems included audio issues, animation issues, and inability to complete Music classes due to differences between the Wii and Xbox 360 controllers. The most prevalent and common problem with the game is the unexplained freezing of the console, but not music being played on a connected MP3 player or hard drive. GameSpot, a game review website which bases its reviews on the initial public release, took the glitches into account and marked the 360 version of the Scholarship Edition down to a 7/10,[56] a full point lower than the Wii version, which received an 8.[57] The UK magazine NGamer gave the game 90%.[citation needed]

The PC version of Bully: Scholarship Edition was criticized by many, being found by end users to contain problems including textures which were either disappearing or were slow to load, memory leaks, and an endless loop after the initial cut scene in which player speaks with the headmaster when the player had more than 2 GB of memory.[58] However, these issues were addressed in a later patch.[4]

Awards

  • IGN Best of 2008:
    • Nominated: Best Voice Acting (Xbox 360)

Sequel

In November, 2009 The Gaming Liberty interviewed musician Shawn Lee, who scored Bully, and was asked if he was scoring anymore games in the near future and he stated that "Yes. It looks like I will be doing the soundtrack for Bully 2 in the not so distant future..."[59]

See also

References

  1. ^ Take-Two Interactive (2008-06-05). "Take-Two Interactive Software, Inc. Reports Strong Second Quarter Fiscal 2008 Financial Results". Press release. http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=314411. Retrieved 2008-06-06. 
  2. ^ "Bully". Rockstar Games. 2008-06-29. http://www.rockstargames-bully.jp/. Retrieved 2008-06-30. 
  3. ^ a b Gamebryo Games List
  4. ^ a b c "Bully PC Patch 1.200 released!". RockstarWatch. http://www.rockstarwatch.net/news/753/Bully-PC-Patch-1-200-released/. Retrieved 2009-04-28. 
  5. ^ "Bully Game Info". GameFAQs. http://www.gamefaqs.com/console/ps2/data/928128.html. Retrieved 2007-07-23. 
  6. ^ "Bully's Scholarly Additions". IGN. 2008-01-04. http://xbox360.ign.com/articles/843/843589p1.html. Retrieved 2007-02-04. 
  7. ^ Onyett, Charles (20 August 2008). "Bully: Scholarship Edition Confirmed for PC" (in English). IGN. http://pc.ign.com/articles/900/900607p1.html. Retrieved 2008-08-20. 
  8. ^ Richardson, Ben (2006-09-01). "Bully in name change shock". Gamesradar.com. http://www.gamesradar.com/gb/ps2/game/news/article.jsp?articleId=2006090110346531038&releaseId=200601279323693003&sectionId=1006. Retrieved 2006-09-01. 
  9. ^ "Bully for Xbox canceled". ign.com. http://xbox.ign.com/objects/746/746537.html. Retrieved 2007-03-19. 
  10. ^ EGM Staff (2006-12-11). "Rockstar's Bully Afterthoughts from 1UP.com". 1UP.com. http://www.1up.com/do/feature?pager.offset=1&cId=3155813. Retrieved 2008-08-22. "He's a fascinating character, definitely, and Bullworth is a fascinating place, so obviously we would love to explore, but we have no plans right now for it." 
  11. ^ Grand Theft Auto IV features a number of in-game TV stations. The fake TV show I'm Rich shows a character being sent to Bullworth Academy
  12. ^ EGM Staff (12/11/06). "Rockstar's Bully Afterthoughts from 1up". http://www.1up.com/do/feature?cId=3155813. Retrieved 2009-02-17. "It's kind of the same idea that our designers had with Bully -- like, what happened to you as a kid, and let's figure out how to make it fun." 
  13. ^ "Publisher: 'Bully' Video Game Has Positive Message". Fox News (Associated Press). 2006-10-17. http://www.foxnews.com/story/0,2933,221759,00.html. Retrieved 2007-05-21. ""Bully" influences came from Hollywood movies [...] and novels like J.D. Salinger's "The Catcher in the Rye" — a coming-of-age book that has been one of the most banned since it was first published more than 50 years ago." 
  14. ^ Jimmy:Mom, why did you marry that phony?Rockstar Vancouver. Bully. (Rockstar Games). Playstation 2. (2006-10-17)
  15. ^ Algernon: Nothing... just that you are friends with that sociopath Gary. Rockstar Vancouver. Bully. (Rockstar Games). Playstation 2. (2006-10-17)
  16. ^ Gary: I'm a genius! Geniuses don't NEED medication! Rockstar Vancouver. Bully. (Rockstar Games). Playstation 2. (2006-10-17)
  17. ^ Dunham, Jeremy (2006-08-16). "Meet Crabblesnitch, Bully Nemesis". ign.com. http://ps2.ign.com/articles/725/725852p1.html. 
  18. ^ "Bully Reviews". GameRankings. http://www.gamerankings.com/htmlpages2/928128.asp. Retrieved 2007-03-14. 
  19. ^ "Bully Reviews". GameStats. http://www.gamestats.com/objects/746/746536/. Retrieved 2007-03-14. 
  20. ^ a b "Bully PS2 Game Reviews". Metacritic. http://www.metacritic.com/games/platforms/ps2/bully. Retrieved 2007-07-20. 
  21. ^ Robert Ashley (2006-10-17). "Bully (PS2) Review". 1UP.com. http://www.1up.com/do/reviewPage?cId=3154456. Retrieved 2007-03-14. 
  22. ^ Mikel Reparaz. "Ever wanted to smack a sense of decency into your tormentors? Now's your chance". Games Radar. http://gamesradar.com/us/ps2/game/reviews/article.jsp?articleId=20061016165817197059&sectionId=1000&releaseId=200601121724465000. Retrieved 2007-03-14. 
  23. ^ Jeff Gerstmann (2006-10-19). "Bully for PlayStation 2 Review". GameSpot. http://www.gamespot.com/ps2/action/bully/review.html. Retrieved 2007-03-14. 
  24. ^ Jeremy Dunham (2006-10-16). "Bully Review". IGN. http://ps2.ign.com/articles/739/739134p1.html. Retrieved 2007-03-14. 
  25. ^ Matt Martin (2008-03-12). "Grand Theft Auto series has sold 66 million units to date". GamesIndustry.biz. http://www.gamesindustry.biz/articles/grand-theft-auto-series-has-sold-66-million-units-to-date. Retrieved 2008-04-01. 
  26. ^ "Recommendation of the Board of Directors to Reject Electronic Arts Inc.'s Tender Offer" (PDF). Take-Two Interactive Software, Inc.. 2008-03-26. pp. 14. http://taketwovalue.com/documents/TTWO_Value.pdf#page=14. Retrieved 2008-04-01. 
  27. ^ Wilks, Daniel (December 2006). "Canis Canem Edit". Hyper (Next Media) (158): 68, 69. ISSN 1320-7458. 
  28. ^ GT Staff (2007-01-05). "52 Games We'll Still Be Playing From 2006". Gaming Target. http://www.gamingtarget.com/article.php?artid=6369. Retrieved 2007-07-20. 
  29. ^ Entertainment Software Rating Board
  30. ^ Ben Silverman (2007-09-17). "Controversial Games". Yahoo! Games. http://videogames.yahoo.com/feature/controversial-games/530593. Retrieved 2007-09-19. 
  31. ^ Sinclair, Brendan (2006-10-26). "Bully's boy-on-boy scene causing a stir". gamespot.com. http://www.gamespot.com/ps2/action/bully/news.html?sid=6160340. Retrieved 2007-03-19. 
  32. ^ "Jack Thompson vs Adam Sessler". G4TV. 2006-08-10. http://www.g4tv.com/attackoftheshow/blog/AOTB/post/629272/Jack_Thompson_vs_Adam_Sessler.html. Retrieved 2007-07-20. 
  33. ^ Sinclair, Brendan (2006-08-16). "Thompson wants to get hands on Bully". GameSpot. http://www.gamespot.com/news/6155892.html. 
  34. ^ Thompson, John B.. "Verified petition to take deposition before action" (PDF). Ars Technica. http://media.arstechnica.com/staff.media/bully_complaint.pdf. Retrieved 2006-08-22. 
  35. ^ Sinclair, Brendan (2006-10-13). "Report: Judge OKs Bully". GameSpot. http://www.gamespot.com/news/6159812.html. 
  36. ^ Breznican, Anthony (2006-09-08). "Bully hits schoolyard, for good or bad". USA Today. http://www.usatoday.com/tech/gaming/2006-08-09-bully-preview_x.htm. Retrieved 2006-09-08. 
  37. ^ "BMP attacks school bullying game". BBC News. http://news.bbc.co.uk/1/hi/uk_politics/4380020.stm. 
  38. ^ "Judge clears Bully game release". BBC News. http://news.bbc.co.uk/1/hi/technology/6054262.stm. 
  39. ^ "Bully game dropped from UK shops". BBC News. 2006-10-18. http://news.bbc.co.uk/1/hi/technology/6063502.stm. Retrieved 2006-10-21. 
  40. ^ GameSpot News: The definitive source for video game news, announcements, ship dates, rankings, sales figures, and more
  41. ^ Ministério Público - RS - Página Principal
  42. ^ Folha Online - Informática - Justiça do Rio Grande do Sul proíbe jogo Bully em todo Brasil - 09/04/2008
  43. ^ "Rockstar Games announces Bully: Scholarship Edition for the Xbox 360 and Wii". Take 2 Games. 2007-07-19. http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=255607. Retrieved 2007-09-08. 
  44. ^ a b "Scholarship Edition box art released in Australia, plus new PAL region information". RockstarWatch.net. 2007-08-06. http://www.rockstarwatch.net/news/51/bully--scholarship-edition-box-art-released--plus-pal-version-information. Retrieved 2008-08-21. 
  45. ^ "Bully for PC, The Silent Announcement". RockstarWatch.net. 2008-09-18. http://www.rockstarwatch.net/news/567/Bully-for-PC-The-Silent-Announcement/. Retrieved 2008-09-27. 
  46. ^ Bully: Scholarship Edition Review (Wii)
  47. ^ Bully: Scholarship Edition Review (360)
  48. ^ Reviews: Bully: SE (Wii) 1up.com
  49. ^ Reviews: Bully: SE (Xbox) 1up.com
  50. ^ Bully: Scholarship Edition Review
  51. ^ Bully: Scholarship Edition Review
  52. ^ Bully: Scholarship Edition (PC)
  53. ^ GameSpot: Bully: Scholarship Edition Review
  54. ^ Rockstar to expel 360 Bully bugs
  55. ^ Bully patch now on Live, but does it fix anything?
  56. ^ GameSpot Xbox 360 review: Bully: Scholarship Edition
  57. ^ GameSpot Wii review: Bully: Scholarship Edition
  58. ^ "Steam Forums". http://forums.steampowered.com/forums/showthread.php?t=737959. Retrieved 2008-10-29. 
  59. ^ http://thegamingliberty.com/index.php/2009/11/10/tgl-exclusive-interview-reveals-possible-bully-sequel/

External links


 
 

 

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