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clue

 
(klū) pronunciation
n.
Something that serves to guide or direct in the solution of a problem or mystery.

tr.v., clued, clue·ing, or clu·ing, clues.
To give (someone) guiding information: Clue me in on what's happening.

[Variant of CLEW1 (from Theseus's use of a ball of thread as a guide through the Cretan labyrinth).]


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is the normal spelling in the group of meanings to do with signs or evidence. Clew, which is a variant of the same word, is now principally used as a nautical term meaning 'the lower or after corner of a sail'.

Previous:clothe, close, shut verbs, close, closely
Next:co-, co-respondent, coccyx

noun

  1. A piece of information useful in a search: lead, scent. See show/hide.
  2. A subtle pointing out: cue, hint, intimation, suggestion. See knowledge/ignorance, suggest.


v

Definition: give information
Antonyms: hide, keep secret

Word Tutor:

clue

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pronunciation

IN BRIEF: A fact or thing that helps to solve a puzzle or mystery.

pronunciation They put one clue after another together to solve the mystery.

Tutor's tip: The "clew" (part of a sail) is the "clou" (point of interest) in this case, as it is the main "clue" (piece of evidence) that will lead us to a solution.

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Random House Word Menu:

categories related to 'clue'

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Random House Word Menu by Stephen Glazier
For a list of words related to clue, see:

  See crossword solutions for the clue Clue.
Wikipedia on Answers.com:

Clue (video game)

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Clue: Murder at Boddy Mansion
Clue-do-1998.jpg
Boxart
Developer(s) Engineering Animation, Inc.
Publisher(s) Hasbro Interactive
Distributor(s) Hasbro Interactive
Designer(s) Rick Raymer
Engine Custom
Platform(s) Microsoft Windows
Release date(s) 1998
Genre(s) Strategy/Board game
Mode(s) Single player, multiplayer
Rating(s) ESRB: T (Teen)
Media/distribution CD-ROM

Clue (known as Cluedo outside of North America) is a video game based on the board game of the same name. Its formal name is Clue: Murder at Boddy Mansion or Cluedo: Murder at Blackwell Grange. It runs on Microsoft Windows. It was developed in 1998 for Hasbro Interactive by EAI. Infogrames (now Atari) took over publishing rights for the game in 2000 when Hasbro Interactive went out of business.

Contents

Overview

Clue is a direct conversion of the original game as a video game. As such, it takes place in the same mansion and features the same goal of the board game.

In addition to play by the original rules, Clue has an additional mode that allows movement via "points." Each turn begins with nine points and every action the player takes costs points. The player can only do as many things as he has points. For example, moving from square to square costs one point, making a suggestion costs three points. Many players prefer this mode of play as it makes the game more balanced since each player gets the same number of "moves" each turn.[citation needed]

A few features of Clue:

  • Detailed depictions of the characters made famous by the board game
  • A 3D isometric view
  • A top down view reminiscent of the board game
  • Video clips of the characters carrying out the crime (which garnered the game's T (Teen) rating)
  • Online play via the Internet

In the game, if one wishes to play online, he or she is linked to a now invalid URL address. The game was originally connected to the MSN Gaming Zone; however, MSN stopped hosting the game.

Clue had enjoyed an unusually long shelf life for a video game. It went on sale late in 1998 and, as of 2007 was still for sale, available at many retail stores and via the Internet. The original game came in a box with holographic images. Now the game comes in a less expensive jewel case, or as part of a collection, the Classic Game Collection (also including computer versions of Monopoly, The Game of Life, and Scrabble). At one point the game was offered free inside boxes of cereal alongside other Hasbro video games such as Operation.

Development

Clue was developed by a branch of Engineering Animation, Inc. called EAI Interactive. The development team was divided between EAI's interactive division in Salt Lake City, Utah and its main office in Ames, Iowa. Most of the programming and game design took place in Salt Lake, while most of the art and animations were developed in the Ames office. Development of the mansion, constructed piece by piece, began in Ames, but moved to Salt Lake City about halfway through the project.

Development of Clue took approximately one year. Hasbro Interactive, the game's publisher, funded the project.

The game does not include credits, however dozens of people were involved in Clue's development. Some of the more notable contributors:[1]

  • Michael S. Glosecki, Executive Producer, Hasbro Interactive
  • Bryan Brandenburg, Executive Producer, EAI Interactive
  • Tom Zahorik, Producer, Hasbro Interactive
  • Virginia McArthur, Producer, EAI Interactive
  • Rick Raymer, Game Designer
  • Tim Zwica, Art Lead
  • Chris Nash, Lead Programmer
  • Joshua Jensen, Lead EAGLE Programmer
  • Mike Reed, AI Programmer
  • Greg Thoenen, Programmer
  • Darren Eggett, Programmer
  • Steve Barkdull, Programmer
  • Emily Modde, Level Designer
  • Greg German, 3D Modeller
  • Jonathan Herrmann, Cinematic Lighting
  • Jason Wintersteller, Graphic Designer
  • Cole Harris, Lead Tester

See also

References

  1. ^ Clue credits from MobyGames

External links


Translations:

Clue

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Dansk (Danish)
1.
n. - spor, fingerpeg, rød tråd
v. tr. - rulle op i et nøgle, sætte ind i, forklare

idioms:

  • clue up    give nogen en ledetråd, opgive et sejl
  • not have a clue    ikke ane det, mangle et spor

2.
n. - nøgleord, forklaring

Nederlands (Dutch)
aanwijzing/hint, opgave bij kruiswoordpuzzel

Français (French)
1.
n. - indication, indice, notion, définition (mots croisés), pelote, (Naut) coin (inférieur d'une voile)
v. tr. - (US) permettre à (qn) d'établir (qch)

idioms:

  • clue up    (GB) être calé en
  • not have a clue    ne pas avoir la moindre idée

Deutsch (German)
1.
n. - Hinweis, Anhaltspunkt, Spur
v. - einen Anhaltspunkt bieten, informieren

idioms:

  • clue up    (Slang) Bescheid sagen
  • not have a clue    keine Ahnung haben

2.
n. - Lösungshilfe (Rätsel)

Ελληνική (Greek)
n. - ένδειξη, ίχνος, κλειδί (αινίγματος), ορισμός σταυρόλεξου
v. - παραθέτω τους ορισμούς σταυρόλεξου, ενημερώνω

idioms:

  • clue up    ενημερώνω
  • not have a clue    δεν έχω ιδέα

Italiano (Italian)
indizio, indicazione, definizione

idioms:

  • clue up    informare
  • not have a clue    non avere la minima idea, non avere il minimo indizio

Português (Portuguese)
n. - indício (m)
v. - indicar com pista

idioms:

  • clue up    conhecer bastante sobre um assunto
  • not have a clue    não ter a mínima idéia

Русский (Russian)
ключ к разгадке

idioms:

  • clue up    осведомить во всех деталях
  • not have a clue    не иметь понятия

Español (Spanish)
1.
n. - indicio, pista, indicación
v. tr. - tener o dar una pista, indicio o indicación

idioms:

  • clue up    informar, poner al tanto
  • not have a clue    no tener ni idea

2.
n. - guía, clave

Svenska (Swedish)
n. - ledtråd, spår
v. - ge ngn ledtråd/spår

中文(简体)(Chinese (Simplified))
1. 线索, 提示, 迹象, 为...提供线索, 为...提供情况, 告知

idioms:

  • clue up    通知
  • not have a clue    无任何线索, 一点头绪也没有

2. 情节

中文(繁體)(Chinese (Traditional))
1.
n. - 情節

2.
n. - 線索, 提示, 跡象
v. tr. - 為...提供線索, 為...提供情況, 告知

idioms:

  • clue up    通知
  • not have a clue    無任何線索, 一點頭緒也沒有

한국어 (Korean)
1.
n. - 실마리, 단서
v. tr. - ~에게 단서를 주다, 털어놓다

idioms:

  • clue up    단서를 주다, 설명하다

2.
n. - 이야기 줄거리

日本語 (Japanese)
n. - 手掛かり, 糸口, 筋道
v. - 手掛かりで示す, 手掛かりを与える

idioms:

  • clue up    知らせる
  • not have a clue    見当がつかない, 無知だ

العربيه (Arabic)
‏(الاسم) مفتاح أو دليل الجريمه, اشارة, علامه (فعل) يعطي معاومات, يعلم‏

עברית (Hebrew)
n. - ‮סימן, מפתח, רמז, עדות לפשע‬
v. tr. - ‮סיפק רמז ל-‬
n. - ‮חוט מחשבה, עלילת סיפור‬


 
 

 

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